Jump to content

The Best View in SWTOR contest has returned! ×

21/2/18 or 6/4/31


AnAcuteAngle

Recommended Posts

Im planning on going with this: http://www.torhead.com/skill-calc#301hRGMbRboZ0MZbIbbdh.1

 

I've seen alot of other versions of this build with the 2 points in Shield vents instead of in rebraced armour which gives your armour rating a boost of 16%. How important are those shield vents points? Thanks

 

A must have. It vents heat and stacks up with Superheated Rail.

Link to comment
Share on other sites

Put points wherever you like but you must take flame shield, shield vent, and jet charge. The rest is up to your taste.

 

Which Cylinder should I use? It looks like you get talents for Ion and Combustible which seems kind of weird.

Link to comment
Share on other sites

What ever you do dont listen to these jet charge clowns.

 

Its not really worth it, go deep pyrotech, and you will be much happier, jet charge is not worth the massive Damage loss you have by going for it.

 

only 5 (8 if you go 9% aim over Thermal Detonator) are worth putting in that tree, the rest are wasted points just to get a charge.

Link to comment
Share on other sites

What ever you do dont listen to these jet charge clowns.

 

Its not really worth it, go deep pyrotech, and you will be much happier, jet charge is not worth the massive Damage loss you have by going for it.

 

only 5 (8 if you go 9% aim over Thermal Detonator) are worth putting in that tree, the rest are wasted points just to get a charge.

 

I think you are vastly overestimating the loss of damage from full Pyro. I've been both.

 

Your noncrit Rails will hit just as hard, and I only lost about 400 damage from a top end crit. Thermal Detonator is great burst, but it is actually a DPS loss on a sustained DPS situation (read: only really useful on an opener or if you can time it right for a closer in PvP, your DPS will be largely unaffected).

 

You gain, at a bare minimum: 15% crit on Rocket Punch, Jet Charge, 3 second root on Stealth Scan and Grapple, and Venting heat when Shielding. Combined with venting when you're CC'd, it makes your heat pretty much bottomless. Oil Slick is pretty mediocre, great when it works and it can be used to protect others (which makes it a versatile cooldown for PvP) but shotty at best. You also gain Guard which is EASY medals. Medals which get you commendations. Commendations which get you gear.

 

I've actually been dpsing Hardmodes as ST/Pyro with CGC lately, the only reason anyone noticed is because I have Jet Charge. Missing out on Burnout? It's pretty negligible. Firebug is made up for by half of my Rocket Punches critting. The only thing I really miss is Rain of Fire funny enough. Still don't have trouble with Enrage timers (no, we're not overgeared) and I still pull aggro frequently. It tanks great too, but we're talking about damage so that is neither here-nor-there.

 

Bottom line, the meat of Pyrotech's DPS is in the middle of the tree, you're losing out on burst from TD, but not really losing out on sustained pressure. With ION up you actually have the gonads to apply that sustained pressure long enough to make your target crack, something that Pyro lacks.

 

So yeah, if you want crazy burst go Pyro, but you're vastly underestimating this spec. Especially on a faction where 80% of your games are going to be Huttball. If you are interested in any other facet of the game beyond dealing damage, than ST/Pyro is significantly better than blowing 90k to respec several times a week. It has performed everything I've asked it to do at least "good enough."

Link to comment
Share on other sites

Overall I think the hybrid spec is flawed and this fad will pass in time as theorycraft plays out.

 

IGC or CGC, there are no doubt a lot of points wasted either way. All that just for Jet Charge. If I were running EV nightmare and a BH showed up with this, I would kick him out of the raid.

 

It's a decent pvp spec if you want to be average. It neither runs the ball well as a 31 point shield tech and the damage is no where close to full pyrotech. If you want mediocrity all around, 21/2/18 is that spec for you.

Link to comment
Share on other sites

Overall I think the hybrid spec is flawed and this fad will pass in time as theorycraft plays out.

 

IGC or CGC, there are no doubt a lot of points wasted either way. All that just for Jet Charge. If I were running EV nightmare and a BH showed up with this, I would kick him out of the raid.

 

It's a decent pvp spec if you want to be average. It neither runs the ball well as a 31 point shield tech and the damage is no where close to full pyrotech. If you want mediocrity all around, 21/2/18 is that spec for you.

 

Not a clue what you're talking about.

 

Runs a ball just as well as a full ST. You're only missing 10% shield chance, which is at most 5% mitigation. You pick up 2% flat defense instead. The missing toughness isn't even noticable.

 

You gain significant damage. Almost all of the worthwhile damage from the Pyrotree. The only damage missing from the Pyro tree is the cylinder itself (not a big deal), 30% crit damage on Rail Shot, and 10% flat damage to a couple of abilities. The 30% crit damage on Rail Shot is mitigated by 30% more crits from Rocket Punch (and Flame Sweep if you love wasting Heat).

