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Disappointing PvP Rewards!


xPhoQuE

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So the title is pretty explanatory. SWTOR Devs please pretend that you actually care for once and that you do in fact listen to your players. Change/Add new rewards in S7 ranked. The PvP portion of the Aug Dev Livestream was a complete letdown. We literally got an announcement regarding an announcement. I am glad however, that we recieved an end date despite the extraordinary long season.

 

But that is not what I am making this post in regards too. The Pvp rewards are essentially the only motivating factor pushing players to compete in ranked. Players like myself played through the low server populations (due to cheap server transfers), the wintraders, the hackers, and the hundred other annoyances you find within Ranked all for a shot at decent rewards.

 

You announced that Silver Tier reward is a crystal and Gold is a creature mount. Don't get me wrong, as long as the gold reward is not a reskin, then everything is fine in that category. But really? A crystal for silver tier. The only color crystal combination that will make this worth while is Black on Black (giving it a real darksaber feel other than that Black/Silver crap) but regardless add worthy rewards. Like the multiple previous season, It'll be great for a weapon set (20k comms) to be in silver. Hell, maybe even add a Armor set in Silver or Gold like you did in previous seasons. But for the love of Star Wars, do not use a single crate of crystals as an sufficient reward for the hundreds of hours we put up with ******** in this season of ranked.

 

I have yet to find anyone who is satisfied with this season's rewards. How can you fix this? Its simple. Add weapons and/or armor sets for this season. Its the least you can do since you create 4-8 armor sets and 2-8 weapons for each Cartel Hypercrate (monthly I may add). So is it really too much to ask for you to dedicate some effort for the hardcore players in this community? Spend the time to make this before you lose another chunk of you origin playerbase.

 

So this wont be a complete thrashing from me I would like to mention that the Dev Livestream brought excitement for the HK chapter and the Battler Hypercrate is an improvement of the previous crates. By listening to various podcasts/interviews involving members from your dev team, we know you end up regretting things (like non-motivating repeatable multiplayer content and lack of actions paying off in an expansion revolving around choices) so don't make that mistake; so now listen to your fans. Fix the rewards to our expectations and make them unique.

 

And don't go incognito and simply ignore the complaints by acting like they don't exist. And if somehow you refuse to listen to the large majority of the remaining players in the ranked community, at least give us a reason for why the decorations, crystal, and mount only and not the traditional rewards (weapons, armors, ect.). Besides not everyone plays dollhouse nor does everyone like the "core" crystals you are shoving down our throats. Then don't be shocked when the PvP community dwindles down further than it already has. Want to bring back this community? Then show us you care by telling everyone you heard our complaints and will be modifing the rewards + adding others to provide a suitable payoff to those who participated in Season 7 ranked pvp.

 

-Sincerely,

Every Damn Ranked Player

Edited by xPhoQuE
grammatical mistakes
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hey be thankful you can get ranked to pop the times I am on it never pops :(

 

The amount of work that goes in to forcing other players to que for ranked is extraordinarily hard on my server as well. It takes hours to find players willing to play and sometimes we end up just wasting all that time. Never can I just log in and que and see it pop.

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But that is not what I am making this post in regards too. The Pvp rewards are essentially the only motivating factor pushing players to compete in ranked.

 

don't really have an opinion on the rest, but this part is totally wrong. players have been queing for ranked since well before the rewards were announced. i would dare say, that for most players, it is the satisfaction and validation that motivate to running ranked. i know that i personally do not give a crap what crap they are handing out this time.

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this part is totally wrong. players have been queing for ranked since well before the rewards were announced. i would dare say, that for most players, it is the satisfaction and validation that motivate to running ranked.

 

Yeah right. I dare say that 90% of the ranked PvPers play for the satisfaction of the rewards.

Edited by AmarantKando
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First they give us a buggy as hell map to play ranked in , then they pull this crap.

Gg bioware.

 

First time I hit silver and OH BOY A CRYSTAL.... Ffs give us weapons or armor or something that is what I was here for the weapons. No one cares about a crappy colour crystal or a dumb deco. I sure as hell don't .

 

Was my second time doing ranked in a season and I was damn happy I broke silver , now I'm just disappointed I put so much effort and stress into it.

 

LUNCH BAG LETDOWN

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They didn't show ****.

 

Personally, never doing ranked again if they don't give us weapons. I'm not grinding 300+ matches to slowly grind to tier 2 rating on multiple toons only to get no legacy weapons or armor.

