Capt_Beers Posted December 19, 2014 Share Posted December 19, 2014 You never was died before in stun, BattleBug is that you? Link to comment Share on other sites More sharing options...
foxmob Posted December 19, 2014 Share Posted December 19, 2014 (edited) So I was on my sentinel last night and experienced this for the very first time... Stunned death by powertech. As I was calling inc on an incoming PT he harpooned me + rocket punch + Carbonize Stun + shoulder cannon (4) + rail shot = dead before I can even make a move. Took about 4 seconds. Really?? This is just plain stupid. That's the kind of burst Sent/Mara's need. that's the kind of burst no one needs. I ate a 13k cell burst last night while on my special ordinance guy ( pyro merc with 6pcs exhumed and full 2018 exp). but I'm confused about why you only ate one rail and why there wasn't a gut on you. are you sure that's the sequence and you're not skipping stuff? Edited December 19, 2014 by foxmob Link to comment Share on other sites More sharing options...
foxmob Posted December 19, 2014 Share Posted December 19, 2014 (edited) To me it sounds like he wasted a stun lol. carbonize after a pull is a bait move. ppl break it on instinct and then have to eat a full electro dart. Edited December 19, 2014 by foxmob Link to comment Share on other sites More sharing options...
kvandertulip Posted December 20, 2014 Share Posted December 20, 2014 Shoulder Cannon is stupidly overpowered right now. It really needs to get nerfed. Link to comment Share on other sites More sharing options...
RodneyMcNeely Posted December 20, 2014 Share Posted December 20, 2014 To me it sounds like he wasted a stun ROFLMAO!!! I have never seen this much shade packed into such a small space. Link to comment Share on other sites More sharing options...
Monterone Posted December 20, 2014 Share Posted December 20, 2014 (edited) and stundeath is the proof of the total incompetence of devs. they don't play their game. They do play the game, they're just not as good as we are. Which creates even more of a reason to do better and larger scale testing than has been done in the past. This time around they didn't even do an open beta test on the PTS. Heck, I didn't even get a chance to test anything this time around and I've been a part of a closed testers group after launch and have beta tested this game the summer before launch. Doesn't surprise me so many issues got through. Edited December 20, 2014 by Monterone Link to comment Share on other sites More sharing options...
Raansu Posted December 20, 2014 Share Posted December 20, 2014 They do play the game, they're just not as good as we are. Which creates even more of a reason to do better and larger scale testing than has been done in the past. This time around they didn't even do an open beta test on the PTS. Heck, I didn't even get a chance to test anything this time around and I've been a part of a closed testers group after launch and have beta tested this game the summer before launch. Doesn't surprise me so many issues got through. They mostly invited raiders. There was hardly ever anyone online whenever I logged into the PTS. I know they wanted to avoid spoilers with SoR (everything and I mean everything was available to the testers) but they definitely should of had two groups. The closed group would have tested rishii and yavin and the open for other stuff and open pts would have had rishii and yavin locked to avoid spoilers. Link to comment Share on other sites More sharing options...
Monterone Posted December 20, 2014 Share Posted December 20, 2014 Well, we had NDAs before, I don't remember ever seeing any info leaked from closed group forums in the past. Oh well, maybe they will learn that poor testing ultimately costs them customers and money and only furthers the stigma that this game already carries. Link to comment Share on other sites More sharing options...
Zunayson Posted December 20, 2014 Share Posted December 20, 2014 (edited) BattleBug is that you? ?xob ni drows Edited December 20, 2014 by Zunayson Link to comment Share on other sites More sharing options...
Icykill_ Posted December 20, 2014 Share Posted December 20, 2014 *technically they can spec to hard stunlock you for 8.5 seconds. .... So thats always fun being on the receiving end... I mean Devs... Really ??... 8.5 secs... I could go make a cup of tea in that time... Watch a bit of TV... Feed the cat... Have a sandwich... And come back in time to watch them finish capping that node I was guarding Not to mention the roots when you come out of the 8.5 sec stunlock... Link to comment Share on other sites More sharing options...
lpsmash Posted December 20, 2014 Share Posted December 20, 2014 .... So thats always fun being on the receiving end... I mean Devs... Really ??... 8.5 secs... I could go make a cup of tea in that time... Watch a bit of TV... Feed the cat... Have a sandwich... And come back in time to watch them finish capping that node I was guarding Not to mention the roots when you come out of the 8.5 sec stunlock... nerf operatives, then Link to comment Share on other sites More sharing options...
AAntan Posted December 20, 2014 Share Posted December 20, 2014 (edited) .... So thats always fun being on the receiving end... I mean Devs... Really ??... 8.5 secs... I could go make a cup of tea in that time... Watch a bit of TV... Feed the cat... Have a sandwich... And come back in time to watch them finish capping that node I was guarding Not to mention the roots when you come out of the 8.5 sec stunlock... Erm, 8.5s of stuns isn't news... I mean it's not like Assassins can Spike - Low Slash - Electrocute since game release... oh wait. Edited December 20, 2014 by AAntan Link to comment Share on other sites More sharing options...
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