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Droidlife

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  1. Having npc's yapping at you over and over and offering no escape from the torment is the hallmark of any AAA mmo. Any competent developer knows this. I mean it was "fun" and "innovative" when they thought it up, so it must be "fun" and "innovative" the hundredth time around for the consumer, right?
  2. Take such a "feature" as the ship droid. Didn't BW put someone on that for a week or two saying "here, run back and forth past this point over and over while you do the rest of the testing. While youre at it, run around with your companion and hear her go "I'm not just the pretty side kick buster" hundreds upon hundreds of times and get back to us with your impressions and comments"? I suspect they didnt. I mean, how else could these features, totally unfit for the mmo genre make it past the design phase and actually reach the consumer? Fill in with other examples and discuss. Go!
  3. Yeah, how refreshing. Nothing happens. Very refreshing indeed.
  4. Holidays and such are fun, light hearted events that give a little spark to mmo's and ties the community together. There will be no such thing in swotor. Swtor is serious, and true to the IP. Now knuckle down, man up and go back to the stories.
  5. Qft, yet still I have hope that someone will get it. You dont have to go all in with one concept, you can have a mix of both. I mean, games like farmville has to tell some devs that not EVERYTHING in an mmo needs to revolve around you being a combatant. Chalk this disaster up to simply, incompetence. It's that simple. It is not about more development and more polish and fixing the combat. It's about BW not getting it at the core level, blinded by their "innovation" as they were. They must have seen the flaws fairly early on in development, but pushed on anyway hoping that the VO and cutscenes would carry the damned thing. Yet, the friggin ship droid is still there. The companions go on and on and on with the same "immersive" and "funny" comments. Over and over. This tells us that the leadership in the BW Austin camp does not know how mmo's work. What their function is. I'm playing Rift atm. Slept on that game until now. The quality between this and Rift is just worlds apart. It boggles my mind how BW could throw this IP straight into the bin with all the strange descisions they made, given the astronomical budget and the long development.
  6. The most annoying thing is that they suckered me into investing in this thing. Then again, I DID pirate DA2 and enjoyed that until the second act where the present day, trade mark "BW flat" hit me. So I see it as compensation for the team on that game. SWTOR is just abysmal.
  7. Dude you cant force choke someone through a holocall dude, because there is no force! It's all BACTERIA! Midcooloeriamns!
  8. EA/BW have given up on this game. True story bro...
  9. Yeah, thats an astute observation... Rifts team beats the BW outsourced mess to a bloody pulp without breaking a sweat.
  10. Are we talking years here, or months from you bio tubbies? I mean given what the game design here brings at its core. The VO, the story focus etc. Imagine that a few months from now they got it all sorted technically, and the game runs smooth as silk. Can you find a long term home at the republic or the empire fleets? /Droidlife. Proud two month game card holder.
  11. I gotta stop reading these threads. The fan boy "backwardness" is just off the hook. :/
  12. Even if it were so, what he says is correct. You can overlook his whole analysis of the games chance for success and what he says is still "food for thought".
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