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Vlakrar

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Everything posted by Vlakrar

  1. SWG ... Just after launch until NGE hit, went back for a month or 2 later on to see if it was any good (hint: It wasn't) WoW ... From Vanilla (Last few months of it anyway) right up until TOR launched. TOR ... 12pm 1st day of EA (Well, might have been 12.04pm ) until Present In between, I've tried pretty much all the main MMO's (WAR / Rift / AoC / Aion / Etc) and none on them lasted more than a month or 2....they just didn't cut it SWG was all about the freedom, WoW was all about the polish, TOR is all about everything (Yes, I'm 1 of the rare forum posters that love TOR) Sure it's not perfect, but I love it all the same
  2. I absolutely LOVE Huttball! Working as a team rather than zerging around, the announcer shouts, pushing/pulling people into fire....love, love, love, love, love!!! Different strokes for different folks I guess
  3. 1 of the easily reproducible (Is that even a word?) ways to cause CTD on Ilum is the opening of inventory, or join of Ops groups. Both of these involve client sync's that would appear to be over stressing with whatever process it's using. The inventory is the recall, and the Ops joining is (I guess) HP/Resource bars being timed across each player in the group. Now, I have no idea how TOR does it, nor any clue on what it would take to fix it, but I'm sure if BioWare knew, they would have done it by now (Or maybe they are already working on the fix /fingers-crossed)
  4. I run this: http://www.torhead.com/skill-calc#101cZhGMMrhdzMMZGr0zz.1 Rage is never an issue, survivability is nice (In Soru the whole time) and Obli for extra mobility. Vengeance is (in my opinion) an acquired taste. Yes Rage gives you the pretty, big, numbers but Veng lets me group-play much more effectively *edit* Ohh and Shatter...yes you need SA up before use (hence why I don't use it myself)
  5. 1 minute, Broonmark+++ Next minute, kinda sweet But then back to Broonmark+++ pretty quickly
  6. Yep, he said statement coming soon but not before 31st of January patch .... Here we are more than 3 weeks after that patch, and not a word
  7. First 50, pre patch was 1/30 bags (Relic...which was followed by 3 more relics from next round of bags/items - think within the next 10 ish) New 50 (Post patch) full cent gear from comms for me + main companion....1 item so far (God know's how many bags) once again, a relic :mad::mad:
  8. Correct. No game of this type, could work without there being a combat log of sorts running the marks each time you hit/get hit or heal/get healed. We just can't see it yet
  9. My Human warrior (Male) looks like he's done 12 rounds with Rocky at Dark V .....
  10. Hang on a sec ... http://www.swtor.com/community/showthread.php?t=319432 Even some American's don't think the maintenance time is OK....what has the world come too??
  11. Did you even read what I typed? I said the 69xx is the only card type that CAN'T use AA :rolleyes:
  12. On the fleet, its channel /3
  13. Only those with 69xx cards can't use in-game AA
  14. I've bought the wrong item from the PvP vendor, and the token was refunded to me.....
  15. Erm, what? So every wholesaler is the responsible seller, and every retailer is a criminal? Wow, that's a brand new business 101 right there
  16. Guess I like AH PvP a lot I love to get the mails in "Your item has been bought by XXX" and I like to have my name on items worn by others. Find what works for you, then find a way to win under your structure, and I'm sure you'll be very happy...both financially, and whatever else you want from the GTN *edit*Actually, you know what. If your happy with 5k, sell them at 5k. Let them buy and resell. You will make your credits, they might even too, but over time people are going to see your items at your prices and come direct anyway
  17. They do...20 merc comms per chest...and there's 5 there
  18. 1.2 ... all modded gear goes back to being fully modded ... guess how much Augments are going to be worth then :D:D:D:D
  19. The "calculation" isn't required at all in setting your sell price. It is only there so you know your minimum. You want XXXXX credits for an item, put it up for that. If it sells, either to a buyer or a reseller, put it up higher. If it sells again, put it up higher. Eventually, it won't sell, as you have reached the price limit (Which I would suspect is closer to your 12k, maybe even higher if they say worked @15k) Once you've found the price limit, it's time for the AH PvP to begin with other sellers. You know the point you can't afford to sell at...lets say 2k...and they are listing from 5k-12k. Now, the market you say is allowing you to sell a few, and reseller seems to be getting a few sales as well, so competing will be fun for all
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