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TheOuroborus

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Everything posted by TheOuroborus

  1. I have 2 level 50 toons and have reached Legacy level 18. My subscription runs out in 4 days on April 17th. I don't plan on renewing it, but do I get 30 days free?
  2. Looks the same as it did before, like it's 2004. Can someone just give us a good .ini rewrite work around?
  3. Well... hmm... um... my first impressions... at least Tera launches this month. That ought to hold me over until Guild Wars 2 comes out.
  4. Bioware has 9 days left to launch 1.2 and make it good. I give every new somewhat interesting MMO the first 30 free days plus another subscription of 3 months for me to try it out, get used to it and for the game maker to get the bugs out and update it enough that it looks like it should have at launch. 9 days is when those 4 months ends. Though the new UI stuff looks promising, I really doubt both that the update will be that meaningful or useful. I've heard no word of graphics improvements (can you say "The game rocks jagged lines like it's 1999"?) or expansion of guild systems (a bank is not an expansion) like GvG play, guild rankings, guild halls/bases, guild recruiting search windows, etc etc etc. I really wanted to like the game, but it bores me to tears. Will I renew my subscription? I'd have to say 99% no. I haven't even been on in days anyway. Played Tera beta this weekend. A bit dull, but seriously pretty game. I'd say Tera is what I'll play until GW2 comes out. SW:TOR is a solo game with some console-like 360Live group capabilities. And that's it. Pay a monthly fee to play that? No, I honestly don't think so.
  5. OK, that's it. That's the last straw. In fairness, I give every new MMO the 30 days that come with buying the game plus a 3 month paid up-front to get their act together. To date, I leveled two toons to 50 and started a guild, that at one time had 60 unique members. I've been playing since pre-launch and have come to the point where I want to scratch my eyeballs out. It's apparent now that Bioware and their 300 million dollar Istar-esque epic fail called SW:TOR and I have very different ideas about what an enjoyable game is. My idea is one that folks can play online with friends well into the future, develop guild community, explore and expand. Theirs is one bereft of creativity and looks as if designed on Windows XP using a hodgepodge of half-finished ideas just enough to satisfy the money-men backers into thinking they've actually been working on something. It's bad enough suffering with graphics that belong in 2004, space battles that belong in 1997 and story lines that, quite frankly, I could've written in high school the morning the assignment was due. If this game didn't have a Star Wars theme, no one and I mean NO ONE would be playing it. NOTHING in the upcoming 1.2 is of any interest to me. The Legacy system? Meh. A solo RP game system at best that should have been in place at launch. Ship Droid? Give me a frickin' frackin' break!!! It's Rise of the Rakghouls Part 2 (after Taris does ANYONE want to see another frickin' frackin' rakghoul again, ever? NO!) A guild bank? Whoopie-ding-dong! How about a guild ranking system, guild v guild battles, guild hall, guild recruitment search... and, omg... etc etc etc. You're boring me to TEARS Texas! And don't get me started about trying to find one single planet that I can honestly say I loved playing and I would return there again and again. There's none. Mostly the comments are, "Finally leaving this gawd forsaken rock. On to the next." Is that really what the designers had in mind when they were laying out the blueprints for this game? And the horrific maps! Horrific. HOR-riffic. Did the guy (or gal) that designed the map system ever work on a map system before? Were they ever a cartographer enthusiaist in other games? Do they even know what a map should look like or how it should be deployed? One of the single most disappointing and annoying aspects of the game. Armor? Who the heck was in charge of the armor in this game? It's pretty much just grab whatever drops that has the best stats with no thoughts toward style, theme and cool factor. There's one or two PvP armor sets in the end game and that's it. It's terrible. TERRIBLE!!! And character customization? HA-HA! LOL! What a joke. Pretty much humans with either tan, red, green or blue skin. You can add a couple horns and something that looks like their faces are melting and that's it. That's it. Repeat, that's it. Why can't I play a Wookie or Yoda's Species? Why not an R2 unit? Hey, now that would be cool. Oh, that might smack of something interesting. We wouldn't want that. Everyone looks exactly the same. Ugly, ugly, and ugly. One last thing... As a Jedi Shadow at level 50, I'm still throwing the same rocks at enemies I was throwing at level 10. BORING, BORING, BORING!!! There's only a dozen skills any one class uses over and over and over again all the way through the game. Is this riveting game play? That's a rhetorical question. Oh, and I don't want to devalue my Jedi with some Legacy skills. That's not creating meaningful class skills, that's just lazy. So... Bye-bye, farewell, ta-ta, auf wiederhören, see ya don't wanna be ya... I'm playing TERA beta this weekend, looking forward to The Secret World in June and, of course, Guild Wars 2!!! Don't let the airlock door kick you on the arse on the way out, TheOuroborus PS-Those of you that love the game for whatever masochistic reasons, can leave your comments in the nearest elevator shaft that you came to after you took your ship to some station and then had to take an elevator to get to the next station that gets you to the shuttle that gets you to the station that gets you to the next planet where there's no travel points to where you want to get to. PSS-To any admins who feel like deleting this post, I really don't care. I'll be reposting an even longer version of this diatribe on Amazon and GameStop. Places where people actually read reviews.
