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Nazdika

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Everything posted by Nazdika

  1. Also check speciality vendors. I do not remember which droid armor I just could not find on my first JK, just to find out it has been with one of those vendors on Coruscant all the time... Those vendors can be a bit pricey, though, at the beginning. And yes, do ask on trade channel, if not in a guild. May get it even a lot cheaper than you would on GTN
  2. Since that is plural, and you said you are just coming back... just in case... You are aware that when you buy ONE of the cartel market crystals from GTN or wherever, you can unlock it in collections, so all the alts can use it, right? Unlocking costs CC but such a crystal is probably one of the best spent coins.
  3. Grats on those 20K, and the new shiney armor I personally hate to level gathering skills via missions. So much so that I do not do that. Lockbox missions are indeed just a tiny bit above break even. Dromund Kaas I find especially annoying to level slicing, until one gets to Grathan's. On Coruscant I actually never had that problem, I think. (long time not leveled a JK) On DK my future slicers get archeology first, since that sells rather well in the first tier. When they get to Grathan, they switch. Or actually come back later to speed level when Grathan's is a walk in the park.
  4. Oh I make that extra money for myself and give away stuff since long. Just added a thought to why offering lower prices is not really an option to me personally. While your first suggestion is doable, frankly, SWtOR, and such minor irritations like overprized markets are not worth that kind of commitment to me. My crafters take a couple minutes per day, I rather spend my time raiding, or actually playing lower level chars.
  5. I do indeed. I do not really know what is the point in selling items so low, that some guy is doing arbitrage (flipping) with my items, though. Been there, done that, got the t-shirt. Put any item on GTN for what I think is a reasonable price for a non-sugar-daddy-alt char, watch it be relisted for like 4x your price soon after. I like to help other people, but making rich people even richer is not my thing. Though when I learned that lesson, keeping listing the item again a tiny bit below the flipper was kinda fun, heh. Not enough to do it again, though. Edit: And for those who now want to tell me that I said I am outta this: I am outta talking to that guy about that topic for the moment. The thread may still be interesting
  6. I live in a culture where it is polite to be silent. Small talk goes like: "we have sun today!" "yes, wonderful, isn't it!" then follows silence for ... 30 minutes? an hour? Then comes "was so good to be with you. please visit again." "why, thank you! was so nice to be with you!" As opposed to most lame versions of small talk, this here is really meant so. Word for word. It was so good to have me present! Intruding on someone's space is highly rude. A saying goes: a stranger that smiles at you on the street is either totally drunk, or american." Needless to say that it would not cross anyone's mind even to talk to a stranger beyond necessity. And guess what. It is the most loving, the most caring, the most friendly culture I have ever seen in all my traveling. I am not joking. (Not that it matters here, but they are also leading the Pisa Study on a regular basis, a rather interesting culture, indeed.) Cultural discrepancy goes way, WAY beyond your textbook of "not putting your feet up in Turkey" (the other 2 points are kinda funny anyway. Tipping in Japan is the most interesting experience ever. Only done elegantly enough by natives though. My Thai relatives love it when foreigners want to eat with forks, too.)
  7. One heck of an interesting experiment! Kuddos for doing, and sharing! As a noob I was outright flabbergasted how easy it is in this game to make money. If one is looking where one can make credits, at ANY level, one can make a lot. Level appropriate of course. Prices are high, sometimes, sometimes not so. But it always goes both ways. A noob can also sell for a high price. I find that fair enough, for most items. Few things I find not well done, like droid armor. T7 is pretty central to a beginner JK, and it is rather hard to find modable armor.
  8. In the beginning, I used to put modable droid armor on GTN for what I think a beginner JK can pay (few Ks). They were of course bought up quite fast and relisted for an outrageous price. It is called flipping in MMO, arbitrage in RL, some find it fun. With an open market like GTN forget any other kind of trade than strict supply and demand. Not a matter of only thinking of one's own profit. It just is not possible to do anything else, or you are just arbitrage-fodder.