 

Heat Venting is much better than any of the single trees combined. Damage blows ST away and competes with Adv Proto in practical situations. Missing TD for burst hurts compared to Pyro, but you can take significantly more hits than Pyro.

 

If you can't do the math in your head on why this spec is so viable, and can't be bothered to try it yourself, then don't waste people's time yammering about things you don't know anything about. There is a reason this is the most talked about spec on these boards.

Link to comment
Share on other sites

Not a clue what you're talking about.

 

Runs a ball just as well as a full ST. You're only missing 10% shield chance, which is at most 5% mitigation. You pick up 2% flat defense instead. The missing toughness isn't even noticable.

 

You gain significant damage. Almost all of the worthwhile damage from the Pyrotree. The only damage missing from the Pyro tree is the cylinder itself (not a big deal), 30% crit damage on Rail Shot, and 10% flat damage to a couple of abilities. The 30% crit damage on Rail Shot is mitigated by 30% more crits from Rocket Punch (and Flame Sweep if you love wasting Heat).

 

Heat Venting is much better than any of the single trees combined. Damage blows ST away and competes with Adv Proto in practical situations. Missing TD for burst hurts compared to Pyro, but you can take significantly more hits than Pyro.

 

If you can't do the math in your head on why this spec is so viable, and can't be bothered to try it yourself, then don't waste people's time yammering about things you don't know anything about. There is a reason this is the most talked about spec on these boards.

 

I need to check my math? Here are all the reasons why it's no where close to 31 Pyro for dps.

 

1. You lose 3% tech crit from CGC from Prototype Cylinders

2. Lose another 3% tech crit from Burnout

3. Loss of 6% crit on all fire effects from not having Prototype Burn Enhancers

4. Lose 30% crit/surge dmg from Firebug

5. Heat management becomes issue with CGC in pve dps spec because you have to keep spamming IM to reapply dot for railshots

6. 20% less armor penetration for RailShot

7. No Thermal Det

8. Lose 9% damage from Rain of Fire (this HUGE! unforgivable)

 

... and your feeble rebuttle to all of this is: "yeah you get 30% more crit chance on RP".

 

Instead of the shamelessly promotion some spec you named after a dead bird, why don't you do the math and tell people the truth instead of misleading the BH community to believing that this mediocrity of a spec is best thing since sliced bread.

Edited by Xpar
Link to comment
Share on other sites

I need to check my math? Here are all the reasons why it's no where close to 31 Pyro for dps.

 

1. You lose 3% tech crit from CGC from Prototype Cylinders

2. Lose another 3% tech crit from Burnout

3. Loss of 6% crit on all fire effects from not having Prototype Burn Enhancers

4. Lose 30% crit/surge dmg from Firebug

5. Heat management becomes issue with CGC in pve dps spec because you have to keep spamming IM to reapply dot for railshots

6. 20% less armor penetration for RailShot

7. No Thermal Det

8. Lose 9% damage from Rain of Fire (this HUGE! unforgivable)

 

... and your feeble rebuttle to all of this is: "yeah you get 30% more crit chance on RP".

 

Instead of the shamelessly promotion some spec you named after a dead bird, why don't you do the math and tell people the truth instead of misleading the BH community to believing that this mediocrity of a spec is best thing since sliced bread.

 

So wait, you're talking about a PvE dps situation?

 

I don't know where to begin. Get the **** out.

Edited by chainsawsamurai
Link to comment
Share on other sites

If you compared 21/2/18 to 4/6/31 all the above applies to PvP as well. Pyro fights in pvp using CGC and gains the benefit of all the points I listed.

 

Get the **** out

 

Dude, I know it's some spec you named after a dead bird and you got some emotional attachment to it.

 

But YOU challenged me on the math and I provided all the reason why the delta between 21/2/18 and Pyro is larger than merely the 30% crit in RP you suggested. I used your argument points.

Edited by Xpar
Link to comment
Share on other sites

If you compared 21/2/18 to 4/6/31 all the above applies to PvP as well. Pyro fights in pvp using CGC and gains the benefit of all the points I listed.

 

And loses shielding, Guard, better venting, Jet Charge, a mediocre tanking cooldown which can be used to protect others, and a crap ton of mitigation.

 

I'm not talking out my *** here. I've played ST, I've played Pyro, I've played Adv Proto, and I've played the Parakeet. Parakeet brings more to the table in both solo and team situations in PvP.

 

Parakeet takes damage almost as well and holds threat significantly better in PvE (also a lot more fun, but we don't play games for fun anymore, do we?).