 

Seriously, give us like a *********** legacy version of CM weapon, like a defiant vented saber. Not enough people play ranked and have tier 2 for it to be a serious dent in your profits...

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The amount of work that goes in to forcing other players to que for ranked is extraordinarily hard on my server as well. It takes hours to find players willing to play and sometimes we end up just wasting all that time. Never can I just log in and que and see it pop.

 

You also wouldn't have a problem with getting people to Q if all the reg ranked players didn't trash talk their teammates like they on a MOBA trying to get on a pro team.....Its justice that you have to work so hard and spent countless hrs getting matches...... the trash talkers who ruined the experience for alot of people deserve such fate.

Edited by DirtyDiggler
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Gunna try to knock all of these out at once.

 

don't really have an opinion on the rest, but this part is totally wrong. players have been queing for ranked since well before the rewards were announced. i would dare say, that for most players, it is the satisfaction and validation that motivate to running ranked. i know that i personally do not give a crap what crap they are handing out this time.

 

I disagree. 90% of players actually care what they get and its what keeps them playing. If they cared nothing but getting their name out there, they would just destroy idiots in regs so many times that people expect an *** whopping joining in.

 

"Its is the satisfaction and validation that motivates". I can ensure you that everyone who gets to the top wants people to know they got to the top. How exactly do you show these accolades? Do you expect everyone in the game to go to the leaderboards? More less go to a *********** stronghold lmao!!! No, they will see you with an unique mount, armor set, or weapons in game and be envious. They will see you with your "Top 3 title" and know that you are among the best of that class. The rewards are literally an alternate way of expressing your skill within the game. I can ensure you if its a unique gladiatorial crossbow weapon (that people immediately notice) vs an ugly black core crystal (that looks like you got out of a Cartel Pack), people will ponder about one and ignore the other.

 

Did they show the mount? What's it a reskin of? Walker? Rancor? Or worse - that subscriber 'reward' mount?

 

They only mentioned it was a creature mount. My hopes are a Kell Dragon or a Reek but please don't let it be another Nexu or Rancor.

 

I don't care what the weapon looks like. It can even be a reskin of predacious for all I care. Or even just keep predacious on the vendor. I just have a bunch of ranked comms and want to buy some legacy weapons.

 

I agree with this. If we aren't going to get extremely cool and unique weapons for our troubles, atleast give us the option to use our comms for a previous seasons weapon reskinned or not. Just have the option for those who prefer weapons over damn crystals.

 

Do you really expect good rewards for broken PVP, and abusive tactics to rank high?

 

ROFL.....

 

You are right. . . So remember the Ravagers exploit in 3.0. The devs should've removed all the token drops and replace them with Mk-4's just because a few groups decided to use an exploit. You can't punish the majority for the actions of an extreme 1%. The large majority of players do not cheat in any way so why should they be forced with crappy rewards?

 

You also wouldn't have a problem with getting people to Q if all the reg ranked players didn't trash talk their teammates like they on a MOBA trying to get on a pro team.....Its justice that you have to work so hard and spent countless hrs getting matches...... the trash talkers who ruined the experience for alot of people deserve such fate.

 

Personally I expect players who will play ranked to be decent at their class. I don't want a 204 unaug'd merc joining in the game trying to heal when you have a 100 valor Seasoned Veteran sorc against him. He's just going to get globaled and you will hold a loss. My logic is they can try it but once they see they are the cause for various losses, they should either a) swapped to a more viable/gear toon to compete on or b) make the toon you are on more useful by playing regs, getting geared, and getting better.

 

I had an issue a few weeks ago in solo where an operative healer continued to que and could not keep up with the skill of play. He lost 14/15 matches he was in and literally caused so many of the normal ranked players to lose rating and lose motivation to play the rest of the night. This was the only time I actually got heated enough to tell someone to just log out and quit playing.

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What a crappy reward. Only reason I do ranked is for a weapon not many have. Tired of this crap. I had hope that the rewards would be enough for me to stick around for a couple of more months.

 

RIP

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You also wouldn't have a problem with getting people to Q if all the reg ranked players didn't trash talk their teammates like they on a MOBA trying to get on a pro team.....Its justice that you have to work so hard and spent countless hrs getting matches...... the trash talkers who ruined the experience for alot of people deserve such fate.

 

You very sound like a guy who gets trashtalked. Guess why :rolleyes:

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love me the s1 rancor and the all-galaxy title. love me the s3 furious weapon set. meh everything else.

