JamieM Posted January 25, 2012 Share Posted January 25, 2012 Signed Link to comment Share on other sites More sharing options...
Kauhu Posted January 25, 2012 Share Posted January 25, 2012 Bumping for support Link to comment Share on other sites More sharing options...
IzualTheMighty Posted January 25, 2012 Share Posted January 25, 2012 I agree completely, (SPOILER?) it's hard to take Revan seriously when he doesn't even look like himself. Link to comment Share on other sites More sharing options...
MillionsKNives Posted January 25, 2012 Share Posted January 25, 2012 I presume the reason they're taking time to include a hood toggle is that there aren't models for each of the robes with both the hood up and down, which requires the artists to add them in order for the toggle to be implemented properly. You may notice that the hoods don't just go down when you equip a mask, they disappear entirely. For the hood and mask issue I think, like others have mentioned, they removed it because of clipping issues. I think they're taking the same approach as they are to the color matching feature, that they want to wait until it's in a completed state before they add it back in. I support that approach, I just wish they would give some information on what their plans are for this. As to the response to the ticket saying that this is intended, you have to remember that the person responding is their support team, not their developers. How hoods and masks are implemented currently, any time you put on a helmet it removes your hood. In that sense, the person who responded to the ticket is correct, it is working as intended. But that doesn't mean it fits with dev intentions for the future. They could very well be working on or intending to implement working hoods with masks underneath. Link to comment Share on other sites More sharing options...
Zangaboing Posted January 26, 2012 Share Posted January 26, 2012 (edited) /signed check this: http://media-titanium.cursecdn.com/attachments/37/575/fbiw51211.jpg At some point in the game it was possible to look like this... I even used this image as a wallpaper... Bring it back. Dont give a **** about clipping (helmet visible through hood etc). Edited January 26, 2012 by Zangaboing Link to comment Share on other sites More sharing options...
BlindRapture Posted January 26, 2012 Share Posted January 26, 2012 So many poor design decisions. This is one of them. Clipping be damned! Link to comment Share on other sites More sharing options...
Zangaboing Posted January 26, 2012 Share Posted January 26, 2012 So many poor design decisions. This is one of them. Clipping be damned! I just hope they didnt take it out permanently. Im fine with them working on it to minimize clipping issues, but i really hope to see this in again. Link to comment Share on other sites More sharing options...
Bullstr Posted January 26, 2012 Share Posted January 26, 2012 I would love this feature as my FAV character Malgus has this look and I was thinking that is how I wanted my guy to look in the game. http://images.cheezburger.com/completestore/2009/7/14/128920512139467110.jpg Link to comment Share on other sites More sharing options...
Express Posted January 26, 2012 Share Posted January 26, 2012 I now cannot play my Sith Inquisitor AT ALL because of this. Which is a shame, because it's the class I was most looking forward to playing. Normally how gear looks doesn't affect me too much, but I can't stand looking at my Inquisitor's mask without a hood, especially when I expected this feature to be in the game after many screenshots and trailers featured inquisitors with the hood/mask combo. The trailers you released advertised this specific look, and then you don't allow the player to have that specific look that you plastered all over the media for this game? That's pretty much blatant false advertisement. Very disappointed. Link to comment Share on other sites More sharing options...
Knightrideer Posted January 26, 2012 Share Posted January 26, 2012 /signed Link to comment Share on other sites More sharing options...
Zangaboing Posted January 26, 2012 Share Posted January 26, 2012 Since i only had the chance to beta test the game during the last testing weekends, i have no idea how things were working during beta... anyone who was a beta tester for longer can tell us if there were actualy any problems with characters wearing both hoods and masks? Link to comment Share on other sites More sharing options...
Deviss Posted January 27, 2012 Share Posted January 27, 2012 /Signed, wearing hood and helmet and the same time looks so awesome. Don't understand why BioWare decided to remove this feature. :< Link to comment Share on other sites More sharing options...
hidy Posted January 27, 2012 Share Posted January 27, 2012 Hoods, Cloaks, and Masks on Sith and Jedi??? No way! I rather have a football helmet. Link to comment Share on other sites More sharing options...
ShadowMasterRP Posted January 27, 2012 Share Posted January 27, 2012 Is this a victim of the "there was clipping so instead of reworking the models, we simply removed the combination" mentality that gutted many of the character customization options? Seems like it... Didn't stop them from doing a half-arsed job on various NPCs in mission/class storyline cinematics. I faced off against a rival on my Sith Warrior who got turned into a cyborg... all the mechanical stuff on his face was totally static, so when he moved or talked, the metal just clipped through his face. Looked horrible. Link to comment Share on other sites More sharing options...
revantrainsbane Posted January 28, 2012 Share Posted January 28, 2012 yeah i have kalligs countenance and it would look BA with a hood Link to comment Share on other sites More sharing options...
