Vibeth Posted January 13, 2012 Share Posted January 13, 2012 (edited) So while Bioware said they'll fix ability delay, no word has been said yet about ability STUTTERING (one might even call it Ability CANCELLATION). This thread was created for the purpose of getting an answer out of Bioware on this major problem. What is ability stuttering? Ability stuttering is not the same thing as ability delay (atleast from a player's view). Ability delay can be easily noticed if you use your vehicle skill (mount up) and after the animation/cast bar finishes and you're mounted up, you press forward and you get dismounted immediately. Ability stuttering is another problem, however. This is best described using an example, I bet pretty much every Sentinel (Guardian too) has experienced this before: Press the hotkey for Blade StormBlade Storm animation startsBlade Storm animation stops midway, no damage donePress the hotkey for Blade Storm againBlade Storm animation startsBlade Storm animation stops midway, no damage donePress the hotkey for Blade Storm againBlade Storm animation finally finishes, damage done So in theory, ability stuttering is when you start executing an ability and it stops midway in animation without dealing damage.Problem with this is, that even though the skill is available, no GCD, you have to press the same button 3x+ times for the ability to actually go off/deal damage. As for me, I'm experiencing the stuttering problem with a lot of Sentinel abilities - Blade StormZealous StrikeOverload SaberRebukeSlashCauterize are just a few of those that I have to press multiple times to execute correctly. My question to Bioware, is this going to be fixed with the ability delay fix or is this a separate issue? If separate, is it aknowledged yet and will it be fixed soon? For me, this is a gamebreaking issue. My rotation is ruined when stuttering starts, my dps drops, I can't use my defensive abilities to survive properly. And all this on pretty much EVERY fight/pull. I hope this post was understandable and looking forward to some official response. Thank you, Vashe the Sentinel. --------------------------------------------------------- ADDED: Ability Stutter video: Edited January 16, 2012 by Vibeth Link to comment Share on other sites More sharing options...
Guardianbuzz Posted January 13, 2012 Share Posted January 13, 2012 It's gamebreaking, I'm close to quitting my sentinel because of this. I can't imagine how they couldn't possibly be aware of the problem, its obvious to anyone who's played this class. Do other classes suffer from this too? Sometimes I talk to people about it and they have no idea what I'm talking about. If this were fixed it would help out sentinels greatly. Link to comment Share on other sites More sharing options...
Vibeth Posted January 13, 2012 Author Share Posted January 13, 2012 (edited) Do other classes suffer from this too? Sometimes I talk to people about it and they have no idea what I'm talking about. Let me just say that I leveled a Bounty Hunter Mercenary to 31 first and I NEVER noticed ability stuttering. Noticed it right away on my Sentinel though. Edited January 13, 2012 by Vibeth Link to comment Share on other sites More sharing options...
Acanti Posted January 13, 2012 Share Posted January 13, 2012 I agree 100%. I've learned to overcome the difficulties of this class in PvP but this one issue there's nothing I can do about. It's extremely irritating, having to press the same button multiple times for one attack simply isn't fun. Link to comment Share on other sites More sharing options...
Xzenthal Posted January 13, 2012 Share Posted January 13, 2012 (edited) Ye that is really annoying and happens mostly to me on master strike. I click it he does the full thing in battle but no damage and it's reset. Edited January 13, 2012 by Xzenthal Link to comment Share on other sites More sharing options...
Aeridian Posted January 13, 2012 Share Posted January 13, 2012 please fix it...... Link to comment Share on other sites More sharing options...
VorKoom Posted January 13, 2012 Share Posted January 13, 2012 I rolled a new Jedi Knight Alt at the start of he week as I was finding the game a bit awkward with my Guardian and wanted to try Sentinel to see if that made things a bit easier going, I found that the Sentinel was more suited to my play style, I have never come across this so called bug in over 40 hours of gameplay with my character, I press the button for the attack and she performs the action, carries out the attack and does damage as she is supposed to. It is possible guys that the problem could be with your computers and not with the game itself as surely if the problem was with the game then I and many more people would be experiencing it as well. Link to comment Share on other sites More sharing options...
Vibeth Posted January 13, 2012 Author Share Posted January 13, 2012 (edited) I rolled a new Jedi Knight Alt at the start of he week as I was finding the game a bit awkward with my Guardian and wanted to try Sentinel to see if that made things a bit easier going, I found that the Sentinel was more suited to my play style, I have never come across this so called bug in over 40 hours of gameplay with my character, I press the button for the attack and she performs the action, carries out the attack and does damage as she is supposed to. It is possible guys that the problem could be with your computers and not with the game itself as surely if the problem was with the game then I and many more people would be experiencing it as well. I find it very unlikely that you haven't experienced this, infact I'm pretty sure it is just you who hasn't noticed this. I'm 99% sure this is NOT a computer/connection issue, too many people experience this. Edited January 13, 2012 by Vibeth Link to comment Share on other sites More sharing options...
