MrGoldsilver Posted January 3, 2015 Share Posted January 3, 2015 I have been playing my lowbie (54) mara (bad mistake i know) and i've noticed that i get stunned and slowed a lot. It would be nice to have some utility to avoid stuns, such as force camo being able to be used while stunned. Any thoughts? Link to comment Share on other sites More sharing options...
Saikochoro Posted January 3, 2015 Share Posted January 3, 2015 Force camo used while stunned may be okay. But it shouldn't cleanse the stun. It would be like phase walk. Just prevents them from attacking you while stunned. Link to comment Share on other sites More sharing options...
MrGoldsilver Posted January 3, 2015 Author Share Posted January 3, 2015 Force camo used while stunned may be okay. But it shouldn't cleanse the stun. It would be like phase walk. Just prevents them from attacking you while stunned. That's what i'm thinking, since a second CC breaker on a 45 second cooldown would be very overpowered. Link to comment Share on other sites More sharing options...
Highsis Posted January 3, 2015 Share Posted January 3, 2015 (edited) Force camo used while stunned may be okay. But it shouldn't cleanse the stun. It would be like phase walk. Just prevents them from attacking you while stunned. Doens't one AOE render the ability useless? I don't see the point. Edited January 3, 2015 by Highsis Link to comment Share on other sites More sharing options...
MrGoldsilver Posted January 3, 2015 Author Share Posted January 3, 2015 Doens't one AOE render the ability useless? I don't see the point. With Force Camo, it's possible to take damage and not be poped out of stealth Link to comment Share on other sites More sharing options...
Azurestone Posted January 3, 2015 Share Posted January 3, 2015 I have been playing my lowbie (54) mara (bad mistake i know) and i've noticed that i get stunned and slowed a lot. It would be nice to have some utility to avoid stuns, such as force camo being able to be used while stunned. Any thoughts? When playing warzones with a mara and a jugg on team, I frequently hear in mumble: Can I borrow your unstoppable? Link to comment Share on other sites More sharing options...
boxofcookies Posted January 3, 2015 Share Posted January 3, 2015 That's what i'm thinking, since a second CC breaker on a 45 second cooldown would be very overpowered. Actually consdering the lack of anti root and snare support that a Marauder has in his kit, combined with the amount of snares and roots readily available. This actually wouldn't be op. Especially if you factor in how easily Marauders melt. Link to comment Share on other sites More sharing options...
Atlanis Posted January 3, 2015 Share Posted January 3, 2015 That's what i'm thinking, since a second CC breaker on a 45 second cooldown would be very overpowered. No it wouldn´t Link to comment Share on other sites More sharing options...
prodigyqnz Posted January 3, 2015 Share Posted January 3, 2015 No it wouldn´t Honestly I don't even think it would help at this point. Mara are in bad shape. you break one cc someone will cc you again. and after breaking that you will surely be cc'd again and if by some miracle your even still alive to break the second one you still probably won't be in range of your target to do much of anything but fall over. Link to comment Share on other sites More sharing options...
mmmbuddah Posted January 3, 2015 Share Posted January 3, 2015 If maras get a second CC breaker, I want one for my commando, end of story. Link to comment Share on other sites More sharing options...
Belpheghor Posted January 3, 2015 Share Posted January 3, 2015 I have been playing my lowbie (54) mara (bad mistake i know) and i've noticed that i get stunned and slowed a lot. It would be nice to have some utility to avoid stuns, such as force camo being able to be used while stunned. Any thoughts? Mara were placed in the game by our lord Jesus Christ as easy kills to farm.....nuff said Link to comment Share on other sites More sharing options...
Raansu Posted January 3, 2015 Share Posted January 3, 2015 Doens't one AOE render the ability useless? I don't see the point. Force camo doesn't break on damage. Only stealth scan can break it. Link to comment Share on other sites More sharing options...
HanSollo Posted January 3, 2015 Share Posted January 3, 2015 If maras get a second CC breaker, I want one for my commando, end of story. Dude shut up Commandos are no where near as bad off as Marauders and they aren't even bad off its just a combonation of you being terrible and there being OP classes. Link to comment Share on other sites More sharing options...
Zadtro Posted January 3, 2015 Share Posted January 3, 2015 Make force camo immune to everything so we can move around without being stunned during. Everytime you camo aoe stun or stealth scanner or just aoe slow or aoe damage. Camo is great but needs more utility. Link to comment Share on other sites More sharing options...
NogueiraA Posted January 3, 2015 Share Posted January 3, 2015 Allowing cammo to be used while stunned = problem solved. Marauder/Sentinel is the most controlable class. Link to comment Share on other sites More sharing options...
Saikochoro Posted January 3, 2015 Share Posted January 3, 2015 Dude shut up Commandos are no where near as bad off as Marauders and they aren't even bad off its just a combonation of you being terrible and there being OP classes. I disagree. Pretty sure commandos are worse off in ranked than marauders. In regs I'd say commandos have it better. Link to comment Share on other sites More sharing options...
Saikochoro Posted January 3, 2015 Share Posted January 3, 2015 If maras get a second CC breaker, I want one for my commando, end of story. Enough classes have more than one cc breaker. I think it's stupid that juggs, pts, and sorcs get a second one. Neither maras or mandos need a second cc break. They need an anti focus button. Camo gives damage reduction anyway and it can't be broken by damage. Being able to use it while stunned would give them the anti focus button they need. Taking health cost off of undying rage but decreasing healing received by 80-90% for duration would give them a second anti focus button. Link to comment Share on other sites More sharing options...
Beyrahl Posted January 3, 2015 Share Posted January 3, 2015 Force camo used while stunned may be okay. But it shouldn't cleanse the stun. It would be like phase walk. Just prevents them from attacking you while stunned. If you're lucky enough to camo as you get stunned it does camo you but you're still stunned. Link to comment Share on other sites More sharing options...
xMaranathax Posted January 3, 2015 Share Posted January 3, 2015 That's what i'm thinking, since a second CC breaker on a 45 second cooldown would be very overpowered. PTs get 2 CC breakers. Sorcs get 2 CC breakers.... I don't see how Mara's/Sent's having two would be any different. Link to comment Share on other sites More sharing options...
Ryuku-sama Posted January 4, 2015 Share Posted January 4, 2015 PTs get 2 CC breakers. Sorcs get 2 CC breakers.... I don't see how Mara's/Sent's having two would be any different. Having it on a 45s CD might be.. But considering Sin immunity, Juggs immunity.. PT HO. I think it's actually a good idea. Link to comment Share on other sites More sharing options...
Zadtro Posted January 4, 2015 Share Posted January 4, 2015 Camo being another breaker would solve it =] Link to comment Share on other sites More sharing options...
Adovir Posted January 4, 2015 Share Posted January 4, 2015 Mara were placed in the game by our lord Jesus Christ as easy kills to farm.....nuff said This post made me genuinely laugh Link to comment Share on other sites More sharing options...
Zadtro Posted January 4, 2015 Share Posted January 4, 2015 Mara were placed in the game by our lord Jesus Christ as easy kills to farm.....nuff said At the moment, yes xD Link to comment Share on other sites More sharing options...
Nuuv Posted January 4, 2015 Share Posted January 4, 2015 immunity on roots on berserk would fix all Link to comment Share on other sites More sharing options...
JeffrenBrek Posted January 4, 2015 Share Posted January 4, 2015 immunity on roots on berserk would fix all Not sure I want that on carnage. Would be somewhat OP. Link to comment Share on other sites More sharing options...
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