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JCDenton

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Everything posted by JCDenton

  1. That has been the root cause of a majority of this game's problems from day one.
  2. This would be convenient, and the actual security impact would be minimal, but the impact to the security placebo for people who aren't quite sure how security works would be immense, as you can see in the replies above, so I doubt it will happen.
  3. No difficulties, flow is fine. In terms of general feedback, the single biggest improvement you could make to the character creation process would be to find a new way to store names. I made a new character on the live server just yesterday. It took just over half an hour to create my character, nearly all of which was taken up by trying various names. At one point, in frustration, I used the random name generator, only to find that it must not be very random, because ten random names out of ten attempts were already taken. If I had been a new player who was just trying the game out of curiosity, an audience I think you're aiming for, there's a good chance I would have laughed and walked away. You can kick the can down the road with name purging, but this is an issue that many other entries in the genre, some even older than yours, have already permanently solved by allowing "John Doe" in the UI, and "John Doe#[unique numeric key]" in the background, e.g. social functions, adding to groups, etc. You need to catch up to that, or all the UI improvements in the world aren't going to make that experience any smoother. Imagine you were putting together a short video to demonstrate your new character creation process to new players. Are you comfortable with including the scene where they have to minimize the game, open the browser, and start searching for the right combination of accented characters and phonetic misspellings before they can finally start playing, thirty minutes later?
  4. You can debate the merits of an accuracy stat at all, but I think the idea of 100% accuracy not actually being 100% accurate is pretty objectively bad.
  5. I came back to the game after a long time away, liked it well enough, settled on a Guardian as my main, spent a good chunk on it, played the PTS, just decided to cancel my sub because of it. I liked the way my Guardian felt, and no sooner than I started playing again did Bioware throw it away. The PTS is for tweaks to the numbers, not foundational changes to underlying direction, and anyone who thinks they're going to get something very different than what they can see today is fooling themselves. It's anecdotal, but at least anecdotally, you were right in my case.
  6. If a Guardian pops every DCD they have, it might buy them an extra half minute in most PvP, less if they're getting really focused. I've watched a pair of double stuns basically lockout a Pylon by themselves, more than once. "Sentinel run around opponent in circles" is a valid tactic. The idea that their primary focus in PvP right now is making sure you can't use blade blitz and saber reflect is pretty nuts.
  7. In ten years, they have not achieved class balance even once, even just for a day or two. It would never work, because they made the mistake of trying to run PvE and PvP in the same game, but I don't think unbalanced classes are a very good argument for or against anything in The Old Republic. You'll have unbalanced classes if they do as the OP suggests, and if they don't, you'll have unbalanced classes. It isn't a problem being newly introduced.
  8. I have witnessed three times today groups of players basically orbiting each other here, unable to kill the other, from game start to game finish, repeatedly. I get that cover is good, but what were you thinking when you designed this? Was it a joke that somehow made it into production?
  9. They couldn't even scale 90% of their game up to level 75. Not likely.
  10. What does it take to "kill the game" for you? Zero players, or is dramatically reduced population sufficient?
  11. Then disable it PvP environments, the same way many other game functions are disabled in that same environment.
  12. Basic pattern recognition is so far beyond you, it appears as omniscience? Well, okay.
  13. Which is false. If you're unable to recognize patterns, don't assume that extends to the rest of the world.
  14. It's hard to believe there are still games where stunlock is a thing.
  15. I feel a sense of pride and accomplishment already.
  16. I enjoy the game, and I want to continue enjoying it while I can. When I no longer enjoy it, I'll stop paying for it, as over a million subscribers before me have done. It's why I oppose bad changes - who likes to have their good time ruined? But I've never seen an online game that wasn't patched to death. The over-simplification brain worms always take hold eventually. It fails, fails, and fails again, but decades later, one company after another in this industry lines up to be the next one to try it out. Then it fails.
  17. I think this sums things up. It doesn't really matter to me what Bioware could do. What matters to me is the combination of what they have done, that I can see on the PTS, and what they are likely to do, given a pattern of behavior stretching back a long time. I don't understand the mindset of people who want to eschew years of observable history in favor of what-if and wishful thinking. How many times can people see the same movie before they remember how it ends?
  18. An expansion where the big draw is the opportunity to play as a class that has been in the game for ten years, through a class story that has been in the game for ten years. When you consider what percentage of the game is made up of this class specific content, and what percentage is now available to everyone, and the same for everyone, it becomes even more ridiculous. You could put Mando armor on your Sniper and already have ~80% the same experience that they're advertising. All this because they wanted to expand the number of people they could sell cartel market rifles to from The Mandalorian, but didn't want to bother creating new animations, many of which could have simply been transferred from the appropriate classes to begin with. How exciting to see where my sub dollars go.
  19. Obvious bait, but in this place it'll still work. Four pages in already, obviously it did. "I'm coming back to the game because an optional ability may be removed in several months." More people should consider, before replying to things, whether what they're replying to sounds like something a real human being would say in real life, or does it sound like an exaggerated caricature.
  20. I tend to agree. It isn't often you see a game remove complexity, but become even more cumbersome at the same time.
  21. After ten years, or near enough, Kira Carsen surely knows what I look like by now. Please, finally stop the companions from constantly staring. Be next-gen.
  22. I'd rather have the option to sell my emperor chips for a credit at this point. "Free chip" needs to be deleted.
  23. I don't miss scrambling to gear T7 so I could survive fighting the emperor. But I suppose I do miss being able to build up a companion. Something else to progress on, at least.
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