  9. No worries. In my language we have the saying "a small world would have feathers ruffled". True that, that probably even very few read here, but even if, not a big deal. I just have to laugh sometimes when I read of guides which claim to tell the reader the secrets that will make them rich. Put a certain strategy into a book and it stops being a good strategy to get rich, very often. At least for the readers, the ones selling the guides may make good money, in RL
  10. Very sorry that I did not take the time to write entire pages so that every possible aspect that COULD be misinterpreted by someone, ANYONE, is ruled out. Earlier in the thread I mentioned that gathering is the easier way to make credits. I really do not repeat each and every thought in each and every post I write in a thread. Go read, before you comment. I did not say that is the price I always get. And guess what, such armorings can go for 12k. That is naturally not the rule by far, though. Still, I made a test while typing, kinda like rolling the dice, producing a couple of those armorings, and that is the price they went for. Also, even if that armoring went for 3k, I'd still made a decent profit. Anyone who has ever checked GTN twice knows that the prices change. If YOU read BS into my posts it is YOUR responsibility, not mine. And your wild accusations that I did not say this or that in the earlier post, and am changing my story. I am not writing a guide here. My story is this: crafts are not per definition a money sink. I and several of my friends, too, prove that again and again. Up to you to not read my former posts, to not bother about facts, and just calling me a liar. There are always ways someone or other may make more money. I am not here to prove that my way is THE way that makes the most money ever on every server under every circumstance. I am saying a starting player can make decent profit, and if crafting is fun to someone, it is worth it. That was my story from the beginning. Your insistence of reading stuff into my posts that I did not write, and disregarding what I did write, will not change that. You should know that a statement as "crafts are money sinks" is falsified with one example. That is the beauty of falsification as opposed to verification. That is why I quoted one example. I sell those level 9 mods and armors for prices between 3k - 12k, I am making a decent profit in my book. Notice how in earlier posts I did NOT say my first char on a server is a synthweaver. My first char on a server is a cybertech for a reason. My story does not change, your perception is more than questionable though. I give you so much that my post was on the flip side, and I should have taken it more seriously how much people cling to their pet believes. I rarely have time or interest to type for hours. English is not my mother tongue, so typing is a lot more time consuming. I tried to fix it a bit with my edit, but oh well. The OP was helped, so it had low priority with me, except telling psandak that I do hold his posts in high regard, even if or when I disagree. Did you indeed. I am looking forward to reading about each and every decision you did on those 2 55ers leveled independantely from scratch, so someone can suggest some better choices with the crafter. Before you are willing or able to do that, maybe want to rethink the wild claims YOU are doing. Because frankly, someone who does not know that low level mods sell, someone who does not bother to even check, someone who does believe he knows what other people buy without checking, someone who just wants to clobber down opinions that contradict his with accusations of being a liar... Not the scientist I put my money on. I worked in science, btw, and in audit and taxes. I do have an idea of what I am talking about when I say I make decent profit. As opposed to others, my statements are based on written down facts. But it does need thought, it sure does. What people want is theirs to decide. Not yours. I say again and again, gathering is the easier, more straightforward way to get credits early on. With crafts one can make decent profit, but it needs more thought. Then THEY decide what is fun to them. The OP mentioned she might like to craft her own mods, but not be broke. If you think that is not doable with cybertech, I can again only say, wow. In case you want to hear my very own true story of my very own first chars: the first is an artificer, the second an armormech. Guess what, even those were not ever broke, not by a far shot. I covered all 6 crafts before going the all credit route on the 7th. If one wants to make money, one does make money. It is not like it is super difficult in this game, really. They definitely were NOT the richest of all chars that ever hit 55. I never claimed that either. I had a lot of fun, and a lot of credits. Different strokes for different folks. Funny, seemed to me the "if you don't do it my way you are wrong" comes from you. It was always "to each his own" for me. If one would actually read the posts in this thread, I think it should be fairly obvious. Hint: post #1 shows that OP already knew that the easy-peasy money making route is gathering. #6 is my first post. Where I agree that gathering is easier route, credit wise. Your point is exactly? Oh wait, I am a liar when I quote my sales of a second ago. Because you would not buy the item. Gotcha. I am outta here. Not worth my time. One thing you are right though: I am not in the game to maximize credits. I am in the game to maximize fun. Which sometimes is related, which sometimes is not. If I could pay the rent with credits, I just MIGHT think about prioritizing credits over fun
  11. The one you like the best. It is a question like "which color is the best". Tank, healer, rDD, mDD, lightsaber or guns, etc. etc. all a matter of taste. Gathering skills are the easier, more straightforward way to make credits early on. It is possible with crafts but needs way more thought. People like slicing, since one pretty much picks up raw credits (in lockboxes). On the first planet I like archeology, since power crystal of first tier often sell well. As opposed to scavenging, and bioanalysis. That is already too much thinking for most so they leave out archeology. Again, all a matter of taste.
