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nrevox

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Everything posted by nrevox

  1. 7 sorcs combined for 5 total kills. .
  2. I may send a game email. I have a very close group of 4 that is looking to do more endgame content on a regular basis since 3.0 dropped. The guild we joined recently is doing very little group content at the moment. Cheers, Happy New Year!
  3. << musician. born and raised on Tool, Failure, Alice and Chains, Soundgarden, and Jane's Addiction, but have been known to jam some Gojira, Meshuggah, Machine Head, and Tesseract. (Karnivool and Oceansize have been getting a lot of ipod love lately too.)
  4. Is that a sorc at the bottom that only hit 19K total damage? OP!!! nerf that dude for sure.
  5. Sorcs, assassins, and juggs are right where they need to be. No changes needed there. It's the others that could use some "tweaking". It has only been a couple of weeks. Changes should be expected.
  6. nrevox

    Nerf Sorcs.

    If there is a class that you can't beat, go roll one and see how other players counter you. Then apply that knowledge when you go against it. There ... I fixed sorcs for you.
  7. nrevox

    Marauder 3.0

    ^^ This is true. But most of the time a marauder or sentinel is getting focused by snipers and sorcs (ranged) anyway. That is the idea .... burn them while they are at distance.
  8. nrevox

    Marauder 3.0

    I hit 1.2mil with Annihilation over the weekend. But, I had a healer keeping me alive the whole time. Marauders/Sentinels are a bit of a pain to play if you don't have a healer in your group (at least for me anyway).
  9. Even with your excellent explanation ... some people still wont get it. All they see is 51 > 7, without subtracting the trash points in the 51 as well as counting the points they were going to pick regardless. Hybrids were fun for leveling, but not very good for endgame content.
  10. The only bolster terminal I can find is on Ziost Shadow. I know Ziost is not that far but still, adding another by the pvp area would be nice.
  11. Oh yeah? well I don't think YOU should have sprint, a speeder or rocket boots. It ruins the game!!! YOU should have to walk to your missions the way it was intended. You are getting to those quests waaayy too fast mister!!! You should have to soak up every single minute of each planet without ANY tools to speed the process.
  12. Just make it a legacy perk, just like Field Respec is. That way if you are a paying subscriber, you can choose to have it. Anyone else that doesn't want it, don't unlock it. Period. /dropthemic
  13. I would LOVE to keep the 12xp. I hoped they would make it a legacy perk that you can purchase like any other perk. Just hoping they bring it back for those of us who want it.
  14. I think I added 3 over the weekend to my extended list. I usually roll with Gen Chat turned off, so not many peeps get ignored there. Most of the peeps on my ignore list are the pvp "ragers". Ignore is the best feature in the game. It ranks right up there with Death From Above. It never has a cooldown, and costs very little force.
  15. I once had a huttball match where I spent the majority of the match knocking a sniper off the top platform. he would run all the way back up to his spot and I would knock him off again. this happened the whole match. lol I don't know why .... but I somehow enjoyed watching him run all the way back up.
  16. then you might was make filter anyone with T2 or better out of regs. (sounds silly right?)
  17. LOL yeah I was like " what the .... who the .... m@#$^ ..." Meanwhile, maras will be like a stick in the mud right after force leap trying to hit something that is not within 4 meters with a leg slash (twice). haha But jugs are looking good.
  18. I have to say, the more I thought about this last night, the more I have to agree with the main argument. Being knocked back, stunned and/or rooted with very few tools to counter sounds frustrating already. Having to use leg slash is kind of a bummer, its NOT a fun ability to use. Having to use it TWICE is brutal. I am going to watch the stream to hear the explanation, but I will be sad if I hear "We felt the marauder didn't need .......". My suggestion would be to AT LEAST get rid of 2x leg slash, and use 1x Deadly Throw as the buff and root. It's more fun to use, and the range is what is needed to stop someone from getting away or kiting. This makes more sense and I think most people would agree.
  19. i agree. i still cant wait to try it out., but i would have rather crippling throw be the root choice. it is more fun to use and a ranged ability to root would be more useful. my main is Annihilation = happy with the new dot to use. cant wait to try it. Carnage = sounds like it has been simplified a little, which is fine as long as it is still effective/fun to play. (we shall see) Fury = much needed single target add. I love that they addressed this to make it more useful for boss fights.
  20. hold on to the hanky, we will know more on Friday after they stream the warrior and knight class.
  21. nrevox

    Broken classes

    damn, I should have kept reading before I posted. haha
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