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Thyrodent

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Everything posted by Thyrodent

  1. yes, most floating dead things will expand...
  2. not that i disagree with him, but....... search the "investment bankers" list of posts he had another post claming to be a dev that was fired without signing an NDA. schizophrenia is a disease - don't laugh... ok laugh.
  3. you've already gimped the game. Games have their difficulty set on the bell curve. and the majority is not that fast and accurate. So, you are stuck with flashpoints and operations that are easy since the act of instructing the game to carry out intended action is taking more time than deciding to perform that action. would you make a race car with a steering wheel that took two actions to activate? no you wouldn't because it would decrease your ability to instinctualy react to an change in your expected driving path. There is no logical argument against this point. if you disagree you are likely a wierdo that likes miracle whip.
  4. plus sized eh? Can you help me load this couch into my windowless van? *cough* it puts the lotion in the basket...... *cough*
  5. Using this logic, if you like McDonnalds, and I don't care for it I'm a troll because I don't enjoy the same stuff as you? the game only appeals to people who PVP in premade groups, guilds doing loot pinata operations, or those rare massocists that think having a bugged encounter is a refreshing challenge. I compare my experience to a Star Wars branded machine with one button. Most of the time when I push the button, a boxing glove on a spring shoots out and punches me in the crotch. The rare times when the button did nothing at all I was really relieved.
  6. We figure every time we voice our discontent, one of you fan boys might learn to spell.
  7. So? some people enjoy coprophilia, dosen't mean it's actually a good thing. DCUO is about 1/2 step up from Tabula Rasa.
  8. another 2009er dyed in the wool fanboy. guess what - there aren't enough of you to keep this game alive - good luck
  9. remember if you complain about anything Bioware does you are QQing, and will be ravaged by the fanboys
  10. I just canceled my subscription. I can still post. See you when they allow mods and macros. in your forums trolling your posts.
  11. Great game, it's not a MMO though, it's a beautiful single player game that has other people in it. The community is overrun by Lucasite trolls that actually like SWG and hate all things WoW so much that they take all constructive criticisim as heresy. Bring up anything related to mods or macros - and the community reacts like you asked for a basket of fried baby kittens. I don't mind difficulty, but there is a sharp disconnect between the leveling experience and the endgame experience. I didn't feel like there was any place for me to learn the ropes. The game is like a really hot girl with borderline personality disorder. I want to love it, but it keeps doing randomly horrible things to me. no /roll really? no combat log? over 40 abilities, and no UI / macro. Maybe i'm just too old to play video gmaes anymore, but I needed a macro enabled keyboard to be able to access all of the abilities without resorting to mouse clicking on them. the mental fracturing continues with the end game content - I can't figure out if this game is trying to be ultra casual or the most hardcore MMO ever, because it has aspects of both without any transition in the middle. YMMV - in before the standard Lucasite "door is <--- " comment
  12. so, no one else on these forums has seen the 25,000 price?
  13. I've heard some off reports that some individuals are paying 25,000 for rank 1, while I and many others have spent 40,000. Anyone know what the disparity is about - are the reports I am hearing wrong? was this changed?
  14. Camp 1's main point: we don't keep score at little league games because it's more important that the children just learn the general rules of the game and have fun! Keeping score just creates an exclusionary atmosphere where someone will end up with their feelings hurt, and that's not what fun is about - tee hee! Camp 2's main point: Um we're not interested in little league play, we want to play professional sports where the environment is competitive. To be competitive we keep score, we also watch statistics. I don't care about your feelings, this game is about using every possible advantage and only the best personal performance to beat the most challenging aspects of the game available. My point: You crazy kids are playing two different freakin games, even though you co-exist in the same gaming environment. On average - in your random group-ups for Black Talon and a few 4+ heroic areas no one is going to sit there and complain about you performance, because it simply dosen't matter. You will limp through the content because it takes extra effort to screw that type of content up. As the game progresses, I see more and more wipe mechanics being used. None of camp 1 is on heroic content. None of camp 1 will ever be on heroic or nightmare content. it's ok that you want to be super casual, no one is really going to judge you for that - if they do take it up with the individuals that are behaving like that. Taking away a tool that real "Operations" will find usefull because you are afraid that someone will hurt your feeling is selfish. P.S. anyone who says meters are training wheels is a spy from camp 1, nobody believes that argument - even you.
  15. Allow me to explain it in simpler terms rather than just a complaint: We certainly can get you and the rest of the brown shirts position here: Hey, new MMO's have queue's. Thanks for the stunning observation, i got that part. Here's the issue I have with the launch methodology: You let all the pre-order folks in to the game early - first come, first serve. You pack these most fervent fans, and hardcore mmo gamers into a sardine can of servers. Packed so tightly that the queue's on these servers are up to 6 hours and none of those servers were less than "very heavy" at peak times. So then comes release day. THe pre-order crowd is still packed into severly overcrowded servers, while the release day buyer get to pick the light-pop server of choice and have it fill to decent but likely not full status over the next few days. then post that the "short" ammount of time you've invested in your charachter has no value, and that if you don't like waiting on line then start over. yes, MMO's have queue's yes, launch days are always a mess. But, here - The ones that are paying the steepest of penalties are the ones that trusted EA / Bioware the most. The ones that gave the money even before seeing the game. This is what is ticking me off. I thought that they were artificially lowereing the caps on the pre-order servers and that they would be lifted (but new account creation would be suspended on them or something). in b4 - leave so there are less in the queue
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