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Darth_Eclipses

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Everything posted by Darth_Eclipses

  1. No, he's not. What you're effectively saying is that your healer was taking up to at times 80% reduced damage and he didn't have a problem keeping either of you up before you received backup. Well gee golly willickers, ya don't say?
  2. It's not (just) your class - I'd say it's the archetype in general but I honestly don't believe Trooper/BH healers lack for very much. The only thing they lack for is a battle rez and in terms of the grand scheme of PvP that's neither here nor there. Currently r60 Sorc healer and the ability to burst sorc healers down is crazy. Static Barrier/Force Armor only adsorbs ~3100 dmg even when talented to adsorb 20% more. This is on a 20 second (17 with 2set bonus) cd. One shock/project crit from a properly geared assassin/shadow will remove that. Buffed with Recklessness and or Voltaic it will do even more. Everyone wants to talk about our utility, but against certain classes it's negated very easily. To use Assassins/Shadows again; they can do everything we can do utility wise, except for shield - and as I said one crit and that's down. After shield is down you're being crit for 3-4k every attack and against any half-brained opponent your Dark Infusion (big ct heal) is being interrupted. Any DPS class outside of Juggernaught/Guardian DPS (which are getting a buff btw) WILL take you down. Raw output? Yes we are able to put out some big heals but please keep in mind several things: alacrity is pretty much worthless so only crit heals are really making any impact in pvp healing stat wise, our big heals require 2 things: 1 .to remain stationary 2. A cast time which is easily interruptable. Under pressure from one competent DPS and Sorc/Op healers will fall.
  3. I have 23 days left before my sub ends. I can do whatever I want. Expect my forum presence to diminish then.
  4. Fixed. For 6 years of development time, with as huge a staff, with as many resources as they had - this game is vastly disappointing. I've cancelled as well. No, I'm not lying or bluffing.
  5. RUSH? It's been a month and a half now...no rushing involved.
  6. #11: Merc commendations are useful and plentifully had in TOR's robust, energetic, frantic, exciting and easily found World PvP...ohwait #12: There aren't silly things like unpassable deathfilled exhaustion areas, or unusable elevators cutting you off from enemy faction areas. #13: The PVP gearing process in TOR is worthwhile and dynamic. PvP gear looks different and like work was actually put into them. #14: The combat system is SO smooth and SO responsive! #15: Because GW2 isn't out yet.
  7. Does he explain why he is still head of pvp even after the very apparent community wide disappointment in tor's pvp?
  8. The original GW sold over 8million copies. Not a chance? Sure about that?
  9. Good news! Thank you for the info! Yeah, I'm sure ArenaNet will be laughing too....all the way to the bank as they will find themselves consistently beating SWTOR in sales, comparison reviews, metacritic scores, actual potential for ESport play (not just pipedream wishes like TOR's devs) and technical capability. This game cannot handle 20 (TWENTY) people on a screen at once; GW2 is making maps to encompass HUNDREDS in an area at once. Laugh it up now biodrone. Will be crying soon.
  10. I thought GW2 was releasing Q4 2012? If it is indeed in 10 weeks, this game is *********** doomed and they can kiss me GOODBYE! I always envisioned playing both - but TOR's pvp is ****-ing horrid and I won't pay to stay here when GW2's pvp is so so so smexy. And free.
  11. Now one is asking for that. Stop deliberately summarising people's arguments and twisting them into something they aren't asking for. Docking bays are useless. Orbital Stations are useless. Elevator after elevator is useless. Why have useless things in the game? These things serve no purpose, only to frustrate a portion of the playerbase. I completely agree with the OP and BW needs to think of smarter )and more group friendly) ways to integrate time sinks into the game.
  12. Tested. Still getting speeder dismount. Will report again after pvp and our 16man tonight.
  13. How about you stop freaking out? God. Shut up. How about you actually take the quest tracker instead of reading something in a weird thread and starting up your own thread about something that you didn't EVEN experience. Shut. Up.
  14. yay? Thanks for the useless title, now get back to fixing your shambles of a game.
  15. 1/10 Gabe needs to be fired and they need to get someone in who truly understands just how valuable a PvP base is to a game's longevity.
  16. Do you know how EASY it is to get purple gear in TOR? This is completely unrelated to my OP but the itemization in TOR is horrid. There are merely 3 tiers of gear in TOR for PvE and PvP, all incredibly easy to get, that all look alike and once you get T2: Columi/Champion, the T3 stuff: Rakata/Battlemaster isn't a very huge stat boost. You really don't know what you're talking about so you choose to defend BW (a company that really doesn't care about you personally) and you choose to attack me personally (saying I have no life and attacking my social life). You are the epitome of gentlemenship and I applaud you good sir.
  17. Where in my post was I claiming about classes being OP? It isn't there, at all. As far as resolve immune ball carriers? The most annoying thing about that is when you ARE a competent PvP player, so you save your stun for the firepit, but alas when you DO stun them - the game's visual unresponsiveness showed them in the center of the fire pit but 2 seconds later they flash to the other side. This stuff ruins matches - it aggravates players, it causes them to quit and unsub.
