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  1. Did we honestly think that the creators of this game would get to keep their jobs? Not trying to be rude.. but they wasted 100s of millions of dollars. The game has been a bust.. what makes anyone think they would keep their jobs, seriously?
  2. Maybe they're trying to get people to avoid the forums all together considering all the forums are are people bashing and complaining about the game.. it would make sense..
  3. BioWare can't even make good forums lol.. terrible redesign. Why can't they get anything right?
  4. Hasn't been fun, no stuff to give, back to WoW. I haven't even logged in like 2 months. See ya, though!
  5. For whatever reason, Blizzard had and continues to have the right formula. The raids in SW, all three difficulties are a joke. Thus, those who want to PVE get really, really bored really fast. Blizzard makes normals somewhat challenging and heroics very challenging.. and it's been like that since the beginning. Well, before they had heroics, raids were just extremely challenging.. keeping the carrot on the stick thing alive. PVP felt epic, whereas in this game it just feels laggy. At endgame in WoW, you feel like the game is just beginning.. how Blizzard achieved that, I'm unsure.. but numbers do not lie. Unfortunately when you hit 50 in this game, it's pretty much over. Alts are not fun whatsoever because of the awful voice-acting you have to skip through.. "choices" which don't mean anything, all the same planets in the same order again (lol).. So, in essence, and the moral of the story.. do not blame the players and paying subscribers for BioWare's awful, epic mistakes.
  6. When you hit 50 in a dead game.. it indeed does feel dead. Hopefully after Warhammer and SWTOR BioWare throws in the MMO towel.. lol.
  7. It's not laughable, I just don't believe it.. and that's my own personal feeling and opinion. I truly feel that those who defend SW:TOR are either SW lore junkies or BioWare superfans. Both are fine, I have no issue with either.. but it is what it is, I guess.
  8. Those who deny that SW:TOR isn't Warhammer 2 are in.. denial. Same people, same flaws. Unfortunately 1.2 is far, far too late. Whether we blame EA or BioWare, doesn't really matter..
  9. You've played the MOP beta and you can say SW:TOR is more fun and a better game with a straight face? LOL
  10. Is is 2006 or 2012? Your argument is 100% completely invalid and you know it
  11. Again, it's not about the bugs. The bugs would be tolerable if there was something special to go along with it. It's not about downtime. It's about the lack of features. I think we're all willing to be patient, to an extent, but with all the bone-headed "design choices" they made.. can they really improve upon the fundamental skeleton of this game? In essence, fixing a bug in Tattooine can't bring an LFG, or smooth combat, or a fun PVP system, or a non-broken engine, can it? Do you know what I mean? See, back in 2004 (by the way, what a terrible, terrible testament to this game that all anyone can do is compare it to an MMO released a decade ago.. seriously..) WoW was buggy, there was downtime, and there were many features lacking.. but you just knew there was something there.. something worth waiting for. Fast-forward to 2012 and the release of ToR. No standard features. Man, I'm not even going to go any further. It's a useless discussion and the outcome is always the same. You understand what's going on whether you want to admit or not.
  12. Oddly enough, I feel the same way.. yet, it's ponderous when even a game requiring a subscription gives you that amateur, uninspired, F2P feeling, isn't it?
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