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The_Dark_Lord

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Everything posted by The_Dark_Lord

  1. As a Sorcerer who recently got his field respec and has been able to play around with Backlash, I think it sorely needs its resolve gain fixed (currently gives 300 when it should give 600). The problem isn't that I can AoE stun people near myself or the teammate of my choice; for better or worse that's already the kind of thing you're supposed to learn to play around in this game. The problem is that I can do it to the same enemies four times a row instead of two, and basically run around the warzone with abandon because I'm not whitebarring anyone. Which, while incredibly fun, makes me feel kind of dirty. If Backlash had the right resolve gain, it would still be quite potent, but I'd have to use it carefully or risk whitebarring half the enemy team at the same time. And considering it's tied to a key defensive ability that I ideally want to have active at all times, "using it carefully" would probably be a lot harder than it sounds. EDIT: As for Smash/Force Sweep, I think it's fine as is. Sure, I'm dead nine times out of ten if it connects, but if I don't see it coming then that's really my fault.
  2. If I have a friend who's already taking part in the Free Trial, can I still "refer" them and get the Kurtob Alliance if they subscribe, or would they have to make a second account? In other words, can an existing trial account accept a Friends Trial invite?
  3. "Unnamed." I use the Legacy title display. That's right, I have the Unnamed Legacy.
  4. For shame, nine pages and no one's mentioned: "I was just wondering what I could do to please you!" --2V-R8 Heck, for the last April Fool's joke the devs themselves turned at least half of 2V's actual lines into romance dialogue with SCORPIO. That is one naughty droid.
  5. What do you mean "should have?" I don't know about the other planets, but Dromund Kaas already has plenty of seasons. There's the rainy season, and the... slightly-less-rainy season, and even the you-can-almost-see-the-sun-if-you-imagine-really-hard season.
  6. I'm definitely with this as far as the fact that yes, you can write an Imperial Trooper story where the main character is "heroic" and even important. Sure, anyone with a lightsaber might automatically be your CO for the better part of your career and therefore view you as glorified cannon fodder, but that doesn't mean there isn't a set of ranks through which to rise and eventually reach a position in which you have real clout and power over anyone whose name doesn't start with "Darth." In fact, I would say that "Captain of the Imperial Guard" is the logical end-point for an Imp trooper story, in which case you answer directly to the Emperor. The real question is, is there anything in the above story that isn't more than adequately covered by an existing class? Not really. You want a war story where you blast your way across the galaxy, earning accolades along the way? Play a (Republic) Trooper. You want to see the Empire from a non-Sith point of view and deal with the realities of its hierarchy? Play an Agent. You want to start as a nobody who gets treated like dirt by everyone he meets but eventually rises to a position of real power? Play an Inquisitor. TL;DR version: Yes, you can write a good Imperial Trooper story. Problem is, it would be an incredibly redundant story.
  7. I definitely do not see any new base classes coming down the line for multiple years at least. A new pair of base classes (because if they give one faction a new class they have to give the other faction one too) means two entirely new class stories, which in turn means adding new phases to every planet, among other additions that equate to a large increase in the overall size and scope of the game and a tremendous additional workload for BioWare. Not to mention that all of that additional content would need to be tested for bugs. New advanced classes, rather, are where I see it going from here. Most of the suggestions on this thread seem to be focused on having certain gameplay styles anyways, something that can be achieved by adding new ACs to existing base classes. Still a rather large amount of potential work (since all four mirrored class pairs would need to get their new ACs at roughly the same time to maintain parity), but much less so then creating new stories would be. Just felt that that distinction needed to be made, since as is there are two different things that the word "classes" could mean in the context of this thread.
  8. I wonder how many of these threads (including class-specific ones) there have been since the SW:TOR forums first came into being? Definitely too many to count. Not that I mind, because every new one gives me another chance to post this: That is EVERY Sith Inquisitor's theme song, they just don't know it yet. EDIT 7/5/12: Just checked my own link, got "Video removed by user." Replaced with working link.
  9. Of course, the absolute most annoying line for Inquisitors in the entire game is not said by the player character, but by a companion: "That's quite nice."
  10. Have you considered implementing a Target of Target Modifier key, similar to the existing Focus Target Modifier and Self Target Modifier keys? I was suprised to not see such a feature added in 1.2 togethet with the target-of-target pane itself.
  11. If I hear the words "That's quite nice" ONE more time... *sigh*
  12. Being a guy definitely made the end of Chapter 1 about twice as awkward. On the other hand: Rylee Dray. 'Nuff said.
  13. Same thing with "I suppose I can lower myself to do this" and the slightly less common "Just doing my good deed for the decade" on the Inquisitor. Apparently my story has stretched on for about six decades now.
