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byteresistor

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Everything posted by byteresistor

  1. Yes, you're better off with PvE gear. Don't experiment though as that could end up being costly, google the gear you want to have instead.
  2. Do you enjoy playing the game? If you do then shouldn't that be the first metric on which you evaluate whether it's worth something to you?
  3. Lol what? Stop being cheap and buy some crappy greens from the gtn. Being said already but that's not the best solution. Lots of morons either took the credits instead of the gear and still went to do PvP or just didn't know such gear exists at all and were too stupid to find it for months on end.
  4. I can't seem to find it on my spiner. Do I need hacks to access this ability?
  5. Well you can. Now just by looking at one number instead of two.
  6. Everyone's "fine" in normal wz's. It's in rated's where it's measured whether a spec is fine or not.
  7. You only have one force attack as carnage and it's an autocrit.
  8. They would have to redesign all of the trees completely which would be far more work that simply adding 5 new talent points in each tree. And the reason for that is because some trees have talents that would support hybrid play (if you could access them that is) while others don't. For example, what is a shield tech Powertech going to do with all those talents that require a non-tanking gas cylinder? While a sorc wouldn't have to change "stances" to gain the benefits of all the talents they can access.
  9. Some of you guys haven't played a lot of MMO's, have you? SWtor has raised the level cap only once so far and you're already complaining. And playing the same thing over and over again is progress?
  10. I have like/dislike relationship with needing to gear up in PvP. You have to go trough some time only to get your *** handed to you repedeatly. On the other hand if I don't have the gear as a goal to work towards then I get bored very quickly.
  11. It would hardly even hurt sins, while for the low survability op the knockdown is a matter of life and death (even with it it's still mostly death because they are just so damn squishy). Exactly. A class isn't in need of a nerf, another one needs a buff.
  12. One of you is confused (can't tell which one). Crit rating isn't the same as total critical chance.
  13. That's because they have a plethora of tools that supports turret style gameplay.
  14. People are complaining that they have to sacrifice talents to get this one and your solution is to do exactly that... sacrifice some talents. And it looks more like a PvE build to begin with.
  15. How is it the devs fault all the bad players rolled on the same faction on your server? Because I hate to break this to you but this is one of those things that depends on the server, on mine it's the opposite.
  16. Remove arenas from the WZ que and I'm fine with a deserter debuff.
  17. Some of them are noticeable, some are not. A good example would be inquisitor vs consular procs. With the inquisitor you get well defined visual procs aswell as a clear sound cue, but with the consular the visuals are just faint light glows that are almost impossible to notice in the thick of battle and the sound portion of the effect you can only hear if you're alone on the training dummy. I like this system better than some auras around my character but it could use some improvement because it's not equally well done on every class.
  18. ??? That's called a keybind and we already have them so ofcourse it would not satisfy anyone.
  19. We are. You're the one who's trying to come up with ways to ignore the problem than try to actually adress it directly.
  20. I stopped reading right here.
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