AndrewAlberts Posted June 12, 2019 Share Posted June 12, 2019 I chose to wait until the Conquest tab issue was fixed before diving back into the Dantooine event, but it seems we have a new problem, or one that is getting worse, as my guildies have reported significant ability lag. I hadn't noticed, but it seems to be worse since the server restarts. Anyone else getting this? Link to comment Share on other sites More sharing options...
taxidermis Posted June 12, 2019 Share Posted June 12, 2019 same, star forge, currently on corscant, massive server side lag even though ping is good, seems fine in wzs Link to comment Share on other sites More sharing options...
LiberiFatales Posted June 12, 2019 Share Posted June 12, 2019 Also having this problem on Star Forge, abilities are sometimes lagging longer than GCD. Link to comment Share on other sites More sharing options...
Meatyka Posted June 12, 2019 Share Posted June 12, 2019 Same here, Darth Malgus. Link to comment Share on other sites More sharing options...
BlevatToshnit Posted June 12, 2019 Share Posted June 12, 2019 (edited) Yeah, i have noticed ability delay in heavy populated places like Ossus. At first i thought it's me, but now i'm sure it's on server side. Darth Malgus. P.S.: i have asked my guildies, it seems everyone have this brand new bug. Edited June 12, 2019 by BlevatToshnit Link to comment Share on other sites More sharing options...
nootsie Posted June 13, 2019 Share Posted June 13, 2019 Yep. Definitely lag in abiliites going off. Channeled abilities seem twice as long and instant abilities aren't going off instantly. So, all around, all abilities seem to be lagging. Tried to do a battle rez on someone also today and it didn't go off right away (at least a second or more delay in that.) Link to comment Share on other sites More sharing options...
AndrewAlberts Posted June 13, 2019 Author Share Posted June 13, 2019 I have a theory as to why this is happening, that damn Conquest XP change they revoked last week and brought back a couple days ago. It caused issues similar to this one when it was first implemented and now it's back, those issues have taken new form. It may be better to just take it away permanently. I don't want that anymore than you do, but if it doesn't work, it doesn't work. Bear in mind, it is just a theory. Link to comment Share on other sites More sharing options...
Asaxor Posted June 13, 2019 Share Posted June 13, 2019 (edited) I assume the server is clogged by having to calculate conquest XP every time a player receives XP. With lots of players killing lots of adds that might cause a problem. Perhaps they should calculate conquest XP gain only when a character makes a command rank and gets a command crate. That way the server has to work only once in a while instead of all the time. Edited June 13, 2019 by Asaxor Link to comment Share on other sites More sharing options...
ceryxp Posted June 13, 2019 Share Posted June 13, 2019 If the issue stems from the calculations taking place following every kill then perhaps the easiest thing to do (maybe not easiest, I'm not sure what it would take for them to do this) would be to turn off CP gains from kills and slightly increase the multiplier gain for completing a mission. Many fewer calculations with a roughly similar passive CP gain. Link to comment Share on other sites More sharing options...
AidenRhen Posted June 13, 2019 Share Posted June 13, 2019 I have experienced the same thing on Star Forge. The ability lag is really noticeable and frustrating. Link to comment Share on other sites More sharing options...
AndrewAlberts Posted June 13, 2019 Author Share Posted June 13, 2019 I probably should've said I was on the Darth Malgus server, but it seems the same two servers that were hit with issues last time seem to be hit again, or maybe that's because they're the two most populated. Link to comment Share on other sites More sharing options...
hesfalcon Posted June 13, 2019 Share Posted June 13, 2019 Same problem on Satele Shan. My slinger wouldn't even crouch sometimes because the confuser was trying to figure out what to do!!?? Link to comment Share on other sites More sharing options...
Akumestu Posted June 13, 2019 Share Posted June 13, 2019 (edited) It seems that the problem is on instances where there are alot of people on. Because when you try pvp instance where there is usually not that many people it Works fine but it is still bothersome. Same problem on Darth Malgus server with ability delay makes the experience really annoying. Edited June 13, 2019 by Akumestu Link to comment Share on other sites More sharing options...
transpose_x Posted June 13, 2019 Share Posted June 13, 2019 I haven't found a SINGLE dev post regarding this issue. Now that it's into the 2nd day of unplayable lag I wonder if they even care? Double XP is a waste if the game isn't playable. Fingers crossed they fix it this week.... or by next patch... or eventually.... Link to comment Share on other sites More sharing options...
AndrewAlberts Posted June 14, 2019 Author Share Posted June 14, 2019 Say you'll unsub if this isn't dealt with. That usually spurs them into action. Link to comment Share on other sites More sharing options...
BobaStyx Posted June 17, 2019 Share Posted June 17, 2019 Say you'll unsub if this isn't dealt with. That usually spurs them into action. They dont make most of their money from subs, they make it from the Cartel Market. And bump on this thread, the lag on abilities is pathetic and the fact BW will hotfix crashing when entering a menu but won't hotfix something that effects everybody doing anything is unreal. Link to comment Share on other sites More sharing options...
Bladeofhonour Posted June 17, 2019 Share Posted June 17, 2019 (edited) I can confirm this. But mostly at walkers. Ok. some times real skills are lagging to. "Enemie not visible" is showing for an short time like spam after the skills where doing a nothing. Edited June 17, 2019 by Bladeofhonour Link to comment Share on other sites More sharing options...
PowerJediRanger Posted June 17, 2019 Share Posted June 17, 2019 Yep the lag seems to still be there. Even switching instances is only a temporary fix. And I agree the whole conquest calculation thing is to blame as think something similar happened on Dantooine. Though they removed then and things were okay and back to normal. But guess its back. So they should fix it or just remove it entirely from the game. Link to comment Share on other sites More sharing options...
Divayth-Fyr Posted November 18, 2020 Share Posted November 18, 2020 I'm experiencing a similar problem after today's maintenance. Most of my skills are taking longer than the GCD to activate. It was so bad that sometimes I'd cast multiple skills in a row...only for them to land all at once several seconds later and kill an NPC instantly. Link to comment Share on other sites More sharing options...
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