CyberneticDucks Posted January 2, 2014 Share Posted January 2, 2014 (edited) GSF has a lot of pros and a lot of cons, but the biggest complaint would be the story. how did all of the classes, most of which aren't even part of their faction's military, get fancy starships and participate in vital operations. SWTOR is just one massive story, so why isn't there a simple explanation for their second-ever expansion? anyway this isn't that big of a deal, but it would be nice considering SWTOR is all about quality. Edited January 2, 2014 by CyberneticDucks typo Link to comment Share on other sites More sharing options...
Helig Posted January 2, 2014 Share Posted January 2, 2014 So there's the huge Galactic Republic, right? And there's the Sith Empire, founded by a bunch of butthurt guys who got kicked out because they couldn't play nice, right? So the Empire built its strength for, like 300 years, and then it invaded. And this is why Rep and Imp pilots shoot eachother in space. The end. Link to comment Share on other sites More sharing options...
Gavin_Kelvar Posted January 2, 2014 Share Posted January 2, 2014 (edited) GSF has a lot of pros and a lot of cons, but the biggest complaint would be the story. how did all of the classes, most of which aren't even part of their faction's military, get fancy starships and participate in vital operations. SWTOR is just one massive story, so why isn't there a simple explanation for their second-ever expansion? anyway this isn't that big of a deal, but it would be nice considering SWTOR is all about quality. The devs said that when GSF is fully released there will be a FP that addresses all of your points. (This is just "early access" aka glorified beta testing of the most essential components). Arguably on the Republic side the only class that isn't Republic military is the smuggler, in Star Wars Lore the Jedi typically seem to become Generals when war breaks out which could be seen as making them part of the military reserve at the minimum. Likewise I think for the Empire the bounty hunter would be the only one without some ties to the military as it seems the Sith serve in a military capacity similar to the Jedi when war breaks out. Edited January 2, 2014 by Gavin_Kelvar Link to comment Share on other sites More sharing options...
Laurreth Posted January 2, 2014 Share Posted January 2, 2014 (edited) in Star Wars Lore the Jedi typically seem to become Generals when war breaks out which could be seen as making them part of the military reserve at the minimum. Conversations in the Jedi storylines (mostly judging from Consular though) make it look like the Jedi in OR are explicitly outside the military chain of command. They have massive influence, but they are not bound so much by what the senate or military say; much rather, they see the whole "Republic" thing as an entity with a shared interest and compatible ideals. I'd much rather compare the Jedi and the Sith to something like the Shadows and the Vorlons in Babylon 5; they're orders rooted in a past and ideals much older than the petty politics that are driving the galaxy, taking all chances to further their ideals. (On that note, I, personally, wouldn't call either side "good".) Ultimately, it makes sense for the secular military to put them to use, since people who can make proton torpedoes take 90° turns down a gullet are obviously useful. Edited January 2, 2014 by Laurreth Link to comment Share on other sites More sharing options...
Armonddd Posted January 2, 2014 Share Posted January 2, 2014 Likewise I think for the Empire the bounty hunter would be the only one without some ties to the military as it seems the Sith serve in a military capacity similar to the Jedi when war breaks out. Mandalorians are mercenaries by definition in this time period, so they'd know some guys that knew some guys. Link to comment Share on other sites More sharing options...
JeepWithGuy Posted January 2, 2014 Share Posted January 2, 2014 So there's the huge Galactic Republic, right? And there's the Sith Empire, founded by a bunch of butthurt guys who got kicked out because they couldn't play nice, right? So the Empire built its strength for, like 300 years, and then it invaded. And this is why Rep and Imp pilots shoot eachother in space. The end. LOL. Best story ever. Link to comment Share on other sites More sharing options...
Kuciwalker Posted January 2, 2014 Share Posted January 2, 2014 Conversations in the Jedi storylines (mostly judging from Consular though) make it look like the Jedi in OR are explicitly outside the military chain of command. They have massive influence, but they are not bound so much by what the senate or military say; much rather, they see the whole "Republic" thing as an entity with a shared interest and compatible ideals. