Coord Posted January 14, 2012 Share Posted January 14, 2012 and as far as sages are concerned lets not even get into how many times my disturbance cast has been cancelled by my casting project well after disturbance has supposedly finished casting. Link to comment Share on other sites More sharing options...
Safiir Posted January 14, 2012 Share Posted January 14, 2012 I really don't understand what's the deal with ability delay. Even if the animation is not over the ability is still cast. For example if I start casting dark infusion and start moving right when the cast bar is filled the animation continues while I'm moving but the ability has been used. Same thing if I just keep spamming dark infusion. The next one starts immediately after the first one finishes even though the animation hasn't finished. Can anyone give me an example with a sorcerer so I can test it? The only problem (or rather annoyance) I have with abilities is that you can't use another ability while channeling. You either have to move or press esc. Link to comment Share on other sites More sharing options...
Ishkur Posted January 14, 2012 Share Posted January 14, 2012 What the heck, YOURE system is DOING SOMETHING WRONG and MY SYSTEM and the system of MANY OTHERS is NOT. Was that clear enough? Link to comment Share on other sites More sharing options...
fuseku Posted January 14, 2012 Share Posted January 14, 2012 i played wow for around 4-5 years and i have zero ability delay. it felt strange and how people described their "ability delay" until i set the queue lower. Tried explaining this to several people and got raged at. enjoy raging while i am casting my abilities with 0 delay :3 Link to comment Share on other sites More sharing options...
Zandog Posted January 14, 2012 Share Posted January 14, 2012 If someone after this vid claims there is no ability delay he is either blind, doesn't know what ability delay is or i dunno, maybe plays other game? another one this is how it should be Very compelling evidence and everyone I game with regularly is experiencing it. They can keep the high rez textures. We need proper game mechanics and fluidity. Link to comment Share on other sites More sharing options...
mhsiao Posted January 14, 2012 Share Posted January 14, 2012 I think melee has more ability delay than range. I know in beta my sentinel's attack chain isnt' as smooth as it should be (There is like half sec clipping and I couldn't figure out why.), while I don't really feel it on sage. (It only happen when I have procs and try to use proc skill.) Link to comment Share on other sites More sharing options...
byteresistor Posted January 14, 2012 Share Posted January 14, 2012 Played WoW for 4 years. I've got no ability delay in SWTOR. As long as you aren't using the queue system you do not have an ability delay. Well you just proved the OP's point. You don't know it. Ability queuing and ability delay are two completely different things. Link to comment Share on other sites More sharing options...
Insideman Posted January 14, 2012 Share Posted January 14, 2012 (edited) Please tell me which other MMOs you have played, and how far you progressed through them. Have you played WoW? I just want to know if those people claiming to not have ability delay actually know what real character responsiveness feels like. Dont claim that nobody here knows how a game should "feel". Youre just trolling everyone, you know that right..? Edited January 14, 2012 by Insideman Link to comment Share on other sites More sharing options...
xNonphixionx Posted January 14, 2012 Share Posted January 14, 2012 Same as others have said. I dont have an ability delay at all. Only if I lag in PVP will I get a delay which is very rare. I have played...In no particular order: Ultima Online, EQ1, EQ2, Final Fantasy 11, Warhammer, Age of Conan, Aion, Rift, DAOC, DCU:O, Champions, LOTRO and probably quite a few more that arent worth mentioning. I didnt play WOW any more than a month as I found the game to be really really horrible. Link to comment Share on other sites More sharing options...
Corwingeorge Posted January 14, 2012 Share Posted January 14, 2012 my dad is 47 and he's played more mmorpgs than me (bout 10 years of playin em) and i know he would for sure not notice the delay. he's the kinda guy that i would dance around in duels jumpin behind him right when his spell was about to go off. there are tons of guys like my dad - slow paced, clickers, etc Link to comment Share on other sites More sharing options...
Humus_ Posted January 14, 2012 Share Posted January 14, 2012 Ive played WoW and WAR. The ability delay in this game is a lot less then it was in WAR on release, nevertheless it IS here, and can be very annoying in pvp. Stuff I can make my toon do which should simply be impossible: - Activate two ability cooldowns at the same time (happens quite often to me, kinda sucky as you have no idea which one went off.. sometimes i'm not even sure if either of them went off) - Casting my channeled spell without having the cast bar ( this is np to me, as you still do the animation, and the dmg) - Having the cast bar for my channeled spell but not actually casting it ( This one I don't like cause you don't actually do dmg) Especially point one should be plain impossible, and it really isn't. All nice and dany for the people who keep saying "there is no ability lag" but please just rephrase yourself to : "I have not noticed any ability lag" (yet). I mean, even the Devs agreed it is there. It'll be a complicated issue, and will take time to solve but it'll get better in time, and everybody has it so it's not upsetting balance. Link to comment Share on other sites More sharing options...
keldare Posted January 14, 2012 Share Posted January 14, 2012 (edited) 2100 rated 3v3 2000 rated 2v2 and im not suffering from the ability delay, played as rogue. Edited January 14, 2012 by keldare Link to comment Share on other sites More sharing options...
Defilez Posted January 14, 2012 Share Posted January 14, 2012 Sorry to dissapoint OP but im not experiencing any form of ability delay either. played: Wow since release Rift since release EvE Aion Link to comment Share on other sites More sharing options...
genmyke Posted January 14, 2012 Share Posted January 14, 2012 If someone after this vid claims there is no ability delay he is either blind, doesn't know what ability delay is or i dunno, maybe plays other game? another one this is how it should be this is the best proof i have seen so far. Link to comment Share on other sites More sharing options...
Corwingeorge Posted January 14, 2012 Share Posted January 14, 2012 2100 rated 3v3 2000 rated 2v2 and im not suffering from the ability delay, played as rogue. dont believe you Link to comment Share on other sites More sharing options...
keldare Posted January 14, 2012 Share Posted January 14, 2012 ye im confused aswell but its true :/ Link to comment Share on other sites More sharing options...
Shinmaru Posted January 14, 2012 Share Posted January 14, 2012 I beta tested WOW but found it to be the biggest steaming pile of Bantha poo that I REFUSED to play retail WOW (and quite honestly get a very good laugh when someone tries to pass it off as some great MMO that build market knowledge or experience. It was MMOs version of McDonalds, nothing but. Lowest quality you can get by on but hugely popular because of marketing) ^ this. Wow is a huge smelly pile of crap and only getting worse, if you can put up with every other thing they did wrong to spam abilities, great. WoW is not in any way an mmo standard, if anything, its a standard of what they should not be. Link to comment Share on other sites More sharing options...
Kamiosoup Posted January 14, 2012 Share Posted January 14, 2012 (edited) 2100 rated 3v3 2000 rated 2v2 and im not suffering from the ability delay, played as rogue. lol bringing irrelevant ratings into this now are we alright, 2500+ 3v3, 2100 5v5, 2200 in 2v2 i'm experiencing the ability delay and its game breaking for me, i'm used to "twitch" combat with pure fluidity where everything you do could make or break a match. Edited January 14, 2012 by Kamiosoup Link to comment Share on other sites More sharing options...
byteresistor Posted January 14, 2012 Share Posted January 14, 2012 ^ this. Wow is a huge smelly pile of crap and only getting worse, if you can put up with every other thing they did wrong to spam abilities, great. WoW is not in any way an mmo standard, if anything, its a standard of what they should not be. I didn't know this thread was about what's the best MMO. But since we're talking about WoW, you can't deny it has the best character responsiveness out there in an MMO even if you dislike other parts of the game. Link to comment Share on other sites More sharing options...
