SwiftyA Posted December 13, 2011 Share Posted December 13, 2011 Just going to put this out there for your team of PvP developers. For a MMORPG (and I know Bioware love the RPG part) open world PvP is a must. As long as the Empire and the Republic are fighting for objectives on each server the game will live. Epic battles are what Star Wars is all about. And none of this cross-server stuff, I want to have enemies I recognize and remember. If there is a battle raging 24x7 so be it. Link to comment Share on other sites More sharing options...
Foamslinger Posted December 13, 2011 Share Posted December 13, 2011 Un-nerf the Prominade! Link to comment Share on other sites More sharing options...
nixnaxi Posted December 13, 2011 Share Posted December 13, 2011 Yes please. No cross-server at all. Worse mistake WoW made. I hope Bioware knows that. Link to comment Share on other sites More sharing options...
Obannah Posted December 13, 2011 Share Posted December 13, 2011 (edited) I agree 100%... open world PvP is a must!!! Edited December 13, 2011 by Obannah Link to comment Share on other sites More sharing options...
arenamario Posted December 13, 2011 Share Posted December 13, 2011 agreed. hope they will put enough effort into always improving open pvp. Link to comment Share on other sites More sharing options...
Shane_cooper Posted December 13, 2011 Share Posted December 13, 2011 I do like the idea of getting to know my enemys. Knowing that that guy over there needs to die first, or that having this guy around means I need to pay extra close attetion to the objectives. Even getting to the point of having smack talk happening mid fight. Link to comment Share on other sites More sharing options...
Strixs Posted December 13, 2011 Share Posted December 13, 2011 Just going to put this out there for your team of PvP developers. For a MMORPG (and I know Bioware love the RPG part) open world PvP is a must. As long as the Empire and the Republic are fighting for objectives on each server the game will live. Epic battles are what Star Wars is all about. And none of this cross-server stuff, I want to have enemies I recognize and remember. If there is a battle raging 24x7 so be it. If your asking for no cross server PVP. And Open World PvP to have meaning like WoW tried to do in Burning Crusade i am all for it. I got a feeling they will never go for Cross Server anything. Having read this article the devs have linked for the community. http://mud.co.uk/richard/hcds.htm It would go against player balance. "A stable MUD is one in which the four principal styles of player are in equilibrium. This doesn't imply that there are the same number of players exhibiting each style; rather, it means that over time the proportion of players for each style remains roughly constant, so that the balance between the the various types remains the same. Other factors are important, to do with the rate at which new players arrive and overall player numbers" ((quoted from above link)) I would say this really hurt my play time on Rift. Nothing was ever constant in terms of player base. The shift of population incoming and out going because of free transfers. Hurt my enjoyment of the game and took away from the world or "my fun". I know bioware is all about balance so i am not overly concerned for them implementing these things. But id still like to vote for no on this with ya. Even the little things of actually running to the dungeon or "missions". Rather then being teleported has been a very blissful experience for me. Reminding me of Vanilla WoW and Eq1. Giving more depth and realism to the story of this MMO. Rather then looking at it just being content i have to beat to get to the next content. Link to comment Share on other sites More sharing options...
Ricoidris Posted December 13, 2011 Share Posted December 13, 2011 I like open world pvp aswell! a pvp server should have open world pvp imo. Why else is it called a pvp server?? Link to comment Share on other sites More sharing options...
Rhinoplat Posted December 13, 2011 Share Posted December 13, 2011 Open World Sandbox Asset Destruction Guild PvP - enough said! Link to comment Share on other sites More sharing options...
Murah Posted December 13, 2011 Share Posted December 13, 2011 Yes to persistent open world pvp, no cross-server crap. Link to comment Share on other sites More sharing options...
TaikaX Posted December 13, 2011 Share Posted December 13, 2011 Open wolrd pvp rules! Link to comment Share on other sites More sharing options...
Krondorf Posted December 13, 2011 Share Posted December 13, 2011 I too agree, open world pvp is what makes me heart tick and adrenaline flows when I explore the world. And no cross servers also. Cross servers destroys the feeling of humbleness.... Something like that. Link to comment Share on other sites More sharing options...