 

:2cents:

 

What i still find hilarious is how people didnt like all-galaxy when first announced. Same with apex and these are the titles most people like and use in their names lmao

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What i still find hilarious is how people didnt like all-galaxy when first announced. Same with apex and these are the titles most people like and use in their names lmao

I never understood that. I thought all-galaxy was very fitting. then again, I also thought <season #> + <rank tier> was perfect. so if you were made it to tier 1 in season 2: <Season 2 All-Star>. iunno. I guess clarity and accuracy are too bland for people?

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So I figured I would ask around to see the result of these poor rewards and after asking about 30 individuals who I know play ranked actively, 16 said they are done with ranked until better rewards are announced (even if that means not playing for a few seasons), 5 said they don't care about rewards (or they are satisfied) and will keep playing, and 9 more said they are done with the game after this claiming it has been a waste of time.

 

Personally I am more attuned with the majority, not playing until better rewards are created or until a future season. This isn't the largest sample size, but I feel like it sends the signal that many people are feed up/disappointed with the attention the Devs give to the pvp community.

 

We have gotten new hypercates monthly for a while (I'm guessing 8 months now in a row), each with a few mounts, armor sets, weapons, pets, decs, and titles. But for a pvp season rewards (after an extremely long season), we get a fraction of a single one of those.

Edited by xPhoQuE
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Gunna try to knock all of these out at once.

 

 

 

I disagree. 90% of players actually care what they get and its what keeps them playing. If they cared nothing but getting their name out there, they would just destroy idiots in regs so many times that people expect an *** whopping joining in.

 

"Its is the satisfaction and validation that motivates". I can ensure you that everyone who gets to the top wants people to know they got to the top. How exactly do you show these accolades? Do you expect everyone in the game to go to the leaderboards? More less go to a *********** stronghold lmao!!! No, they will see you with an unique mount, armor set, or weapons in game and be envious. They will see you with your "Top 3 title" and know that you are among the best of that class. The rewards are literally an alternate way of expressing your skill within the game. I can ensure you if its a unique gladiatorial crossbow weapon (that people immediately notice) vs an ugly black core crystal (that looks like you got out of a Cartel Pack), people will ponder about one and ignore the other.

 

mmmm. this is close to what i was saying, but maybe not clearly enough. the title and rank and recognition are what ranked pvpers are after, not a reskinned trinket. if the trinkets were unique, and if another player recognized the trinket, then i suppose that would work, but it seems unlikely.

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mmmm. this is close to what i was saying, but maybe not clearly enough. the title and rank and recognition are what ranked pvpers are after, not a reskinned trinket. if the trinkets were unique, and if another player recognized the trinket, then i suppose that would work, but it seems unlikely.

 

Traditionally, the ranked rewards are unique with the exclusion of a few. S1 was just reskinned Obroan, Dread Forged/Master, Oriconian gear with lights. Baron Deathmark's helm was unique in S2. Most of the Swashbuckler, Furious, Gladiatorial, and Predacious are unique as well with the exception of things like the Nexu (but doesn't really matter considering the White Gladiatorial is far more unique and superior than the CM one). I would say that 90% of the Ranked Community knows of previous rewards and use them to determine a players personal skill + accolades from the past. Not only that but a few dozen times a week you have people ask how did you get that black rancor, or white nexu, crossbow blaster, ect. I just think that in game rewards (titles, weapons, mounts, armor sets) should be what people look at to determine previous placings and not a number on a website or a hidden decoration in the back of a Stronghold.

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Vanity stuff and stuff that shows what rank have you reached is meaningless, unless you like that stuff for looks/RP reasons.

The only way to get more people and PvPers in general into ranked is to restrict the best PvP gear to ranked currency and rating.

 

What's the point of having a title that doesn't mean anything if a good PvPer can is still beat you with the gear he got from wzs.

 

I personally determine a player's skill by what class and spec they play and mainly by what i see with my eyes. Ranked vanity rewards at the most shows that you are for sure a PvPer and dedicated to grinding(and maybe doing some underhanded stuff) that thing.

Sure a title or other vanity stuff might mean anything in a different kind of game, but not in this one, with it's mechanics and the way it works.

 

Not sure how it is now cus haven't played for years but back in the day everyone and his mother queued for arena in WoW, because of the better gear you get there. Every1 did at least a certain number of arenas per week to ensure he had better PvP gear.

If half the people that do regs atm started doing let's say 10 ranked arenas per week or w/e the ranked queue will skyrocket.

Edited by Kaedusz
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