Solllas Posted January 29, 2012 Share Posted January 29, 2012 /sign I was so looking forward to this feature with my Sith Assassin. Please listen to the community as promised and work this feature back into the game! Link to comment Share on other sites More sharing options...
angry-broom Posted January 29, 2012 Share Posted January 29, 2012 /sign Please bring this feature back, so many charaters looked awesome with hood and masks Link to comment Share on other sites More sharing options...
Zenisis Posted February 1, 2012 Share Posted February 1, 2012 what happen to the "we will be listening to the community and seeing what they wanna see in the game...you are the people who decide what kind of changes we need to make to the game, because the game is for you guys" in the "coming up" video? ( at 1:44 ) we want hood + mask toggle so if you expect to do what you say u do on the vids give us the hood + mask toggle in the next weekly patch. /sign as obvious Link to comment Share on other sites More sharing options...
RockmanX Posted February 1, 2012 Share Posted February 1, 2012 This is want we want -> http://www.pcgames.de/screenshots/970x546/2010/09/news_swtor_revan_100908150419.jpg Look like a real sith. but i'm still happy to see they are working on things, still hope to se the "hood" option in the interface options and see my Sith Marauder with his hood up and no just the "mask/helmet" Link to comment Share on other sites More sharing options...
Cybrdroyd Posted February 1, 2012 Share Posted February 1, 2012 I vote for hoods and masks worn together with a hood you can flip up and down whenever you want with a simple /hood toggle command... come on, this is 2012, don't tell me this is not do-able Link to comment Share on other sites More sharing options...
EpicJenkins Posted February 2, 2012 Share Posted February 2, 2012 Again i must reiterate some key points... Clipping- Obviously wont matter much since you arnt bothering to fix half of the clipping make out scenes or Xalek's face clipping into his robes anyways. Promises- as stated in my last post linking to the video "players decide" as spoken in the video. This Thread- 20 pages of complaints i rest my case...until another reminder is necessary Link to comment Share on other sites More sharing options...
Folgrin Posted February 2, 2012 Share Posted February 2, 2012 (edited) Yeah it worked pretty well in beta. Perhaps even an hood toggle would be nice like the show helmet one. But I hear ya for some reason this is very irritating. Not even Revan has a hood lol. /signed Edited February 2, 2012 by Folgrin Link to comment Share on other sites More sharing options...
angry-broom Posted February 3, 2012 Share Posted February 3, 2012 I logged into my jedi toon, and his eye mask things which usually auto remove hood have hood up with them, can anyone else confirm that this has been fixed? Link to comment Share on other sites More sharing options...
Stiria Posted February 3, 2012 Share Posted February 3, 2012 not sure what good this will do, but /signed If you say in that video that was linked earlier that you are always listening to the community and we are who decide what gets put into the game, then put this into the game, if this thread isn't enough, there are plenty other threads I found using the search function complaining that this WAS in the beta, and isn't now. Bring it back, i beg you, no.... *WE* beg you, if you really do listen to us, then seriously, put this back in, **Sooner rather than later**. honestly a big suprised no CM/DEV has commented on this thread, chances are you guys have seen it by now... Link to comment Share on other sites More sharing options...
Perhilion Posted February 3, 2012 Share Posted February 3, 2012 ...from the other thread... Since there is mechanic already in place that allows the hood to be removed with certain head armors then the implementation for parametering it would be trivial. 1. Introduce a user configurable parameter (lets call it Show hood) alongside with Show headgear to preferences.2. This setting is then stored (along with other user preferences) for your character at the server database.3. Then we implement an accessor method to read this parameter value from the database. Lets call it showHoodPreference().4. There should already method which checks if the head gear allows hood, as demonstrated by the behaviour of the game. Lets call this headgearAllowsHood() for now.5. When the engine is rendering your toon it should then do the following logic: ....If(showHoodPreference() &&headgearAllowsHood())showHoodOnCharacter = true;elseshowHoodOnCharacter = false;.... 6. The value returned by showhoodPreference() is ALWAYS the dominant parameter on the above comparison when using the && operator and the headgearAllowsHood() doesnt even need to be called if it returns false. ...and there you have it, logic to implement user preference for keeping those pesky hoods down and you dont even have to pay me anything. Now get to work you lazy BW coders!!! Link to comment Share on other sites More sharing options...
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