  6. While I'm waiting, I'm catching up on this website: http://www.guildwars2.com/en. It's a pretty interesting read.
  7. Every time I log on I fully expect the servers to go offline at some point. It's part of the regular gaming experience of SWTOR. You pay, you play a little and then you don't. They've far exceeded my expectations of downtime. Well done Bioware. Oh, by the way... April 10th - Pre-order Guild Wars 2! 'Nough said.
  8. Guild banks and some more PvP, really? Sorry, but the features you're trumpeting so loudly are really just features any AAA+ MMO would have in beta, not a game that, by some estimates, cost nearly $300,000,000 to make. And with no solid date for this update, it's just empty promises to get the 9 people playing on Hoth right now on any given server to pay for another round of subscriptions. By the time ya'll get around to implementing 1.2, I'll be on to beta testing Tera and then playing the awesome looking Secret World. And don't get me started about how you'll lose me forever once Guild Wars 2 is released. I really wanted to like SWTOR, I really did. But what a epic disappointment. From the horrible 2005 jagged-edged graphics to the lack of any meaningful in-game Guild features to the clumsy UI interface to the unresponsive skills in battle to the imbalance of classes and factions to the sheer lunacy (in this day and age) of not being able to see and converse between factions (might as well be playing a different game when you play the other faction for a while) to the ridiculously bad maps to the bafflingly bad chat window to un-fun and painful travel between planets to space battles that are well, I'm not really sure WHAT they are to the constant 6 hour server downtimes and etc and etc... ...I think I'm fair when I give any new launch the 30 days that come with purchase plus another 3 months paid to work out the last bits that were left out because The Suits forced you to release the game far too early. You've got just under 40 days left on that assessment time-table. After that, I'm afraid it's over for me. A sad sigh. Replyers... the obligatory "Leave then" is just about as boring a reply as the level 50 end-game content is. And I'm not someone who has just come on the forum to flame, I've been playing this game hundreds (if not thousands) of hours since pre-launch, started 3 (real) guilds on 2 servers, am very active in reporting bugs, thinks Empire Strikes Back is one of the greatest movies of all time and NEVER played WoW. I should be a perfect player for SWTOR. This is a cautionary note to Bioware. What do I LIKE about SWTOR right now? Well, the voice acting is a welcome relief over text-based mission/quest givers and at least 2 story lines are very engaging all the way to 50. What do I LIKE about the upcoming 1.2 release that I feel aren't just things that should have been in the game at launch? Hmm... that one I'll have to think on more. I'd be interested to hear anyone's thought-out argument for me to continue on paying for what I now consider a solo story game with limited console Live PvP action.
  9. Yes, I've tried ramping things up from the NVidia side with no effect at all. NVidia Inspector, eh? I'll try it.
  10. Before there was a AA pref, I had re-written the .ini and the game looked great. Now, even on the game's highest AA setting it kinda... well... it kinda sucks (sorry, but it does). Anyone know some code lines to re-write the .ini again and bring back better smoothing? And please don't just give me, "Wait until 1.2." That's not what I'm asking.
