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Quarterly Producer Letter for Q2 2024 ×

Thamelas

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Posts posted by Thamelas

  1. As the title says, Any clue if Swtor uses all CPU cores or max 4, and how much memory does it use, is it limited to 4-6gb or can it use 32gb memory, unlimited?

     

    :confused:

     

    Well I have a Intel Core i5 750 Quad core. I also use SpeedFan to help monitor my PC's temps. Speedfan has a bar indicator for each of my processor's cores at the top. When I am running SWTOR all four cores are running at 95%. I'm not sure if that is what you mean, but to me it looks like SWTOR is running all of the processor's cores.

     

    I also have 4 gigs of DDR3 ram, but only 3.67 gigs are normally used when playing SWTOR.

     

    One more thing, I do a lot of video editing, and multitasking. The ONLY other time my processor gets full usage when when I am rendering video with Adobe Premiere Pro. I can also run a ton of stuff at once, and never come close to filling up 4 gigs of ram. I would take a guess that SWTOR alone would have not much use for more ram beyond what it is using.

  2. I see people write this often and I believe it is incorrect. You can and should compare a MMO launch with other MMO launches and not with games that have been around for *seven* years. If you expect new games to be as polished as established games, you are insane. And that's my humble opinion :D

    C'mon, be realistic. If they had to deliver a totally polished game it would take them five years to make it and by the time they were finished, they had to start all over again because in five years the other games would not have stood still.

     

    And don't get me started about your remark about Bioware leadership. Your argument shows you have no clue what you are talking about. SWTOR does compete with other MMO's out on the market and they might or might not make it. But trying to bring out a game that is like wow but only better, is not the way to go. There already is a Wow, you want to make your own game and get at least a niche.

     

    I suggest you go back and read my post again. I'm not talking about polish. I'm talking about basic game features that should have been present at launch, that they are now scrambling to patch in. For example guild banks and a movable UI, to only name a few. So my original position holds.

     

    If SWTOR wishes to compete with other MMO's, it must do so on the other MMO's terms. As I said, Bioware's leadership should have known this. Even Bioware's Zeschuk agrees with that, "It [World of Warcraft] is a touchstone. It has established standards, it's established how you play an MMO. Every MMO that comes out, I play and look at it. And if they break any of the WoW rules, in my book that's pretty dumb." Unfortunately they did a very poor job of copying it. By Zeschuk's own logic, Bioware's developers are pretty dumb.

     

    Source

  3. Its like people have forgotten how bad WoW was at launch.

     

    Doesn't matter how bad WoW was at launch. If SWTOR wants to compete with WoW they have to face WoW on its own field. So far they have not. They released a product that didn't even offer basic MMO features. Now they are scrambling to add in features that should have been there at launch.

     

    You cannot compete against someone based on how they were 7 years ago. You have to compete with them based on how they are NOW. To do otherwise invites failure. If the Bioware leadership were competent, they would understand this.

  4. Consider it this way, you just payed $165 dollars to learn a lesson. One don't buy collectors edition anything, it's never worth it. Two don't jump on a new MMO if you are not into taking risks.

     

    It wouldn't be a risk if the developers actually delivered on what they advertise, and didn't make incompetent design decisions.

     

    And lesson learned - I'll never buy a Collector's Edition again.

  5. Sure, and then once it hits F2P you can end up spending way more than $15 a month on the cash shop for features that you should have had in the first place.

     

    Oh you mean like $150 for a collectors edition that wasn't worth it. Plus the $15 subscription fee that I just paid. Lemme see, $165 into SWTOR now, but some how it is cheaper than me spending a few bucks on a F2P game.

     

    Your logic fails you, sir.

  6. Seen this already. Never trust the opinion of a Stockbroker.

     

    The company I work for posted a 3% increase in sales over christmas, which caused share prices to fall because the shareholders wanted 6%.

     

    Despite this, the company is still set to post a profit of £4 billion this year, our highest yet. This should send share prices rocketing again. So I suggest waiting for EA's yearly profit announcement before assuming gloom and doom.

     

    This isn't a normal market. Software lives and dies on the opinions of people and users. Your ideas about stock valuation does not apply here.

  7. Richard Vogel is cool in my book. Anyone who helped create the original Ultima Online deserves my respect. I don't know the guy, but because of the wonderful gift and memories of UO that he helped give me, I count him as a friend.

     

    There are problems with the game, but... Hands off Richard Vogel.

     

  8. So you're not interested in the server population but in the population of a given level range in a specific zone?

     

    Correct. As I stated, the only population that matters is the planet you are on. If you are questing on Alderaan, you don't really care how many are on Tatooine. The population on Alderaan is the only one that affects your game play.

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