Mephismo Posted January 14, 2012 Share Posted January 14, 2012 my dad is 47 and he's played more mmorpgs than me (bout 10 years of playin em) and i know he would for sure not notice the delay. he's the kinda guy that i would dance around in duels jumpin behind him right when his spell was about to go off. there are tons of guys like my dad - slow paced, clickers, etc I just thought it was working as intended. I don’t press any keys very fast so I never get any delay. Must be the first game where being quick is a disadvantage. From a slow paced clicker Link to comment Share on other sites More sharing options...
bboudreaux Posted January 14, 2012 Share Posted January 14, 2012 (edited) Please tell me which other MMOs you have played, and how far you progressed through them. Have you played WoW? I just want to know if those people claiming to not have ability delay actually know what real character responsiveness feels like. First of all, it is you who does not know what ability delay is. For example, you press an ability and nothing happens then Without pressing the same button, it goes of a bit after you press it. This is also known as lag. What you are describing is ability interupt. You press an ability and starts to go off but doesn't fish is because its getting interupted. Which is why you have to press the ability again and again to go off. Sorry but you do not have ability delay as you describe it and no one else does either. You just gave a term or a name to something you and others do not understand yet- interupt. I play an assassin and by what you are saying, if i press an ability and it stars to cast but doesnt finish and i have to press ability again then the first time i pressed it got interupted, not delayes. I am sorry to say but it is you that does not know what ability delay is and are just confusing it with an intended game mechanic called ability interupt. Edited January 14, 2012 by bboudreaux Link to comment Share on other sites More sharing options...
Safiir Posted January 14, 2012 Share Posted January 14, 2012 this is how it should be I just did exactly the same thing with crushing darkness and shock. Started casting crushing darkness on one target switched to the other and the moment crushing darkness finished casting I used shock and hit both targets at the same time. Link to comment Share on other sites More sharing options...
byteresistor Posted January 14, 2012 Share Posted January 14, 2012 (edited) Ok all you fanbois out there. Bioware themselves have admitted this problem exists and it's not lag but a problem within the game, so why are you sucking up to them even when they disagree with you? I play an assassin and by what you are saying, if i press an ability and it stars to cast but doesnt finish and i have to press ability again then the first time i pressed it got interupted, not delayes. I am sorry to say but it is you that does not know what ability delay is and are just confusing it with an intended game mechanic called ability interupt. Sigh.... why do we even bother to try to explain this to people like you? Edited January 14, 2012 by byteresistor Link to comment Share on other sites More sharing options...
Yakito Posted January 14, 2012 Share Posted January 14, 2012 Some people are acting like true americans here - "It doesn't happen to me, so it doesn't exist". Good job. I'd honestly would like to visit you with few cans of beer, sit in front of your PCs and play ToR on them. And I'd be really surprised if there was no ability delay. Reducing the queue to 0 does not chance a single thing. Riposte is still buggy, double animation is still there, Master Strike very often just does the animation but does no damage. The list goes on. But good for you, people! Link to comment Share on other sites More sharing options...
cdnDare Posted January 14, 2012 Share Posted January 14, 2012 First of all, it is you who does not know what ability delay is. For example, you press an ability and nothing happens then Without pressing the same button, it goes of a bit after you press it. This is also known as lag. What you are describing is ability interupt. You press an ability and starts to go off but doesn't fish is because its getting interupted. Which is why you have to press the ability again and again to go off. Sorry but you do not have ability delay as you describe it and no one else does either. You just gave a term or a name to something you and others do not understand yet- interupt. Not sure how anyone can be so thick. It doesn't matter what it's called.. you do know that, right? Ability delay, ability interrupt, ability lag, ability I'm-going-to-quit-the-game-because-of-this. It does not matter. It's there and that's what matters. Let's use your terminology. Why does using another ability interrupt my original one? How is this not a problem for you? Do you have your primary abilities on either side of your screen and while your mouse travels there the precious seconds you need for the system to behave properly have been spent? Why do non-gcd attacks use a gcd? Why do channeled skills randomly not work? Why can you not use an ability directly after another without any problems at all? These are the questions people are asking, not for the correct terminology on this issue. Link to comment Share on other sites More sharing options...
Recommended Posts