  18. Nice post sir, but you're wrong. We DID beta test! We tested the **** out of TOR. Want to know what happened? Essentially Ohlen and Zoeller told us that our feedback didn't matter. Even though they read it and acknowledged it, it was useless to them because they had the almighty all-powerful metrics. Apparently those metrics couldn't tell them they were building a sham of a pvp system - but there ya go.
  19. I actually am in all purples tool. I don't mind a pvp gear grind. An RNG system isn't a grind, it's idiotic.
  20. Let me count the ways: - RNG Gear system: I'm halfway to rank 59 and I still don't have a full champ set. - Open World PvP is a sad, pathetic diseased puppy that's so pitiful you can't even bring yourself to put it down. Thanks for making the primary form of PvP on PvP Servers experienced through queuing for warzones! While we're at it, thanks for making the only (serious) form of PvP progression gained through queuing for warzones! You were lying out of your *** Zoeller when you said we could earn rewards through either - but that's ok because I'm a biodrone and love how you'tell-it-like-it-is!' - Sucky Engine: Even if your game design supported open world PvP, the game itself wouldn't allow it - put 20 people on the screen doing anything and your game, i.e. fps and combat responsiveness - falls to pieces. - Merc Commendations: An obvious and blatant time sink grind that's utterly useless. Why in the hell are we even allowed to trade these back for Warzone commendations? What was your design plan here? - No PvP gear differentiation: So what the **** were you bragging about in all of those interviews saying how you have walls and walls and walls filled with different outfits and designs? You guys are morons. - CC Overload: "I'm 10ft from the goal line! I'm going to score and even the match for my team!" *takes a step* STUN! *Uses 2min cc break* STUN! *waits 4 secs then tries to move* ROOT! *Cleanse - shield, Heal* ROOT, INTERRUPT, SLOW! *Cleanse - Pop PvP heal - literally on the goal line steps* GRAPPLED INTO FIRE! Dead! *Rezzes to watch resolve bar draining over character portrait with a growing yet sinking feeling of utter disdain for TOR* OR (and this is my favorite) "I'm guarding the right turret by myself. They're hitting mid with everything they've got and we need everyone else there." *Waiting expectantly, ready to call inc!* MINDTRAP *AHA! There's a shadow nearby! I'm going to wait to use my break until they de-stealth and try and take the point then dot them* Extremely short fight - VANISH - DOT DOESN'T BREAK STEALTH *I know they're here somewhere so I call inc* MINDTRAP - FULL RESOLVE - CC BREAK DOWN, CAPS POINT BECAUSE THERE ARE PVP MEZZES (even AOE ones) IN THIS GAME THAT LAST LONG ENOUGH TO TAKE ENTIRE OBJ While we're on the subject of CC. Let's stop a second and talk about how your resolve system is utterly and totally borked. At times I will be able to Electrocute a player, and their resolve won't fill, allowing me to whirlwind/knockback them again after - and other times I can Electrocute a 0/1000 resolve player and their meter will go to full instantly. MY *********** GOD WHICH THE HELL IS IT?!!!! Pick ONE and STAY with it! Either one stun gives full resolve or it doesn't! Where was I? - Valor/Medal System for healers: Did any of you playtest this? It's k, no need to answer...we already know what it is. - Oh and Here's a BIG one - VISUAL UNRESPONSIVENESS: I'm not quite sure what the technical details behind this one are, but it's HUGE and it's ANNOYING! You see a player running over a fire pit and want to make him pay for his folly with a stun? WRONG! With you scratching your head wondering why he takes no dmg, then 2 seconds later appears on the other side of the fire trap, out of harms way. Or how about this, constantly watching players on edges (which huttball has a ton of) fall/knocked off them only to have them appear on the edge again in 2 seconds! Or how about being unable to effectively hunt/heal/protect/whatever ballcarriers or other players in WZs because to you they're rubberbanding in place but in reality 50m away? - Ilum Bugs: So I just killed this Jedi for the first time today 1v1 and got no valor whatsoever. Now multiple that times 15. Good times. - Getting to 8 Seconds only to get interrupted: What the timer NEEDS to say is 8.5 seconds. Because that's how long it *really* takes. Your PvP is a sad, pathetic JOKE and is entirely frustrating to engage in for any elongated length of time. In short: Yes this is a qq post, yes I'm frustrated, pissed off and angry. No I am not quitting (today) and No you can't have my stuff.
  21. Have had issues with the Space Mission where we have to destroy the mines Imperial side, with blasters intermittently dealing no dmg. Wasted 6+ minutes twice doing that.
  22. Just another one of the MANY performance issues TOR seems to have. Ouch.
  23. I agree completely. Started a thread on it the other day: http://www.swtor.com/community/showthread.php?t=184689 This game has so many bugs in its endgame content it's ****-ing staggering.
  24. Rank 57 atm. Champ set still not complete.
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