Zo-So Posted December 13, 2011 Share Posted December 13, 2011 excellent points on the cross server PVP. PVP is most fun when you know or "know" whom you're killing! end-game PVP will thrive based on a thriving server community. Link to comment Share on other sites More sharing options...
asmox Posted December 13, 2011 Share Posted December 13, 2011 If your asking for no cross server PVP. And Open World PvP to have meaning like WoW tried to do in Burning Crusade i am all for it. I'd hate to tell you before wow made wsg, there was a thriving amount of pvp happening at tarren mill all the time. i do agree on the no cross server though, i miss running into the same people over and over, building rivalries etc. Link to comment Share on other sites More sharing options...
Miyuki Posted December 13, 2011 Share Posted December 13, 2011 not sure about you guys, but over on The Swiftsure (SS), its 1.8 sith for every republic... i dont think we'll have a shortage of pvp (except maybe huttball). Link to comment Share on other sites More sharing options...
Sujien Posted December 13, 2011 Share Posted December 13, 2011 Epic battles are what Star Wars is all about. And none of this cross-server stuff, I want to have enemies I recognize and remember. If there is a battle raging 24x7 so be it. Well that's kind of the problem, isn't it? There's not going to be a battle 24x7. There's going to be a lot of interest in world PvP and in warzones early on, but soon you'll be waiting an hour or more to queue because a lot of the people on your server don't want to bother anymore. I'm pretty sure Blizz did cross-server BGs because people wanted to be able to PvP without having to wait so long. Same thing with the dungeon finder. It's all well and good to be fighting "enemies you recognize" but then your ability to get into a warzone is limited by said enemies wanting to battle you. Link to comment Share on other sites More sharing options...
Krondorf Posted December 13, 2011 Share Posted December 13, 2011 It's true... I remembered having to wait over an hour for one game of warsong and it wasn't fun during the wait. However with warzones, it's opened level, so hopefully at worst on offpeak time, there will be at least one active game for each of the 3 games. Link to comment Share on other sites More sharing options...
Zo-So Posted December 13, 2011 Share Posted December 13, 2011 (edited) I'm pretty sure Blizz did cross-server BGs because people wanted to be able to PvP without having to wait so long. Same thing with the dungeon finder. It's all well and good to be fighting "enemies you recognize" but then your ability to get into a warzone is limited by said enemies wanting to battle you. That brings up the whole casual vs hardcore aspect of the game, then. Cater to the casual with lots of less-rewarding PVP (literally and figuratively), or cater to the end-game players. I guess we'll see which direction BW takes us. Edited December 13, 2011 by Zo-So Link to comment Share on other sites More sharing options...
Acidwire Posted December 13, 2011 Share Posted December 13, 2011 The funny thing about world PvP is that it's up to the players to make it happen. Link to comment Share on other sites More sharing options...
Mavic Posted December 13, 2011 Share Posted December 13, 2011 The funny thing about world PvP is that it's up to the players to make it happen. Exactly, it's the players that need rewards and objectives to PvP that kill open world. I know it will be my guilds objective to create PvP wherever, whenever we can. Link to comment Share on other sites More sharing options...
psihozny Posted December 13, 2011 Share Posted December 13, 2011 Just going to put this out there for your team of PvP developers. For a MMORPG (and I know Bioware love the RPG part) open world PvP is a must. As long as the Empire and the Republic are fighting for objectives on each server the game will live. Epic battles are what Star Wars is all about. And none of this cross-server stuff, I want to have enemies I recognize and remember. If there is a battle raging 24x7 so be it. Perfectly stated. I will be spending most of my time in PVP. I don't have to wait for groups, if my friends aren't up, or aren't home I can just jump in the action. PVP is also one of the best places to meet other players """On The SAME Server""" Not in the game yet so I am here. "grrr" Link to comment Share on other sites More sharing options...
Bonsaikitten Posted December 13, 2011 Share Posted December 13, 2011 Just wondering, will empire and republic be able to communicate in the game, or will their writing just seem danish to each other? Link to comment Share on other sites More sharing options...
Xesha Posted December 13, 2011 Share Posted December 13, 2011 Just wondering, will empire and republic be able to communicate in the game, or will their writing just seem danish to each other? Yes, in Say we will be able to by the looks of it. There is no lore restrictions as both Empire and Republic will speak basic. Love your use of the word Danish btw. Link to comment Share on other sites More sharing options...
anticept Posted December 13, 2011 Share Posted December 13, 2011 they should be able since the language is same for each side. Would be fun to trash talk to your opponents. Link to comment Share on other sites More sharing options...
malavius Posted December 13, 2011 Share Posted December 13, 2011 yeah no cross server- wait in queue for 3hrs Link to comment Share on other sites More sharing options...
Recommended Posts