Rakimou Posted January 13, 2012 Share Posted January 13, 2012 I rolled a new Jedi Knight Alt at the start of he week as I was finding the game a bit awkward with my Guardian and wanted to try Sentinel to see if that made things a bit easier going, I found that the Sentinel was more suited to my play style, I have never come across this so called bug in over 40 hours of gameplay with my character, I press the button for the attack and she performs the action, carries out the attack and does damage as she is supposed to. It is possible guys that the problem could be with your computers and not with the game itself as surely if the problem was with the game then I and many more people would be experiencing it as well. No, just no. Have you seen the threads about this issue in general section a while ago? There were 4 threads, 100 pages each with multiple videos describing the problem in detail. I cannot fathom how you're unable to see the issue. I've noticed it before hitting level 10. The only explanation I can think of is that you don't do your rotations properly. If you tried to optimize your rotations you would notice it right away. It happens all the *********** time. How can this be a computer problem? The fact is, the cause of this problem is already known: some animations take priority over GCDs. If your super fancy animation isn't done, your abilities will not work, even if said ability ignored GCD (e.g. riposte). Best case scenario - you have to wait another GCD, worst case scenario - you experience the issue OP described. And I don't have to tell you (or maybe I do) how crucial one missed GCD can be. Sentinel is already a horrible mess of 10-15 second cooldowns. This issue makes it much worse. Link to comment Share on other sites More sharing options...
JCVM Posted January 13, 2012 Share Posted January 13, 2012 Thing is though, it's probably very difficult to fix. While it is a very annoying factor, you can't just change the coding like that overnight and fix the bug. It may take a very long time, and it could actually be possible that it will never be entirely fixed - this is because you can't just change some of the codings which have gone behind this at this point. You can be sure that BioWare dedicates a lot of resources to fixing this, but depending on the source of the problem, it may just be a very difficult task that takes a lot of time/cannot be entirely solved. I guess we all gotta be patient and see what happens. Link to comment Share on other sites More sharing options...
Rakimou Posted January 13, 2012 Share Posted January 13, 2012 Thing is though, it's probably very difficult to fix. While it is a very annoying factor, you can't just change the coding like that overnight and fix the bug. It may take a very long time, and it could actually be possible that it will never be entirely fixed - this is because you can't just change some of the codings which have gone behind this at this point. You can be sure that BioWare dedicates a lot of resources to fixing this, but depending on the source of the problem, it may just be a very difficult task that takes a lot of time/cannot be entirely solved. I guess we all gotta be patient and see what happens. Unfortunately, you are entirely correct. Animation and ability queuing is a very complex and tricky thing. Usually such things are finalized in alpha versions. But one can hope BioWare might slap on some workaround, who knows. Link to comment Share on other sites More sharing options...
Raell Posted January 13, 2012 Share Posted January 13, 2012 I see it often with Force Sweep. Just before my character jumps he stutters and doesn't finish. It has gotten to the point where I just double click it now. Link to comment Share on other sites More sharing options...
Prasanna Posted January 13, 2012 Share Posted January 13, 2012 Happens to me too; Affected my rotation time a lot during PvP which was crucial. In PvE atleast I can manage even if I get delayed because of these small problems. But yeah; Hoping to get a fix soon. Link to comment Share on other sites More sharing options...
Zaerion_H Posted January 13, 2012 Share Posted January 13, 2012 (edited) 100% agree with this thread , they MUST fix it sentinels are just a sad class rigth now. a little lag + ability delay +ability Stuttering = GL sentienl bioware answer : Mad bro? reroll another class , problem solved. thx or just go to another game . Edited January 13, 2012 by Zaerion_H Link to comment Share on other sites More sharing options...
Nacixems Posted January 13, 2012 Share Posted January 13, 2012 yup, this happens in PvE and PvP. very sad. i dont see it on my gunslinger, but im just 15 atm. its making the jedi sent. not fun to play. Link to comment Share on other sites More sharing options...
