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Rojahar

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Everything posted by Rojahar

  1. It's really awesome in warzones, because you can use it while moving and it DOTs enemies for a long time. This means a single person defending a node can DOT a whole zerg, preventing them from being able to cap b/c of the DOT, even after the defender is dead. Also, unlike Gunnery, AS can melee kite really well. Keep Incendiary and Plastique on the target, spam our snaring/DOT hammer shot between High Impact Bolts, and you can kite around a melee in the 5-10 meter zone so they cant hit you and cant leap to you. For stationary/PvE DPS though, AS is about the HIB procs you get from charged bolts and full auto. Incendiary isn't our main DD. It just sets it up. Unlike Gunnery, the AS spec and abilities aren't as immediate or simple in gratification. Incendiary alone isn't impressive DD and the cost seems high, but it pays off from the DD and ammo you get from more frequent HIBs. HIB is free on procs, and even gives ammo, so it balances out.
  2. I completely agree. Not to mention it sucks that you essentially have to grind in PvP to even get the gear to compete in PvP. A friend of mine who just hit 50 used to love PvP, but hates it now that he's stuck fighting people with expertise gear while he has none, and I fear he'll sooner quit the game than endure the grind to get gear just to be on a level playing field again. People with a gear advantage is like fighting someone several levels higher without bolster. The reason for something like expertise is allegedly to prevent raiders from owning everyone who isn't geared up with the best raid gear. In previous MMOs before PvP stats, people who were only interested in PvP couldn't compete with raiders who rarely PvP'd and could faceroll due to superior gear. However, now those with the highest PvP level can faceroll others, regardless of skill. It's still the same problem, just different people. People who PvP the most don't need a gear advantage, because they have experience and have likely developed more skill. I'm not saying raiders should have a gear advantage either. Nobody should have a gear advantage in PvP. It's PvP, not "who has the most PvP tenure". I think gear giving an advantage kind of goes against the spirit of PvP. When someone with expertise is fighting someone without expertise, it's not a competition of skill anymore unless the person with expertise is a complete and utter idiot. It's not fun to lose to someone with a massive gear advantage, and it's not fun (IMO) to beat someone because they have worse gear than me. Too bad there isn't some kind of bolster for gear in PvP.
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