Jump to content

Jonlo

Members
  • Posts

    189
  • Joined

Everything posted by Jonlo

  1. So it does. Here's an ingame picture of the tooltip: http://i.imgur.com/4OeKp.jpg
  2. No, you're just someone with no imagination, or ability to adjust to changes in the game. I see Force Clap and I'm working on new CC rotations in PvP to work it in. You see Force Clap, and come to the forums and cry about it.
  3. The length of the cast time make it so that you can interrupt the Force Blast (one shot) 100% of the time. Every Jedi Knight has Awe, Force Leap, Force Stasis and Force Kick at a bare minimum.
  4. There's just 1 purple one called Soresu's Razor. Technically moddable in 1.2
  5. Yeah, just another stun to account for. Brings a Guardian to...5 stuns. Well one is a knockback, but it puts them out of commission for a couple seconds, too.
  6. So far, it's been great in PvE. I've noticed that I take less damage over the course of a mob encounter, and I can intelligently chain it.
  7. Actually, it's pretty good. 3% with no internal CD is about the same or more than a Sage channelling healing trance on you. It's more than Salvation heals for, too. Adding in a threat drop, it makes it better than what we had before. Which was nothing. Also, not everything in the game is about Warzones.
  8. Most mobs in the game use blasters, and the movement is a non-issue. Also, the pathing in this game is quite slow, so if you're quick, they'll barely move if they're melee.
  9. Passive you get when you choose Guardian, can't avoid it.
  10. Alright, It adds about 40% of the resolve bar, as the previous poster surmised.
  11. I'm an idiot and accidentally clicked Sentintel, just got to 10 for the 2nd time, will test Force Clap provided I don't mess this up twice.
  12. Have you tested it in PVP to see if it adds resolve? Or are you just speculating?
  13. Yes, lets support unsubstantiated claims and knee jerk reactions to untested information over rational discussion and actual testing!
  14. Well I'm 500 MB off finishing the patch (almost 12 gb, this almost qualifies as a damned expansion) I'll be rolling a Guardian and see what's what. Plus you get titles for working on the PTR
  15. Yeah and KO when it was 3 seconds added resolve but at 1.5 seconds it doesn't. Do you have ANY proof that it adds resolve/works on players? Just go to the PTS and test it.
  16. You have to go to Balmorra to get Doc so you can have someone on your crew to inoculate you for Quesh.
  17. Has anyone logged in to the PTS and tested anything yet, or is every just playing armchair crybaby at the moment?
  18. The adds used to do a lot of damage. You'd have to kite them/use Awe very carefully and take them out one at a time. They brought them way down in damage, and I've heard AOE works on them now.
  19. Think you might mean Syo Bakarn or whatever the consular one is.
×
×
  • Create New...