  14. Well that bites. Her non-romance character arc is still interesting enough so far if I'm really stuck with it, but my wallet is most definitely crying (un-romanced Ashara is the worst gift-taker in the game).
  15. Both Inquisitor: "Just get out my sight!" It's not that this line actually gets used very often, it's just that when he says it the male Inquisitor's voice is COMPLETELY DIFFERENT. "That's big talk for a worm like you." The first time you get to say this to someone is so perfect (*coughHarkuncough*) that using it as canned response after that just doesn't seem right.
  16. Me telling Rylee Dray that once you go Rattatak there's no going back: http://i.imgur.com/wd2av.jpg Of course, I've gotten much nicer looking gloves and lightsaber since then, so here's what I look like now: http://i.imgur.com/0kic9.jpg
  17. Me telling Rylee Dray that once you go Rattatak there's no going back: http://i.imgur.com/wd2av.jpg Of course, I've gotten much nicer looking gloves and lightsaber since then, so here's what I look like now: http://i.imgur.com/0kic9.jpg
  18. Fully explorable planets/moons: Yavin 4 Cathar Flashpoint/operation planets: Mustafar Planet that should NOT be in the game: Dathomir. Most people will probably think I'm crazy for saying that, but that's because most people probably don't realize that the Witches of Dathomir were founded 3000 years after when SW:TOR is set. And frankly, even if BioWare came up with a point of interest for the planet on their own (ala the Starship Graveyard on Hoth), a Dathomir with no witches would be incredibly disappointing.
  19. 1. Some way to let us perfectly center things so I don't get all OCD about my quickbars. A snap-to grid like many people have suggested would help with this, as would the ability to move elements with the arrow keys and a tooltip showing how many pixels the selected element is from each edge of the screen. 2. The ability to set the order in which elements overlap. As of now, it's rather annoying having to click the "hide mission tracker" button whenever I enter a warzone because the mission list sits on top of the scorecards and not the other way around. 3. "Flip vertically" options on more things than just the minimap (in particular, the self and target windows).
  20. (I asked a more specific version of this on the Inquisitor board the other day, but realized it would fit better here.) --- Simple question: How many chances do you generally get over the course of a companion's affection conversations to initiate a romance arc (if there is one)? For example, I wasn't too keen on most of the [Flirt] lines in the fourth conversation with Ashara Zavros ("Familiarity"), so I only picked the first one and figured I'd wait until later to trigger the romance provided that that one line wasn't enough by itself (it wasn't). Problem is, ~3000 affection and four or five conversations later and I'm starting to think that there is no "later," seeing as there have been no new [Flirt] lines in sight and there's only so many conversations I have left with her. So did I, in fact, completely miss the boat with Ashara because of a single screw-up, and if so is it generally possible for the same thing to happen with other companions?
  21. While plenty has obviously been said about the male Inquisitor voice, what sealed the deal for me was the "Spreading the Word" sidequest on Nar Shaddaa (in Network Security District near the end of the bonus series) if you pick the "Galaxy, I am your master!" line. The pure insidious awesomeness dripping from every word in the ensuing speech gave me chills unlike anything I've ever seen or heard before. Sadly, there are currently no videos of this to be found on YouTube, and I would bestow countless cookies and Internets upon anyone who makes one.
  22. Well, that one's a bit more ambiguous due to the distinction between story and gameplay elements (the former are canon while the latter are not). While the existence of the darksaber lends some credence to the black crystal from TFU also existing canonically rather than just being an "easter egg" of sorts, there's never been any real clarification* on that. The same ambiguity currently applies to the black-cored crystals in this game. * Specifically, if a black crystal were to be used by an NPC, be received through a story event rather than an optional unlock, or appear in a non-game work of some kind, then it could safely be considered canon.
  23. I don't have any Skotia screenshots of my own (didn't get Fraps until Nar Shaddaa), but a quick Google search turned up these two: http://images.wikia.com/starwars/images/c/c0/Darth_Skotia.jpg http://tor.zamimg.com/torhead/uploads/images/4938.jpg Not as zoomed-in on the head as you're probably asking for, but that's nothing that cropping can't fix.
  24. The icon depends on the specific skill or effect in question. For example, the Presence of Mind skill (Wrath for Sorcerers) gives each hit from a Sage's Telekinetic Throw (Force Lightning) a 30% chance to make their next Mind Crush (Crushing Darkness) or Disturbance (Lightning Strike) activate instantly and do extra damage. The icon that appears by their character portrait when that happens is the same as the skill icon.
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