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GURTUS

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10 Good
  1. While not being offended by profanity myself it is insulting to ones intelligence to believe "F*** U" or any variation is any less profane than the word itself, anyone who doesn't know what the filter is disguising would be none the wiser if it did not.
  2. A good effort, thank you for your time doing this.
  3. Unsubbing for now. I wanted a nice looking scifi mmo to play and while the stories ok it lacks what I want from an mmo. The community on my server is so fragmented and troll based repubic side its worse than dirge. The poor character textures were the strew that broke the camels back for me. The only thing that is a shame at unsubbing is £45 is a lot for one month on an MMO!
  4. Its not about why people care, they clearly do and thats what matters. Characters look very poor especailly on large screens. To me its the worst thing they have done at launch and will be the reason I do not continue to subscribe. You can not mind how the game looks but that doesnt make it less impprtant to other people. I will agree some of the responses are quitr troubling though .
  5. Looking forward to seeing the results. Interestingly assuming a ~2m pool of players the sample size required for 95% confidence level has been passed already, well done. The comment on forum viewers likely being those with extreme views probably has some merit but I would suggest they are likely the same issues that impact others just they care more about them
  6. I'm surprised people would unsub over the current level of responsiveness in the short term, but its going to become a huge quality of life issue over the duration this game runs for.
  7. I play many games, WoW and SWTOR included. I want the time I play to be as fun as possible, if i have issues with a game I will say it. Why wouldn't I?
  8. No its people who are used to having a fast paced system that makes them feel directly in control of their characters actions rather than activating instant abilities significantly after cast times have expired (but not). Combat does not feel anywhere near as fluid as many other games. With no auto-attack-esque ability it should feel like DCUO in terms of input to response fluidity, but it doesn't, it feels slow and painful especially when combined with a number of animation/cast-time bugs within the game. Even playing the vanilla UO I felt my character would do what I asked. Here I find myself grumpy that my animations do no seamlessly interact. I think some of this could be solved by a decent UI though, the amount of times during PvP I am non-the-wiser of why my abilities do not resolve, yes red text at the top of my 30inch screen while my cool-downs are at the bottom is a brilliant idea.
  9. It's part of the atlas option, if we all end up in the same gear they can one day upgrade the texture to ps2 quality.
  10. One of the things I find odd about this and the way its described is when you use the preview window to see what an item looks like they use the blurred crapitalised versions of the texture but if you switch to how you companion looks they use the full high-res version. For an N64 game....
  11. I think this is misleading to, the talent trees in SWTOR are pretty dull. My scoundrel's choices are mind blowingly boring, my jedi guardians look like an old wow warrior prot tree (hell the top talents basically devastate!). It feels like they've copied a load of old games systems (and content in this case) and not kept up with improvements to such. MoP looks pretty bad but the talent update looks like a fantastic benefit for people who actually want talent points to mean something. More in line with the OP I don't think there are too many abilities per-say but the UI just doesn't handle it well. It's such a shame it didn't launch with rift level customisation. It's nice to be able to do a lot of things, if those things are meaningful and if you have a UI to support it.
  12. Update, my good lady (previous page) just got her invite. See you in game!
  13. I got in but my good lady has not. Account : Jyleeq Would really like to play together, have just been lurking around in noobie areas until we can
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