HiltoftheDragon Posted January 29, 2014 Share Posted January 29, 2014 Imperial Beastmaster. The ability to snare, trap, and train any animal in the game. Use these animals as pets, either just to follow you or fight for you. The ability to gather animal DNA and copy any animal in the game. A skill that can allow you to summon nearby creatures and command them to attack any target ( a nice pvp thing) I know other games have done this but it would be so fun in swtor. It could even be a seperate trainable thing with its own ui window like the profession window. Using all these abilities trains the skill higher until you cap it at 450 thus becoming a beastmaster ( a title would be fitting) I would totally be all sucked up into something like this if it were to ever become a reality. One can always dream. Link to comment Share on other sites More sharing options...
teclado Posted January 29, 2014 Share Posted January 29, 2014 Old Jedi, modeled after the episode IV Obi-wan. It can be the designated underpowered class. That way, if anybody complains about their class, people can just point to the old jedi class and say that it's not as bad as that one. Special abilities include: - Poor Vision. Lightsaber attacks have a 20% chance of hitting a nearby target, friendly or otherwise (includes self). - Sacrifice. Allowing yourself to be killed allows your companion or nearest ally to evade up to four attackers. - Hip Failure. Movement has a 5% chance of hip failure, causing the player to be stunned permanently until respawn. - Napping. Playtime exceeding one contiguous hour results in napping, making the player unable to move unless /whispered by somebody within 5m. Napping will resume within 30s unless continuously /whispered. Link to comment Share on other sites More sharing options...
Klarick Posted January 29, 2014 Share Posted January 29, 2014 Old Jedi, modeled after the episode IV Obi-wan. It can be the designated underpowered class. That way, if anybody complains about their class, people can just point to the old jedi class and say that it's not as bad as that one. Special abilities include: - Poor Vision. Lightsaber attacks have a 20% chance of hitting a nearby target, friendly or otherwise (includes self). - Sacrifice. Allowing yourself to be killed allows your companion or nearest ally to evade up to four attackers. - Hip Failure. Movement has a 5% chance of hip failure, causing the player to be stunned permanently until respawn. - Napping. Playtime exceeding one contiguous hour results in napping, making the player unable to move unless /whispered by somebody within 5m. Napping will resume within 30s unless continuously /whispered. Ok......I Lol'ed ..... outloud...at work.... thanks. Link to comment Share on other sites More sharing options...
kimdante Posted January 29, 2014 Share Posted January 29, 2014 (edited) Imperial Beastmaster. The ability to snare, trap, and train any animal in the game. Use these animals as pets, either just to follow you or fight for you. The ability to gather animal DNA and copy any animal in the game. A skill that can allow you to summon nearby creatures and command them to attack any target ( a nice pvp thing) I know other games have done this but it would be so fun in swtor. It could even be a seperate trainable thing with its own ui window like the profession window. Using all these abilities trains the skill higher until you cap it at 450 thus becoming a beastmaster ( a title would be fitting) I would totally be all sucked up into something like this if it were to ever become a reality. One can always dream. God I love... LOVE.. this idea. As a former Hunter player in WOW I am 100% behind this. What would the Republic counterpart be? Republic Ranger perhaps? Edited January 29, 2014 by kimdante Link to comment Share on other sites More sharing options...
Pingonaut Posted January 29, 2014 Share Posted January 29, 2014 (edited) They're not adding new classes. I don't think you understand how time consuming and expensive that would be. You say most MMOs get new classes every few years, but this isn't just any MMO. Nearly everything in this game is completely voiced. Think about that. Edited January 29, 2014 by Pingonaut Link to comment Share on other sites More sharing options...
Reno_Tarshil Posted January 29, 2014 Share Posted January 29, 2014 Here's my class idea I posted a long time ago. Republic Version: Republic S.I.S. Weapons: Blaster Rifle, Vibroknife Main Stat: Cunning and Aim (Balance of Both) Advanced Class: Dead Eye Weapons: Sniper Rifle, Vibroknife Pure DPS Advanced Class: Secret Agent Weapons: Techstaff, Vibroknife, Shield Generator Tank/DPS Empire Version: Imperial Soldier Weapons: Blaster Rifle, Shotgun Main Stat: Aim and Cunning (Balance of both) Advanced Class: Heavy Gunner Weapons: Assault Cannon, Shotgun Pure DPS Advanced Class: Black Operative Weapons: Techblade, Shotgun, Shield Generator Tank/DPS This lets the Republic and Empire side get to make use of Sniper Rifles and Assault Cannons and gives Techblades and Techstaves a purpose outside of Aim Tank/DPS companions. Link to comment Share on other sites More sharing options...
TrigPt Posted January 29, 2014 Share Posted January 29, 2014 (edited) If they did a large expansion that added another say 10 levels then they could add new advanced classes that you choose at 55. So all the old stuff could remain unchanged and they'd only need to new class specific stuff for levels 55-65. Although to be honest I think the existing classes have pretty much everything covered. Now If they wanted to introduce a mobile ranged healing stealth special ops Vanguard with personal teleporter then I could be convinced we need more advanced classes. Edited January 29, 2014 by TrigPt Link to comment Share on other sites More sharing options...
kirorx Posted January 30, 2014 Share Posted January 30, 2014 How I would like to see a new class: Massive Expansion with Kashyykk. Wookie Warriors for Republic and Trandosan Hunter as the Imperial mirror class Each class would have there own respective class stories that begin on Kashyyk and head to the capital planets from there, or even create another new planet before send there questline to the balmorra/nar shadda mix. Link to comment Share on other sites More sharing options...
Gwence Posted January 30, 2014 Share Posted January 30, 2014 new class means many things, not just new voice actor x2 (male/female) probably means new primary stat, new incorporation of role within pvp and pve, fine tuning damage/heal/tank abilities, 5 new skill trees, and writing a main story quest arc for the class, and a bunch of other logistics. All that said I agree that the game needs a new class and hope it comes, but EA is cheap as hell so I doubt it'll happen. I think new AC's for existing classes is more likely, but even that is probably a long shot. Link to comment Share on other sites More sharing options...
Spatology Posted January 30, 2014 Share Posted January 30, 2014 I disagree, i dont feel the need for class expantion yet. Link to comment Share on other sites More sharing options...
Glorthox Posted January 30, 2014 Share Posted January 30, 2014 i don't care about new classes, I just want NEW class and companion story. Its these two things that made this game so unique! Link to comment Share on other sites More sharing options...
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