 

DPS is admittedly less, hell I've admitted it's less. Not as much as you're making it out to be, espescially since you obviously haven't figured out enough of this spec to realize you don't need Incin to keep a burn up if you want a DPS build. Not that keeping Incin up isn't a super awesome idea anyway, but whatever. Point is, PvE in this game isn't hard (when it isn't bugged to ****) so it isn't like it's a big deal.

 

Enjoy your respec costs I guess.

 

Dude, I know it's some spec you named after a dead bird and you got some emotional attachment to it.

 

But YOU challenged me on the math and I provided all the reason why the delta between 21/2/18 and Pyro is larger than merely the 30% crit in RP you suggested. I used your argument points.

 

I didn't challenge you to math. I neither know, nor care, who you are. No offense bro.

 

Couple of points. This thread you didn't bother to read? It's about PvP. It is specifically about PvP DPS and I already mentioned that flat Pyro is better if he wants to do straight dps. I am a strong advocate of Pyro. It's my second favorite spec. People asked about ST/Pyro so me and Trung obliged them.

 

Second, all of your "points" I already made in a post on the very same page. It isn't that big of a deal, Rain of Fire is the strongest talent the build is missing, and all of the PvE in this game is a joke anyway. If it isn't a joke, it is because it is bugged the hell out and Oil Slick does more for us completing fights than any of the damage I'm missing, which again, isn't as much as you're making it out to be.

 

So who's taking this personal? Me? Or the guy who couldn't be bothered to read a PvP thread about PvP builds and started talking about PvE efficiency?

Edited by chainsawsamurai
Link to comment
Share on other sites

And loses shielding, Guard, better venting, Jet Charge, a mediocre tanking cooldown which can be used to protect others, and a crap ton of mitigation.

 

I'm not talking out my *** here. I've played ST, I've played Pyro, I've played Adv Proto, and I've played the Parakeet. Parakeet brings more to the table in both solo and team situations in PvP.

 

Parakeet takes damage almost as well and holds threat significantly better in PvE (also a lot more fun, but we don't play games for fun anymore, do we?).

 

DPS is admittedly less, hell I've admitted it's less. Not as much as you're making it out to be, espescially since you obviously haven't figured out enough of this spec to realize you don't need Incin to keep a burn up if you want a DPS build. Not that keeping Incin up isn't a super awesome idea anyway, but whatever. Point is, PvE in this game isn't hard (when it isn't bugged to ****) so it isn't like it's a big deal.

 

Enjoy your respec costs I guess.

 

 

 

I didn't challenge you to math. I neither know, nor care, who you are. No offense bro.

 

Couple of points. This thread you didn't bother to read? It's about PvP. It is specifically about PvP DPS and I already mentioned that flat Pyro is better if he wants to do straight dps. I am a strong advocate of Pyro. It's my second favorite spec. People asked about ST/Pyro so me and Trung obliged them.

 

Second, all of your "points" I already made in a post on the very same page. It isn't that big of a deal, Rain of Fire is the strongest talent the build is missing, and all of the PvE in this game is a joke anyway. If it isn't a joke, it is because it is bugged the hell out and Oil Slick does more for us completing fights than any of the damage I'm missing, which again, isn't as much as you're making it out to be.

 

So who's taking this personal? Me? Or the guy who couldn't be bothered to read a PvP thread about PvP builds and started talking about PvE efficiency?

 

Yes the OP asked about dps in Pvp. Pyro is superior dps spec is it not?

 

Does it run the ball better in huttball? Nope.

Does it tank or guard better? Nope

 

The OP asked about dps in pvp. Pyro is the king of dps, especially burst, the kind the matters most in pvp.

Link to comment
Share on other sites

A must have. It vents heat and stacks up with Superheated Rail.

 

Correct me if I'm wrong, but won't you not get the Superheated Rail vent since you aren't using CGC? If your target is already burning from another player who is it can, but if you're using IGC then it shouldn't typically be a burning target.

Link to comment
Share on other sites

Yes the OP asked about dps in Pvp. Pyro is superior dps spec is it not?

 

Does it run the ball better in huttball? Nope.

Does it tank or guard better? Nope

 

The OP asked about dps in pvp. Pyro is the king of dps, especially burst, the kind the matters most in pvp.

 

Don't bother. He's got his precious special snowflake spec and he's determined to defend it as the best tanking spec, the best pvp spec, the best spec for everything. Now he's even got a special snowflake name for it. I'm sure that once a combat log comes out and numbers are run, backing up simple logic, that people using this moronic build will magically claim that they never advocated for it (or some other excuse).

 

Bottom line? He's bad. Let him revel in his badness and have his moment in the sun imagining that he's important and that people are listening to him.

Link to comment
Share on other sites

×
×
  • Create New...