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Bluetickone

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Everything posted by Bluetickone

  1. tpp abd you wasted a month of your life on BW...lessen learned.
  2. I just want a WZ -- its literally hrs upon hrs in Q now. *********** sad. BW doesnt do **** about it.....boring...snoooooooozeeee
  3. Except they arent really "zingers" when he gets the basic facts about the very game he is charged with developing wrong...lol
  4. No. The big change is 33 percent less ammo efficency for combat medics with two classes now having an uncleansable healing debuff. A persistent 50 percent healing reduction is a sure fire way of eliminating healers from pvp.
  5. Just noticed they added another trauma debuff and made both uncleansable....gfg. Your base heals are now going to consistently heal for 400/500. GL with that while getting whacked for 4/5k....
  6. vanguard is vastly superior; its not even close. You have much better dps on the move than a commando, better instant attacks and therefore are not at risk for the bagillion interrupts in the game, better utility with grapple, guard, and charge. Combat medics are getting a massive nerf and are likely unplayable in pvp anymore. You have next to no mobility, always at risk for interrupts (even specd with supposed immunity), and in 1.2 two classes now will have an uncleansable healing debuff -- have fun healing through 50 percent trauma -- your non crit heals will heal for 400/500 ish. Gunnery is just weaksauce in pvp -- so easy to interrupt grav round, simply to los, and you have no defense to melee--enjoy taking master strikes to your nether region repeatedly.
  7. literally zero WZs in 4 hrs in Q tonight....yippie....
  8. same for pve...terrible choice on BW's part, again *********** people that are dedicated to the game over carebare newbies....
  9. except for those of use that were smart and remodded...now were stuck with level 52/6 mods...nice...BW rocks...
  10. reroll...BW is gonna kick you in the balls so hard in 1.2 you'll choke...
  11. and also why every single legit BM on my server quit the game....there literally is not a single BM pre 1.1.5 left, lol.....
  12. hutball is completely broken with certian classes having a major advantage...old news...BW doesnt give a ****, like most totally broken aspects of this game...
  13. The are weaker in every conceivable way -- no prevenatative heals, now weaker ST heals, considerably weaker aoe heals, no combat res.....its a joke...
  14. Its even more irritating when I spent considerable time getting healing BM and rakata sets only to find out BH/Troopers are clearly the undesirable third-string healer now for both pvp and pve. I might consider sticking around to dps, but the thought of redoing all the dalies, and starting over is just too irritating. There is a serious lack of communication from BW -- nowhere did they indicate that these sort of massive changes were comming in 1.2. It also boogles me that these changes were required for pvp -- which already has a 50 percent healing debuff and unlimited interrupts without any immunity.....even without combat logs its obvious healing was completely gimped in pvp with real pvpers (just divide health of raid bosses by enrage timers and average required dps is above 1200 on all HM boss fights, significantly higher in NM mode -- you cant even come close to sustaining 1200 HPS in pvp with a 50 percent debuff, nevermind interrupts)...
  15. Like everything else in a BW game 1/2 of Blizz's *** and nearly totally broken...
  16. Wrong. The changes you're identifying are across the board, the nerfs make certain classes less powerful relative to others. Its the relative class imbalance that still is irritating. Sages are still the only desirable healing class; CMs had to work their *** off before 1.2 to be desirable and outskill sages by 30 percent to raid. 1.2 only raised the skill requirement for CMs. Its basically like taking a pally in vanilla wow when you could have a priest....lol.
  17. This sums it up nicely, simply astonishing that they put all this work into new ops/fps/wzs/armor/crafting/legacy and then gutted it all with nerfs to two of the most popular healing classes....simply astonishing.
  18. Thank you. Too bad BW hasnt a *********** clue and wont listen...
  19. This is nonsense. A commando healer and a tank cant even take on two classes with interrupts and ccs used properly. People cant use interrupts and ccs correctly so BW does what? nerf healing across the board...lol
  20. Bluetickone

    resolve

    well you tell me -- but weve literally seen 75 percent plus end game 16NM raiders leave this game because of bordem (and virtually NO healers stick around after they are BM/Full rakta, they esp hate this game).....Never seen mass exdous like this before (and BTW, they "hardcore" players carry this game for all the casuals, losing them is a disaster for BW...
  21. nothing, tis a sissy carebare game after all...
  22. Not so much the wasted money that bothers me, its the wasted time on a game that has been crapola for months....
  23. like everyting else SWTOR, too little to late to save what could have been a fun game, should have been in place after the first 30 day trial period expired, duh...
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