  12. And me, too. I see it a bit as surfing. When the tide is high you want to hop on that surfboard and ride the wave till it goes down too much. Gotta know when to hop off. Now, WHERE the tide is going... very difficult to say. Main stats are usually a good starting point. I did not write down over time which stats sell best, my gut feeling would be strength. But any main stat sells sometime or other. My strategy is diversification, as I wrote. That has downsides too, but I like to think I can take advantage of many waves Presence and endurance I rarely produce, if at all. I do not check them out that often though, may have higher waves too when watched. Dunno. And as I mentioned above, medpacks are less trouble to sell for profit than stims. I would not rule out green ones up front personally. At the end of the day, the cash-book tells whether an item is (was) worth producing. Check the prices for a while (few days including a weekend), see whether you want to produce for such prices. Low prices do not necessarily mean low profit. If a low priced item sells way faster than a high priced one, it can out-profit the later pretty fast. With blue stims you quite quickly have considerable costs, so you have to get considerable prices to cover them. I do get them sooner or later on the servers I am playing but it depends naturally also on whether you have a good diplomat for the blue mats. (and purple I hope was a typo in your question. Purple stims have only 1 user-group and that one can produce them, themselves.) You do know http://www.torhead.com/schematics/catg/4 right? If one wants to go all control and pre-calculating, one can check the ingredients for certain schematics before developing them. You can check there what it will take to produce the item, so you can check what prices you will have to ask for it. Watching GTN for a while will tell you whether it is worth to develop the schem on your server. But yeah, all that pre-calculating... headache I hear you coming Whatever you are doing, never ever sell below costs! Sounds obvious, and I am baffled since many years how many people do not follow that rule.
  13. Prices and with that profits depend on supply and demand. And with making it public, you most probably raise supply big time. Which lowers the prices, and therefore profits. Some might mind, most don't I guess. Prices fluctuate bigtime anyway.
  14. I know how much I collected pretty much the second before I posted, could not care less whether someone believes it or not. Naturally they are not always so high, not that rarely either. Quite impressive though, you claim to make hundreds of millions and are not aware of the many with really big money who spend pretty much any sum to put their alts in modable armor as soon as possible? Seriously? Wow. I did not write down how much I pay for schematics, since that is really peanuts. But 300k seems way too much, except you buy a lot more than necessary. Buying schematics that you do not use for money making are a loss. Some crafts certainly turn less schematics into income, but all do enough of that to break even and then some. And time for crafting in midlevel, give me a break please. If you want to be midlevel crafter when you only have 1 companion, ok. That is not the scenario I am talking about at all, though. I only listed the times in the example to give a suggestion of ALL the costs. If something, later levels are less annoying to craft while questing since the result will not pop up every other minute. I do not know who you are talking about when you speak of spreading disinformation. Not that it matters, but since you bring up the point: I am crafting with much enthusiasm in all games I play, and most often am rich in no time, since way too many years I do make millions with my crafts in SWtOR, have started from scratch on several servers, and earn money from the earliest schematics onwards on all of them. My point is, crafts are not per definition money sinks, not a single one of them. Cybertech is certainly the one where one makes the easiest credits with from the earliest schematics onwards. Which schematic one buys, which one develops further to blue and purple, are choices made by the player. I tend to prefer to pick those which sell well. Naturally, one has to watch GTN, and having a certain understanding of at least one class is a must. As I mentioned somewhere else, selling mats is pretty easy and straight-forward. Making money with crafts needs a lot more thought. To each his/her own though. I have a lot of fun starting, and evolving any craft on any server, and have a lot of fun indeed advising friends on my servers on how to become rich as well. Those bastards totally steal my markets very soon though, and then I am proud
  15. Geht nicht. Man muss selber schon das Raumschiff haben um i-wo mitzufliegen. Aber echt. Nix verpasst, echt nicht. Und dauert ja noch n Stück, falls doch noch wissen willst, was net verpasst hast
  16. It could also have something interesting about it. Hard to imagine it more boring, really.
  17. How about switching? It is not just the reuseables, but also the drops that would be fun to me (RE'ing implants). Naturally, if you have schematics in synthweaving that are super rare, that would hurt...
