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Kjetl

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Everything posted by Kjetl

  1. Diminishing returns went in late in the day...
  2. Here's a tip for you: Roll Republic somewhere and stop zerging the game into the ground.
  3. Nothing better than having all 4 sets of available gloves, 5 complete sets of implants (NONE OF WHICH WERE UPGRADED TO INCLUDE THE EXPERTISE STAT, YET ALL WERE GIVEN STATS!!!!), 2 ears, 2 off hands, chest, boots. WTG Bioware.
  4. Have you pvp'd at all? If so, you don't need to ask this question.
  5. Keep on telling yourself it doesn't make a difference.
  6. Did you not read the second line of the post?
  7. 800 valor per minute * 600 minutes = 480,000 I guess you showed him!
  8. So, and I don't know if this will work or not or anything, MAYBE YOU SHOULD STOP CAMPING THE BASE
  9. And who do you expect would play these pirates? The Imps who are already zerging for the win? The Reps who are getting zerged? Why would either join the "third faction" monster play solution? As to your last question, it didn't work in Warhammer... Although it was a lot of fun ganking high level toons with a lvl 1 on a skaven.
  10. That has nothing to do with "how hard it is" to roll back...
  11. Right because rolling back a db is hard work. Mythic did this every time a huge exploit was found in a new patch in DAoC. Yes, it sucked to lose progress made during that time, but everyone understood it was better than flooding the economy with ill gotten gains, etc.
  12. Says the Imp... Wonder what your tune would be if the animations went rep?
  13. Let's see... My max fps in Ilum today was 24.7 fps when we were away in a group of 3 and no imps around. I have an iCore7 @4Ghz, 24 GB of DDR3, 2 GTX 560 ti's with 2GB each (oc'd). My CPU uts were under 35%, my GPUs were 37%. My latency was 62ms. My internet is fine, and quite fast. When we had an ops group against 3 or 4x as many imps, my AVERAGE fps was 7.4 fps. I then said screw it, at least I can run some WZs on an alt. Except I kept crashing to desktop in WZs. My CC breaker on both toons was in almost perma cooldown -- even 5 minutes after the first use. "Potential problems"? Lol
  14. QFT it is NOT nice to see we were right.
  15. What's there to discuss? How much you (Bioware) just borked your game? We did that before you implemented this abortion, and you put it out anyway. The only thing left in the discussion is for Bioware to say "Yeah, you guys were right, we're rolling this back until we can figure out what pvp is."
  16. They are operatives, silly, and can bring as many as they want!
  17. My buddy has opened over 100 bags. His rewards? 2 main hand only sabers (sentinel). Yes, you read that right. 2 tokens from over 100 bags and they are duplicates. His companion does have a wicked lightsaber though... GREAT SYSTEM.
  18. Kjetl

    Fix ilum

    A smart empire player ^^ (and no, I'm not being a ********. Maximilus can see the future)
  19. If BW wanted to fix this, they could just revert the rewards back to the launch. They nerfed the rewards in a lame attempt to stop afk leveling in WZs (instead of just implementing a vote kick system). In addition, having daily quests that require you to win warzones, and then giving you matches where you fight a double premade of champs and battlemasters with 1 lvl 50 and 7 guys under lvl 15, will not motivate that 50 to stick around. And I'm not talking about queues with any wait (instant pops!), so it's not like that was the only possible match...
  20. Both of these points offer incentives to the over-populated realm only. Plus, neither address the thing that created Ilum: the daily quest that requires cooperation between factions to complete.
  21. Add to that the fact that some sorc cc ignores the resolve bar, while sage cc does not (also known / not working as intended / still not fixed)
  22. 1.1 will require player kills or picking up a quest item at the central location. I doubt there will be a significant increase in Ilum pvp until more people are battlemaster geared.
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