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TheWhiskey

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Everything posted by TheWhiskey

  1. See thread: http://www.swtor.com/community/showthread.php?t=250678
  2. This sums up almost every BH I see. They really are helpless when you interrupt them though, it's sad that a whole class promotes stupid play.
  3. Republic players have always had to fight against superior numbers, imps just aren't used to a fair fight thats all.
  4. TheWhiskey

    Tracer missile

    I'm a sentinel with a reduced cooldown on my interrupt and when I interrupt their tracer missile it's hilarious how bad they become. I'm not even kidding when I say this, but I really think they don't keybind anything else. When I interrupt them they pop their carbonize and then just backpedal away from me whilst using their ranged attack, it's just... sad.
  5. They apparently broke some other abilities to fix the main ones. There are more threads about it in PvP general I think.
  6. I suggest you use Focus to level, I found it easier at killing group mobs but it does lack in sustain (compared to watchmen) if you are facing bosses. I suggest you PvP a lot so that when you hit 40 you can get some PvP gear, which makes the last 10 levels a piece of cake.
  7. Not trying to be a dick but those people you are playing against seem to be quite retarded. Having said that I did enjoy the vids. EDIT: You have inspired me to change my stasis hotkey to something closer as I really wasn't using it regularly.
  8. It pops half of our health to give us immunity for 5 seconds. From my experience it's a pretty even fight when I fight shadows but it ends when I stealth away and leap back in to pop my execute. I guess you should try to stun us before we pop the 5 second immunity and save your biggest burst moves for when we are low health.
  9. It's not the fact that Sentinels can't take down healers, it's just the fact that it takes marginally too long. They have loads of escapes, stuns and roots to be able to simply spam their healing moves to delay their death by some time. One mistake in the sentinel rotation puts you almost back at square one, while plenty of bad sorcerers can take a long while to go down. Tbh since I got some expertise gear I'm not as concerned as I was about sentinel DPS, I'm more concerned about the prevalence of CC in every other class. Every other class has some sort of displacement move and some sort of hard CC, we only really have one hard CC and it's one of the worst in the game (can be interrupted and requires us to do nothing during the move). I'd love if we had some sort of reduced CC move, even if it only reduced incoming CC duration by 20% for 5 seconds or something. It's terribly annoying being the focus of all CC just because you have two shiny lightsabers.
  10. Before lv50 I didn't mind it really, but after lv50 the main travel route of Illum <-> Republic Fleet really needs to be streamlined.
  11. Have one bag in your inventory and 1k Merc and WZ commendations when you hit lv50 and you have a good chance of getting one or two nice things to stop you getting oneshotted in lv50 WZs.
  12. Well I'm thinking that a 6% increased crit chance is better than 3% accuracy. I certainly don't care for the 1 more focus out of leap as I can keep track of my focus and always have enough for cauterize, overload and merc slash when they come off CD. I'm lv49 atm and full of commendations so I'm just gonna pop to 50 now and open like 6 PvP bags.
  13. This is definitely an issue. Trauma should be about 40-50% as at the moment it's effect in the rotation is very minimal.
  14. Why are you using master strike in a focus spec? Combat, fine, but you want that Force Sweep to hit him before he displaces you.
  15. Is it worth getting "Insight" from the Focus tree to make our dots crit? I'm pretty sure the dots are force attacks and this talent isn't rated for watchmen at all?
  16. I don't think there is a best tree, it just depends on where you like to be in battle. I haven't played combat so I'm omitting that here. It comes down to: Do you like being on their healer/sniper's face? Watchman Do you like being in the middle of the brawl AoEing like a bawss? Focus EDIT: For above post ^^. Just keeping your focus quite high so that you can pop your overload saber, cauterize and merciless when they come off CD. Also try not to engage with your force leap as every class and his dog has some sort of CC that will make you regret it. Just walk up to the target with rebuke or use camo for initiation, open with zealous strike.
  17. They really needed an adjustment from being 100% frontloaded guarantee kill to something a little more sensible. This nerf actually makes healers useful and able to counter operatives that try to murder people, unlike before where you were dead before their CDs refreshed. Tanks can now Guard you or taunt the operative before you die, this nerf is absolutely amazing and makes the game so much more team orientated. Your role as an assassin is to finish people off that your team are already engaging, like when your DPS is on their healer and needs to finish them off quickly before he's focused down.
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