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Rojahar

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Everything posted by Rojahar

  1. What's people's problem with the event? The plague doesn't do anything, except make you explode after like an hour of having it, but you can just rez. What's the big deal? Just ignore it.
  2. SWTOR will probably be remembered for full voice acting and bringing the dialog wheel into an MMO. It's also the first game to do multiplayer dialog choices, I'm pretty sure, and IMO it's a fun twist. It might also be remembered for bolster (allowing a fresh player only Lv15 to PvP alongside a friend who may be Lv40) and for the mod system / orange gear.
  3. All you're doing is exposing that he wants to sell out the Republic to the Sith. You'd think bringing the truth to light wouldn't be darksided.
  4. Ditto with my Agent. Granted, for a while I was getting around 100 DS points per diplomacy mission, obviously gathering mats for my probably evil medicine crafting.
  5. They managed to turn what should have just been something "for fun" to see where your character falls on a good/evil scale into one more thing you have to grind for or be gimp. It basically encourages the kind of playstyle that's just spacebaring through the story and blindly choosing all light or dark.
  6. I have a friend who, pre-game, talked about what an evil BH he would make... and now's he's the lightest of lightside pansies. Now I know why. He's whipped by his NPC GF, apparently.
  7. Balance and lack of skill will always be a problem in a game in which everyone has gear with different stats. Gear based progression game + skill based competitive PvP do not go together, IMO. The moment you have two people with different tiers of gear, even if they're both wearing PvP gear, there's an imbalance that helps to invalidate skill. Sure, someone competent can beat someone incompetent, regardless of gear, but among two competent players, the one with the better gear will win, in a game like this.
  8. I MVP things like a good pass or CC that wins the game, etc. Basically, I pay attention, and the teammate I see and feel contributes the most and deserves it, gets it.
  9. Nerf agents. Smugglers are fine.
  10. All the romances ask you for marriage, then ask for children right after. It's like "Slow the hell down. We've been married a couple hours, and I've only even known you a couple months."
  11. Were you being an insufferable dick in ops chat, bragging how you deserved MVP, while also belittling your teammates?
  12. Even if this wasn't Star Wars, I can't imagine ANYONE thinking some of those look good.
  13. I'd like to see a response to this. If what they give us what they believe "high level characters" should look like, then how come characters like Satele aren't wearing outfits like this?
  14. Sounds like YOU are just not part of the server community.
  15. Not when people are just going to go back to their own servers. Most people don't even bother being respectful in cross-server content, because they're likely never going to see any of those people again.
  16. I'm not a fan of cross-server anything. When WZs and FPs are server only, it often allows you to meet new friends, and recruit/befriend skilled PvPers/PvEers you happen to come across. It also builds a sense of community in that you get to know and recognize those who regularly join WZs and such.
  17. I would like a male bodytype that's overweight, but not cartoonishly overweight. Something equivalent to female bodytype 4, but for males. It seems like male characters have to either be short lanky teenager, not as short lanky teenager, superhero buff, or the blob. For female bodytypes, I wish build and height were separated or if there was more diversity. Female bodytypes 1, 2, and 4 are all the exact same bodytype except for their bust and hip sizes. Why can't I be tall and thin with small breasts? As for the slave outfit thing, I think it would be nice if there was a male equivalent. I know a guy who's generally a fan of the shirtless barbarian types you see in a lot of settings. Maybe there should be a set for males that allows them to show off their bodies as much as the slave outfit allows females to show off their bodies. The female slave outfit shouldn't be removed from the game though. People keep saying "Why would you fight in that!?" It's not like Leia chose to wear that in the movies. Maybe someone decides to RP they'd been captured by a Hutt, or are a dancer, or just a scantly clad Sith Lord like Talon, or something. There are a lot of possibilities. Also, social gear generally tends to be "just for fun" aesthetic stuff, usually aimed at people who don't care about the technical real-world practicality of an outfit. They just want their Sage to heal in a slave outfit because it amuses them. Whatever. WoW has tuxedos. Not everyone is an RPer or lore-adherent.
  18. Have you played a game like FFXI? You can pass through people normally like you can in TOR. It's only the first initial collision which causes any slowdown. Let's say there's a giant crowd around the AH. You push for half a second against the first person, and then you're able to move freely through everyone there just like you can in TOR. In FFXI, people didn't avoid collision due to inconvenience, so much as they did because a sense of "politeness" about it developed in the community. It was like bumping shoulders with someone. As Pellaz suggested, the only real issue seems to be with the idea that things must be all or nothing, and IMO a lot of people's lack of experience with the many possible ways this can be handled.
  19. I think even something as small as being able to sit in a cantina would go a long way. If you're on an RP server, and you walk up to the cantina and notice someone sitting on a stool, hunched over, drinking heavily, it's a good opportunity to strike up an IC convo with a potentially new RPer friend. As it stands now, unless someone is cycling a constant "/em is sitting at the bar drinking." every minute (which would QUICKLY be annoying on the fleet) it's hard to tell if someone in the cantina is just a non-RPer AFK/idle or an RPer IC as patron who's open to being approached for RP. Something nice to add would be an RP flag, similar to the purple LFG flag that can appear next to someone's name when they have an LFG comment. Seeing an icon next to the nametags of players who are IC would help a lot with players who are more timid about seeking out RP. I like your idea of having a description box you can inspect too, for things like demeanor or nuanced RP things like if they're tattoo is of something specific.
  20. I think it would also help to contribute to feeling of there being a game world inhabited by other people. To me, at least, it often feels like all those other player character models aboard The Fleet aren't even people at all. In the game I mentioned with the middle-ground collision like you suggested, it was kind of nice that when two people were running, and they would collide if they kept going, that they'd usually try to go around politely. A very small thing, maybe, but IMO it adds a nice feel to an MMO.
  21. Imagine the difference it would make while tediously speedering around Tatooine for hours if there was always some kind of BGM? Music doesn't just need to be something reserved for "scenes". Often, music is great just for helping build the atmosphere of a zone. I don't think there's any "zone/planet music" in TOR at all though. Like, is there a piece of music you can hear, and instantly think/say "Oh! Taris!" ...?
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