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IInox

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Everything posted by IInox

  1. Hi I have this alt but never tried post 3.0 this spec..on dulfy I found the imp side guide but Im not gonna read it because i will turn out crazy to understand.. Can you give me some tips about burst openers for pvp? Also I see that still we use blade storm and sweep, they din't get swapped with the new skills. :v Also stats for pvp? full power surge?
  2. LoLwut? Ops actually are in a really good place. thanks god they dont have anymore their pre 3.0 burst..
  3. as hatred I always pick the instant lift. I'm feeling good with it.
  4. and zorz didi the first kills with 4 of them. or I'm wrong?
  5. y whatever, it's what i ment anyway, call it how you want..even if for half wz you node guard..
  6. Is not difficult to reach over 1.5 if u play always in mid figth.
  7. with last patch they fixed everything for me...
  8. tell them to watch some guides. LoL. HAtred burst phase is not so easy to handle, and easy draining force if u are not care enough. I play deception when I have many swap targets if I'm lazy to do it..
  9. come on, I have to do my PvP dailies lol
  10. holy ****. I thought to have a problem to DNS....fiuuuuuu :o:o
  11. as Evo said..Lacerate deals huge damage and this is just more pressure for healer/s. I love to spam it if enemy teams stays grouped *_* in arena too.
  12. Return the old Burst or at least a part of it (OR again, at least to buff Infiltration where it should stay. at -100/150 DPS by noPureDPS Sustained Class Specs) and also I'd reduce to pre 3.0 the net force cost of CS. The pre 3.0 force management got me a *slightly* better feeelign than live..tho the "new"Profundity mechanic is much better And no pls, no assassinate proc. leave it to serenity.
  13. well how much difference? I'm not having problems with 91% hit chance. Actually I'm playing with 22/23% crit as hatred, and maybe I will increase it to 25%..just to check.. alacrity at ~230
  14. No because all know that serenity is op. But it is just a stupid video. Instead, read my previous posts.
  15. This isn't really matter, because (unless you want to focus one player (PvP generally)) if you have 3+ target, at least for shadow, actually whirling blow deals damn hard that you use it. the differnece would be just to +1GCD for FiB
  16. this is another thing (especially for hutball carrying) that I would reverse it..reactive affect of slow to roll OR nerf the 100% immunity.
  17. nah rather I would reduce the number of targets to get the same "dps" from dot spread instead spreading just 1 dot. The result is the same but less annoying (you now, tab dotting) and for some situation it will hurt a bit pve dps.
  18. I didint mean to get ride of it..maybe to nerf it. (the CC immunity of Deflection) and the spread mechanic. (reduce the number of players to X from 8 i.e.)
  19. Yeah is the dot spreading to nerf. 17k+ AoE dps in PvE...meh
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