  11. It's a mute point since SWG has been shut down by The Man.
  12. The game wasn't ready when it launched either. We've all been paying for beta since December. I'm not surprised 1.2 isn't ready. I doubt we'll see a real update any time soon. In the meantime, server populations will fall and I'll be on to the next game. The way the thing plays now, it's a monthly subscription SOLO game with some online PvP challenges. That's it. Honestly, if there was a new Fallout, I'd wouldn't be playing SWTOR at all. Don't even get me started about the state of Guilds. And that goes no matter what they say in their presentation later this afternoon. I really wanted to like SWTOR, but it's just not there. Looking at the basic structure of the game, it's never going to be. Flame away, but I'm right. Only the most ardent fanboys will be left in short order. Dear Bioware Austin (and by the way... Texas isn't where real digital arts are made... the international community should have been suscpious of that from the get-go), April is too little too late.
  13. I live here in the Bay Area. I know who works at Bioware. Do you? The Texas office is their suits division, not the designers. You clearly have no concept of the industry, where these games are created or who actually distributes them.
  14. Ugh. Guild support should have been built into the game from the get-go. The amount of effort it took to design what's actually in the game right now, I could've done for the price of a latte. It's ultimately just an extra chat window. This PR publicity stunt in Texas is just to get us to buy a couple more months subscription. They don't care what we have to say. They'll present some BS they promise to implement someday soon and send everyone on their merry way. You watch, that's exactly what will happen. Seriously people. Don't you know a MMO when the suits take over when you see one? Application to attend? Why? Answer: Because they want to screen people like me out. They only want cheering fans, not anyone with an actual opinion. The application process is closed. Bioware, take down the post! ... And by the way, the designers of the game live in the Bay Area of California, not Texas. That alone should tell you something.
  15. Dear Bioware, Take down your application to attend your PR presentation in Texas next month. Sincerely, A Real Player who is just about sick of paying for Beta.
  16. We all know that Guild support is nothing more than an extra chat window in SWTOR. This "Summit" in March stinks of trying to buy time. Literally, to have us all buy more time.
  17. It's marlarky and you know it. They should take the application off the website. Also, you clearly didn't read my entire post. Only the part you thought you were interested in. WHY IS THERE AN APPLICATION? Answer: It's a PR presentation and they only want cheering fans, not folks with actual opinions.
  18. If you (Bioware & EA) were truly interested in what your player Guild leaders had to say, then why is the application to attend your summit closed? The BIGGER question is: Why is there an application to attend to begin with? As the leader of a new, dynamic and hard-working guild, I should be able to attend and voice my opinion in the name of my guild!
  19. No, not if Bioware continually shuts down it's servers for 6 hours at a time just so the 9 players in Ilum can get Valor. I'm alredy tired of paying for a game that's offline EVERY OTHER NIGHT! I want a refund for that time. Count it up. It's a freaking lot! I'm NOT KIDDING!
  20. Oh please, really? Are you mostly a console player? An MMO's longevity will depend on it's PvE play expansion and Guild community. Just hanging out in Fleet and playing PvP... might as well just be an XBox360 title then.
  21. I disagree. While I hope for the day that Guilds and chat could somehow be combined to see, hear and touch ALL players on a server; I have found that the quality of players is better on the Republic side. It's funny how the child trolls, ragers and those destined for Idiocracy gravitate to Empire. You can stay there. If all you desire are multitudes of mind-numbing morons only interested in raids and this is the way of all your kin, then I bless the Lords of Design they've built a natural wall between us.
  22. Agreed. You'll note it's just a Q&A followed by a PR presentation what they've already designed (and who knows when they'll implement that). I doubt very much if player feedback will have much effect at this point (did it ever?). I hope I'm wrong, but I doubt it. I agree that Guild support & expansion will make or break this game and if they don't do something soon, folks aren't going to pay monthly for what is realistically a single-player game.
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