  18. Well. JK has no crit on diplomacy. Trooper and Consular have +2 crit (Aric, Nadia), and agent has the +5 you mention (Vector). I am all about taking advantage of crits, to a borderline OCD level But diplomacy is hands down the one skill where it matters the least, IMO. Purple items one crafts not so many, so purple mats matter way less than in any other skill. What mattered more to me is the LS/DS thing with diplomacy. My JK is probably the most light side char of all. Having only darkside missions in the list way too often annoyed me so very much. Naturally one can do the usual to change the lists of missions, but meh. Diplomacy is really best situated in a neutral char, IMO.
  19. Guss Tuno (wiki... you know... any of them...) And yep, coolest graph evar Forgot where I had it from so I am here finally able to say thankyouthankyouthankyou All you guys who produce such awesome stuff do put that in your respective resumes, right? That datacron guide..... looks simply amazing.... should you ever consider a career in a graphical industry...
  20. To boost the companion you could use stuff with presence. But frankly, I do not think that is worth it beyond getting the datacrons, and enjoying the additional boost when you complete a class story. You totally can sell stuff as biochem. In lower levels stims, and even more so adrenals are not in as high demand as later, but they do sell. The least probably in the first levels (lvl 8 stuff). The most probably those which help with difficult class story fights. Medpacks go fairly well at any level. The purple stuff tends to not sell well, for obvious reasons. Those who can use it, can make it themselves. Biochem for selling is all about slow but steady income. I usually have a stack or two of the different stims, and put on GTN whichever currently sells for a decent price. One has to watch one's costs closely here. Watch GTN for a while. Naturally, what you see there is what is not sold yet. But still it will give you an idea of the prices that can be expected on your server. Also, try to offer what others do not. Like if you see all large stacks, offer small ones.
  21. You do not have to, in my opinion at least. Stark is beatable solo. But if one wants to get past a certain point to keep having fun, why not asking a friend to come along. I help people all the time with class stories, and also have asked friends to come along for various reasons. On other fights though, not the Stark one. Well. It is your theory that Stark is a fixed outcome fight. I do not know what you count as stronger enemy. Enemies have different abilities one needs to adjust to. An enemy who can heal himself for example is always tricky since one totally needs to interrupt the self heal. He can have a tenth of health of another enemy, and still be stronger. Since he heals himself. I absolutely believe you. That is why I thought bringing friends might be a good thing. So you could get past that stupid Stark guy and keep having fun. In my very uneducated and stupid opinion a lot in life is about finding what is fun to oneself and doing just that. However BW designed Stark. It is not my programer and that is not what I said. And also not what I meant. Everyone misses things in the heat of the battle. Top players often make movies and analyze them. I am not a top player by a far shot btw. But from a tough fight, why not make a movie and try to look for the things I missed in the heat of the battle. And with this I am out of this thread. Good luck to you!
  22. How one does the math matters like not at all. Whether one does it, a bit more so. Spreadsheet, paper, who cares. Whatever is faster.
  23. Takes me about 10-15 minutes to do one bounty on pretty much any level. I am not really sure what you mean here. Granted, with 1 char only, one does not get to legend too fast. Kinpin bounties I hear on every server I play in general chat on fleet. General chat is not everyone's thing for sure but, that bad on your server? Which server are you on? I might start a youngin there, if you have a low level who wants to team up
  24. That, or diversify. Sell when the price is right. This. I keep being amazed at how many really intelligent people cannot do math when it comes to crafts, GTN, and such. Crafts a money sink, my precious behind. If I want to level one in 2 days, for sure it is. If I want to make money from the first schematic onwards, that is what I am doing. Needs some thought, and as you mention, some paper and pencil work though.
  25. No offence meant, and sorry to be somewhat blunt. I think you are fooling yourself with such thinking. The JK has some tough enemies in the class story, that is definitely true. And the Stark guy is tough as well. But totally not unbeatable, and totally not programmed to be so. I and many of my friends would have seen variations in the fights if your theory was true. Instead we saw variations in our fighting, and guess what, made it past those enemies. I suggest either bring some friends, as someone else said, or take movies of the fights and analyze them, ideally again with friends. Since you seem to miss abilities of your opponent like when he is healing himself. If there is a bug, the friends might help identify it. Bugs are of course always possible. I find it kinda interesting though that the bugs in all the class stories happen to the same person in front of the keyboard. But who knows.
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