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Topics posted by Dyvim
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- 0 replies
- 284 views
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- 2 replies
- 186 views
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Cartel Market Weapon Skins - collection unlock should equal legacy bound...
By Dyvim, in Cartel Market Suggestions
- 1 reply
- 676 views
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- 0 replies
- 141 views
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- 0 replies
- 259 views
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Why not add in purchasable, alternate skins for some combat animations?
By Dyvim, in Cartel Market Suggestions
- 0 replies
- 397 views
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Please fix dual saber "holster" spot so it is on waist and not on shoulder...
By Dyvim, in Suggestion Box
- 0 replies
- 230 views
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- 3 replies
- 1,381 views
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- 19 replies
- 1,535 views
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How much longer until bloodhunt and rishi are brought in line? 1 2 3 4
By Dyvim, in Flashpoints, Operations, and Heroic Missions
- 82 replies
- 11,374 views
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3.1.1 is a craptasm that does nothing to address the community's issues..gj eaware
By Dyvim, in Sentinel / Marauder
- 17 replies
- 2,256 views
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Rishi and Bloodhunt HM arent advancing [WEEKLY] Galactic Conflicts...
By Dyvim, in Flashpoints, Operations, and Heroic Missions
- 4 replies
- 724 views
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Tactical FPs and Grp Finder - Conflict between daily and weekly rewards...
By Dyvim, in Flashpoints, Operations, and Heroic Missions
- 14 replies
- 1,906 views
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- 12 replies
- 2,247 views
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Guards get unremitting -no utility pt needed- 4 sec cc immunity after leap...we get?
By Dyvim, in Sentinel / Marauder
- 6 replies
- 835 views
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Sents are extremely annoying to play in PvP now...Combat team needs melee lessons?
By Dyvim, in Sentinel / Marauder
- 6 replies
- 878 views
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WTB, with say Cartel coins, new skins so jedi arent junk & pebble throwers.... 1 2 3 4 6
By Dyvim, in Combat Styles
- 136 replies
- 16,320 views
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WTB, w/ coins, alternate ani's for Consular project and throw - no more junkyard jedi 1 2 3 4 5
By Dyvim, in Cartel Market Suggestions
- 109 replies
- 17,161 views
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Soooo, Post 2.7, what do people feel is the best hybrid spec for Sage dps?
By Dyvim, in Sage / Sorcerer
- 8 replies
- 1,953 views
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WTB, w/ cartel coins, alternate ani's for Con's project and throw - no more junk jedi
By Dyvim, in Suggestion Box
- 0 replies
- 212 views
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- 60 replies
- 4,729 views
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Why the change to Force Wave and why will it knockback further than I can attack?
By Dyvim, in Combat Styles
- 9 replies
- 969 views
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Biochem and Cybertech make infinite use combat items only they can use...Proposed fix
By Dyvim, in Suggestion Box
- 7 replies
- 844 views
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3/27 Still no fix for Consular Project damage delay with lastest PTS patch... 1 2
By Dyvim, in Combat Styles
- 44 replies
- 5,395 views
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The "new" 1.3 Project...same old junk...but it is conjured closer to the target...
By Dyvim, in Combat Styles
- 2 replies
- 802 views