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ZenBones

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Everything posted by ZenBones

  1. Well crap, I just got mine, and can't really use him now.. same problem
  2. Yep, I moved the components out of my champion/centurian gear into orange pieces, for specifically the chest, boots, and legs... and they no longer granted the second tier set bonus.
  3. The only times I've been tempted to leave due to losing (tempted, but resisted the urge) has been when I join a match where we're already losing, because someone else already quit and made that opening. That's really frustrating. The leavers need to understand that they're hosing other people in the queue.
  4. Well, the gear gap is becoming less of an issue now that you can get Centurion about 5x faster than before. New 50's don't have to be fodder for quite as long. But it's true, if you bracket it based on expertise alone, new 50's would be thrown in with people with PVE gear. It would be better to bracket it by the sum of the item levels, or some such. The easiest for them to code would be Valor Rank, but that doesn't necessarily equate to actual gear, or skill for that matter.
  5. Weapons, name-calling, and cheating, are all encouraged!
  6. Actually I liked one of the other suggestions in the thread. 3 wins or 8 total matches. If they can have two separate completion conditions like that, then I'd be OK with that. I start getting frustrated when it starts taking 9+ matches to get my 3 wins. Sometimes you just have a bad day and your team doesn't do well.
  7. That's an excellent quote, and sums up exactly why I dropped my shield in favor of a focus, and specced out of the Kinetic Ward. The DPS gain may be minimal, but it outshines the damage mitigation, and frustration of constantly re-upping KW.
  8. I love using the taunts, since it's practically free medals, and it also helps my team. But I haven't noticed an easy way to tell who has taunted you. It would be nice if there were an obvious in-world way to see this (not puny icons near your quickbar).
  9. I find this irritating too. I want to use my quest log for things like.. you know... actual quests. I hate having to drop these manually just because it's pushed me to the limit.
  10. Agreed. Healers should be able to get more medals, but it's stupid that self-healing from medpacs and the like count toward it.
  11. I'm noticing this too. It's amazing how much they can heal through. Not just the consulars, but any good healer. Sometimes they don't even fight back, and just heal through the incoming damage.
  12. Hah, I missed that gripe about people playing Shadows. Seriously, play what class you like, and don't moan about others doing the same. I play a Kinetic/Balance Shadow. I use Stealth to get into the fight, and occasionally to escape it. Beyond that, I'm going toe to toe.
  13. Seriously? I'm glad I gave up on Ilum already.
  14. ZenBones

    Save illum!

    Are you sure about that? It's in the PVP section of the patch notes.
  15. It's a known issue, but it's really more like exploiting a feature rather than a bug. So there's no indication yet as to when/if it might be fixed or improved.
  16. A certain amount of it is just popularity. Not everyone rolls what they think will be able to faceroll everyone else this month. Sometimes it just comes down to how many people think a given class is cool.
  17. I believe the conversation that has the proposal option, and the emails about possible marriage, simply are the end of her quest chain. That's it. From what I understand, proposing or not, it still ends pretty much the same way.
  18. Realistically, the nerf only just impacts hybrids who liked to stance-change frequently. Hybrids that don't rely on this, as well as straight single-tree specs, will be fine.
  19. Champion bags will now drop a steady rate of Centurion AND Champion commendations, and rarely a Champion item token too. The focus is shifted to buying the champion items with the commendations, rather than relying on the rare tokens.
  20. Something I think SWTOR could use is more social activities, and incentives to participate in them. For instance, social-generated combat buffs, from interacting in cantinas and the like. This would generate an incentive to hang out in cantinas, to get a buff you could take with you out into the world. Something that SWG did was to have semi-permanent wounds that you could accumulate, and they could be cured by hanging out in the cantinas with entertainers and dancers. I don't know how well this community would take to a "black-rot" creeping debuff like that, which is why I suggested an optional buff instead. But a lot of the socialization that grew naturally in some of the older sandbox MMOs came from incentives of this sort.
  21. New 50's will accrue Centurion gear fairly quickly, and Champion gear much more slowly. But the RNG tokens for champion gear will still occasionally drop, but it'll now be a bonus rather than THE WAY to get Champion gear. It speeds up the tier-1 gear for new 50's, and leaves tier-2 at a similar overall (but more predictable) pace. Tier-3 is unchanged.
  22. It's also worth noting that the changes aren't going in immediately. This is the test server patch notes.
  23. So they're reducing the gear gap. Has anyone found out EXACTLY how they're doing this? If they're just reducing the effect of expertise, but all else remains the same, wouldn't that do what they're saying? Haven't a lot of folks been begging for expertise to be removed or reduced?
  24. Something I'm concerned about with regards to endgame crafting is the viability of it if you're not a hardcore raider (ops, whatever). BoP and BoE schematics and mats are great, if you're in a raiding guild. If you do PVP, or just stick to dailies/social/crafting without doing Operations or Hard Modes, are you to be left out in the cold? I certainly hope not. Of course, making schematics and materials BoE instead of BoP helps, since that also becomes part of the economy. But if the schematic is BoE and the materials are BoP, then pure crafters are hosed.
  25. The amusing thing is that on my server, during the evening prime-time hours, Rep will control the center in Ilum and we'll get a lot of Rep vs Rep huttball. We'll still get to fight the Imps too, but when huttball comes up, it's usually Rep vs Rep.
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