PetFish Posted April 18, 2017 Share Posted April 18, 2017 What's the point of even using it if they can see the droids floating there and then just go around or wait? Right now, stealthers have complete run of the place. Unless I happen to get lucky and drop it right on one stealth scan is totally useless. Alternatively, make the area of the scan twice the size it is now cuz even if I stand right in the middle of my scan, the area is too small I still get CCd by a ninja that I never see. Link to comment Share on other sites More sharing options...
verfallen Posted April 18, 2017 Share Posted April 18, 2017 What's the point of even using it if they can see the droids floating there and then just go around or wait? Right now, stealthers have complete run of the place. Unless I happen to get lucky and drop it right on one stealth scan is totally useless. Alternatively, make the area of the scan twice the size it is now cuz even if I stand right in the middle of my scan, the area is too small I still get CCd by a ninja that I never see. tbh it should be removed from mercs (they have plenty of tools and utilities already) increased to 10m diameter, extend duration and given to PTs since they do not have an enet to PREVENT escape, its only fair that mercs that do stop being able to SPOT escapee. But as for current use : in fight when you believe someone will stealth out on you, or just after they do toward the "obvious exit" to pop them out. Or in the way toward the objective or in a choke point. Lots of use for it. Link to comment Share on other sites More sharing options...
Icykill_ Posted April 18, 2017 Share Posted April 18, 2017 I agree any stealth scan should be invisible because all stealths need to do is walk around it. Plus it tells them what class might be hiding in a LoS position. What's the point if a stealth scan if the stealths can see it. Link to comment Share on other sites More sharing options...
DavidAtkinson Posted April 18, 2017 Share Posted April 18, 2017 What's the point of even using it if they can see the droids floating there and then just go around or wait? Right now, stealthers have complete run of the place. Unless I happen to get lucky and drop it right on one stealth scan is totally useless. Alternatively, make the area of the scan twice the size it is now cuz even if I stand right in the middle of my scan, the area is too small I still get CCd by a ninja that I never see. If you feel there is a stealther nearby.. ask for 1 more to guard the node. What you ask is just... *** I mean let's punish the stealther for being stealther and scan the ENTIRE map for stealthers. A stealth capper will never be a threat to a good team who guards their Nodes properly. If you leave noobs and bads to guard turrets and Pylon, the chances of him being taken down or nindjad by a good stealther are really high. It's always the team's fault that they don't think of the possibility of stealths. Link to comment Share on other sites More sharing options...
Icykill_ Posted April 18, 2017 Share Posted April 18, 2017 If you feel there is a stealther nearby.. ask for 1 more to guard the node. What you ask is just... *** I mean let's punish the stealther for being stealther and scan the ENTIRE map for stealthers. A stealth capper will never be a threat to a good team who guards their Nodes properly. If you leave noobs and bads to guard turrets and Pylon, the chances of him being taken down or nindjad by a good stealther are really high. It's always the team's fault that they don't think of the possibility of stealths. Yeah but with pure blackout as a passive now a stealth can stand right next to you and you can't see them. If they were to revert it back to an ability I would agree with you. But if it stays as is then I think stealth scan should be invisible Link to comment Share on other sites More sharing options...
mmmbuddah Posted April 18, 2017 Share Posted April 18, 2017 Yeah but with pure blackout as a passive now a stealth can stand right next to you and you can't see them. If they were to revert it back to an ability I would agree with you. But if it stays as is then I think stealth scan should be invisible I think the radius should just be increased. At least to the point where a stealther cant mez you while you are standing in the middle of the scan, that is just ridiculous. Link to comment Share on other sites More sharing options...
DerSchneider Posted April 18, 2017 Share Posted April 18, 2017 This forum makes me cringe sometimes Link to comment Share on other sites More sharing options...