Psybin Posted January 13, 2012 Share Posted January 13, 2012 Yep get this all the time, especially in PvP. When it's more important than usual that I do not stare at my ability bar just to make sure abilities go off...Have an issue with Master Strike, where I'll be spamming the button to make it go off, and then when it finally does, pressing the button again cancels it, but I still do the animation, but without doing any damage...Also had big issues with charge. For starters, leap will quite often end up placing me no where near my target.. I've found zealous leap to be particularly bad for this, to the point that if the target is moving at all I will not be in range for my 4m abilities...Also if I charge someone that also charges at the same time then it can cause all sorts of problems, up to and including a complete client crash... Link to comment Share on other sites More sharing options...
Csdabest Posted January 13, 2012 Share Posted January 13, 2012 I think they are just grouping it together. Hey everyone. We are going to fix the problem where you abilities delay because of this one causing you not to perform the tech when ou want it to. Were also going to fix the sturring issue which also delays the use of the ability. Its almost like saying it twice. Hopefully and im sure they recognize it. They will fix but issue and all issues Link to comment Share on other sites More sharing options...
Vember Posted January 13, 2012 Share Posted January 13, 2012 I find it very unlikely that you haven't experienced this, infact I'm pretty sure it is just you who hasn't noticed this. I'm 99% sure this is NOT a computer/connection issue, too many people experience this. I haven't experienced this stuttering either, although I have had times where I pushed the button for the skill and nothing happened at all, but its fairly rare. The other problem i run into is "not facing target" in pvp when they're right in front of me. Link to comment Share on other sites More sharing options...
AstralProjection Posted January 13, 2012 Share Posted January 13, 2012 It's gamebreaking, I'm close to quitting my sentinel because of this. I can't imagine how they couldn't possibly be aware of the problem, its obvious to anyone who's played this class. Do other classes suffer from this too? Sometimes I talk to people about it and they have no idea what I'm talking about. If this were fixed it would help out sentinels greatly. Ability Stuttering is purely a function of abilities with range requirements and special conditions. Other classes do experience this, however the Jedi Knight classes suffer from it the most. Scoundrels/Operatives I've spoken to have the same issue with their melee range abilities. For a class like Mercenary, you're rarely going to meet the conditions that cause it to happen, and different animations make a big difference - for instance, I've heard that Force Scream doesn't suffer from Blade-Storm's problems, but our animation has a windup. I'd imagine a heavy-rocket puncher might come across this, on the other hand, but again because of the speed of their animation it may not be as big of an issue. Link to comment Share on other sites More sharing options...
McDaniels Posted January 13, 2012 Share Posted January 13, 2012 Some people don't experience any problems at all, but it seems like most do. This has certainly been a problem for me. Link to comment Share on other sites More sharing options...
FobManX Posted January 13, 2012 Share Posted January 13, 2012 Ability stuttering can be disastrous. It's screwed me over so many times, especially when it comes to timing interupts. Link to comment Share on other sites More sharing options...
soove Posted January 13, 2012 Share Posted January 13, 2012 I agree this is the main issue for our class at this time. To run to a target, as combat with the skills for improved master strike, use it, get stuck in place doing the animation while the target walks away unharmed. Leaping to a enemy > into a overload saber, and attempt todo a zealous strike, but it wont execute until 2 seconds after which the target has escaped or returned fire by then. Lining up the correct cooldowns and ready for a big hit, then zealous leap/sweep combo fails because the target has escaped the tiny 1m required range if they are moving away when these are used. Link to comment Share on other sites More sharing options...
EasymodeX Posted January 13, 2012 Share Posted January 13, 2012 Pretty sure the issue only applies to players that press buttons fast. ... Link to comment Share on other sites More sharing options...
Tindra Posted January 13, 2012 Share Posted January 13, 2012 (edited) OMG this is so annoying. Its not as evident in PvE because I get lazy and play in slowmotion even using the mouse. But in PvP the behavior is extremely frustrating. My guild mates always asks me why I get so pissed during PvP. I die with a smile and I loose with a smile but this stuttering problem is starting to make me go mad... Forgot to mention that I had a similar problem in APB:Reloaded. I ended up buying a new keyboard (mechanical) and use PS2 instead of USB. This is not the problem in SWTOR. Edited January 13, 2012 by Tindra Link to comment Share on other sites More sharing options...
Smiego-Wan Posted January 13, 2012 Share Posted January 13, 2012 It isn't only sentinel however, I have the same problem with my gunslinger and some channeled abilities. the ability will start to cast, due the animation but the GCD doesn't go off and no damage is done. I'd imagine this problem pertains to multiple classes so perhaps a fix is closer than it seems (/optimistic?). Link to comment Share on other sites More sharing options...
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