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IshtarScorpio

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Everything posted by IshtarScorpio

  1. Since patch 5.2, the daily mission "Looking for signs" is glitched. The mission requires you to collect memory cores from downed probes. There are three ways to accomplish this: 1) Get a memory core when interacting with a probe without being attacked. Easiest, but rarest method. 2) Probe attacks and you kill it before it self destructs. Depending on your DPS, timing and which probe you get, you will get a core when you kill it. 3) Probe attacks and self destructs before you can kill it. Most common method. It is action #3 that is glitched. When you battle the probe, and it self destructs, there is no core drop. This started with the newest update and wasn't fixed according to the patch notes listed.
  2. Still trying to figure out where the one giant robot is and the other five daily missions so you can get your weekly done. Unless they want us to do the same five missions twice.
  3. Add to that, they nerfed the cxp reward by about 25%. Must really want to sell us those boosts.
  4. New bug: Zoist mission where you have to kill the spy satellites to get the drop no longer drops the part you need. Have to run around clicking on them hoping to get the few times it is a simple pick up instead of fight.
  5. Goes to show you why monopolies are as bad, if not more so, for innovation, pricing, and responsiveness to the consumer than government control. Adam Smith hated monopolies as much, if not more, then government control of the economy.
  6. I don't think you know how that analogy works. Simply posting for comment is a far cry from running around saying ZOMYGOD KNIGHTS!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!! Bringitbringitbringit.
  7. According to the article: BioWare Austin, the studio behind the currently running MMO The Old Republic, is apparently working on a prototype of some sort for a Star Wars: Knights of the Old Republic game. The information comes from Liam Robertson, a journalist with a proven track record whom you may recognise by the pseudonym Unseen64. During a recent podcast (available through his Patreon page), Robertson said that BioWare’s Austin studio is now “exclusively” working on Star Wars games. Among these projects is a remake, or possibly re-imagining, of the classic Star Wars: Knights of the Old Republic RPG. “I don’t know when this is set to come out, but it has been in development for a little while now,” he said, as transcribed by SW Game Outpost. “I’ve heard that it isn’t exactly a remake anymore, but it started as a remake/revival. Now it’s kind of going from that blueprint in sort of its own original thing. I guess we’ll see what that turns out to be, but they are prototyping it right now,” he revealed. Robertson did not quote any inside sources, but he did mention that the game would incorporate the new Star Wars canon.
  8. Come on man are you blind?! The decline of servers is a sure sign of expansion.
  9. Imagine how messed up it had to be for it to be delayed. When you consider some of the other buggy updates they pushed through...
  10. You mean, like real life? Wouldn't it be great if I knew 20 years down the road which job offer I should take.
  11. Should we laugh or cry that the bug that was supposed to be fixed with the patch wasn't actually fixed? This is also a valuable point generator for conquests that just disappears thanks to this bug. At the very least, when you have NS in the conquest queue, since you seem unable to fix it, allow us to repeat the weekly heroics daily for that week or add Tat to the list.
  12. You are ignoring the age we live in. In these days of GC grind, people are looking for the fast credits. In PvP those are the PvP instances that are the quickest, like the arenas and the GSF numbered killed instances. That's why you have people crashing their ships when they find themselves in one to make it end faster so they can grab the credits and move on.
  13. Everyone would go for 4 v 4 because it's the quickest PvP.
  14. I know Bioware is resistant to creating a legacy wide Galactic Command rank, as it would make gaining high end gear silly easy. But in doing so, you make the grind for players with multiple characters a daunting task. Working a full time job, yet grinding every day since the inception of GC, I just managed to get one character to level 300 this week. I have two other characters in the 40s, but the whole time I devoted all my efforts to ONE character ever since launch, the very opposite of a game that encourages alts (DvL?). So I propose an alternative legacy wide system that would still require significant effort, but not be a death grind to players with a large number of characters. It is simple: Set the legacy by class. That would mean that we would have to get 8 classes to level 300, and any character that you played, gaining Cxp, would contribute towards that amount. That way it isn't a matter of grind one character to 300 and everyone get tier 4, instead we would have to grind 8 characters to 300. Surely that is enough of a grind for anyone, and it allows us to play multiple versions of the same class (Sniper one day, Operative the next). 2400 levels should be more then enough for Bioware to think we have put in the proper amount of grinding for reward, while allowing us to choose a broader array of our characters to play. Otherwise, why have the character limits so high if you don't want us playing them? A player with 20 characters is looking at 6000 levels of grind. And you know as well as I do, long before they ever get close to that, 6.0 is going to come out and possibly throw everything out the window. So let's compromise. Give us a class based legacy leveling scheme and allow us to advance multiple accounts with a near insurmountable grind we now face.
  15. It would be nice if you baked in the current rate. For the first time since this event started, I actually was able to spend some time on another character to grind out some levels.
  16. Don't worry, to fix the rng grind they've added another grind! You're welcome!
  17. Did you finally fix the GC daily bonuses are is that still broken?
  18. It worked. Delete your bitraider folder and restart. It will require a new patch download but it will work after wards.
  19. Yes, that link I provided explains it. Waiting for my download to complete to see if it worked for me.
  20. From the last time this happened... http://www.swtor.com/community/showthread.php?t=673518
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