Smuglebunny Posted April 18, 2017 Share Posted April 18, 2017 Ok, I agree that stealth scan should be invisible to enemy players. But. Stealth DOES NOT AT ALL, have the "run of the place". Well played Engineering snipers Arsenal Mercs Well played Carnage Marauders Assasins This is the pecking order right now. Everyone else is food. I play an engi sniper in full 242s. I laugh off all stealth. First of all, due to "spotter" a passive, I can see all stealth within 30m. Second, i have a bunch or aoe and dots, they cant USE their stealth against me in any way because the second they engage they are both dotted and standing in AOE. They cant cloak, they will pop right back out. Third, Im immune to most of their cc if not all of it. My AOE even goes through merc reflect. Stealth is not at all a problem and should be buffed if anything. But, I do like the idea of invisible stealth scan cuz perhaps not all classes can deal with stealth like an engi sniper. Link to comment Share on other sites More sharing options...
yellow_ Posted April 18, 2017 Share Posted April 18, 2017 (edited) What's the point of even using it if they can see the droids floating there and then just go around or wait? To be rewarded for dropping it directly on them and ruining their opener. Or, better yet, drop it on them when they try to use one of their strongest escapes and completely negate it and very often guarantee they are dead. I would invite anyone who thinks stealth scan is "useless" to play a stealth class in solo ranked with all the mercs in queue.Right now, stealthers have complete run of the place. That's kind of the point.This forum makes me cringe sometimes hey man one of these days you'll see that juggernauts totally don't need a buff Edited April 18, 2017 by yellow_ Link to comment Share on other sites More sharing options...
exfell Posted April 18, 2017 Share Posted April 18, 2017 (edited) Stealthers have a run of the place? LOL. If a merc can't currently hand a stealther their hindside then the problem is somewhere completely different than in how that ability works. But let's give mercs more powerful tools, they seem somehow lacking at the moment anyway :D Now if it's a pair of stealthers that have some rudimentary coordination then the node is in serious danger but that is more a team level matter of choosing how to defend a node. Edited April 18, 2017 by exfell Link to comment Share on other sites More sharing options...
Evolixe Posted April 18, 2017 Share Posted April 18, 2017 http://i.imgur.com/1H7f6W7.jpg Link to comment Share on other sites More sharing options...
Raynezazki Posted April 18, 2017 Share Posted April 18, 2017 Good lord no. Actually if they do that take it from Mercs and give it to PTs. Mercs have enough tools as it is. Link to comment Share on other sites More sharing options...
Neoforcer Posted April 18, 2017 Share Posted April 18, 2017 (edited) What's the point of even using it if they can see the droids floating there and then just go around or wait? Right now, stealthers have complete run of the place. Unless I happen to get lucky and drop it right on one stealth scan is totally useless. Alternatively, make the area of the scan twice the size it is now cuz even if I stand right in the middle of my scan, the area is too small I still get CCd by a ninja that I never see. The most op class requesting to be more op next you will want a one button easy kill ability. Second if you as a merc right now are guarding by your self then your doing it wrong. You should never be guarding leave that to snipers and ops and sin.... other wise you are a waste to the warzone.. Edited April 18, 2017 by Neoforcer Link to comment Share on other sites More sharing options...
Thaladan Posted April 18, 2017 Share Posted April 18, 2017 stealth scan is more usefull DURING combat to prevent your ennemy to disappear easily. try it this way. this can be a key to win against a mara for example (and of course stealth classes) Link to comment Share on other sites More sharing options...
stoopicus Posted April 18, 2017 Share Posted April 18, 2017 (edited) Mercs not stronk enough because big scary assassins and operatives can see your stealth scan? Tell me more! Edited April 18, 2017 by stoopicus Link to comment Share on other sites More sharing options...
KittyKat_Karrot Posted April 18, 2017 Share Posted April 18, 2017 Nah, it's good as is. I catch out recently vanished stealthers with it all the time. Link to comment Share on other sites More sharing options...
Cretinus Posted April 18, 2017 Share Posted April 18, 2017 What's the point of even using it if they can see the droids floating there and then just go around or wait? Right now, stealthers have complete run of the place. Unless I happen to get lucky and drop it right on one stealth scan is totally useless. Alternatively, make the area of the scan twice the size it is now cuz even if I stand right in the middle of my scan, the area is too small I still get CCd by a ninja that I never see. No. It's a preventive ability and not a killer counter one. Use it to have a small zone that the stealther will avoid, like e.g. around you so you see him coming, or around a node. Or use it when you think that a mara or a stealther will vanish infight to make his life difficult. That's what it's for. Not more. Link to comment Share on other sites More sharing options...
Kirpputori Posted April 18, 2017 Share Posted April 18, 2017 Yeah! Totally agree! And while you are at it, delete vanish too. Actually, just delete stealth. And give mercs more buffs and easier rotation, it's too hard now with 4 buttons Link to comment Share on other sites More sharing options...
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