Hopefully, by then Bioware will have realized that forcing people to play warzones they hate is bad for business, and will allow people not to queue for warzones they don't like without the nonsensical attachment to cross-server queuing.
Yes, we realize that by not queuing for a certain warzone, we will face longer queue times. We are fine with that and it should be our choice to make that decision. As it stands now (not allowing us to choose which wz's we queue for, not telling us what the wz is before we enter), you're going to penalize me for leaving a warzone that I'm not having fun in for whatever reason without giving me the choice to avoid the warzones I don't like. Sound like a good business practice?
I'm never going to like huttball. It has nothing to do with my skill level and everything to do with the warzone itself. I don't like it. I shouldn't have to play it. If you think you should have the right to force me to play it... well, I guess there are other games for me to spend money on.
I might also add that, as long as you continue to match a lvl 46 player with 5 lvl 11-13 players and the start the match against a full team of lvl 45+ opponents, you should not penalize me for leaving. Your matchmaking system needs a MAJOR REDESIGN before you start penalizing people for leaving.
Frankly, I'm getting sick of having to queue and leave 13 huttballs (interrupting what I'm doing) to get a single fun warzone. Just let me spend that time uninterrupted until a warzone I like pops... I hate to say it, but you guys clearly do not know what is best for me and should stop thinking you do.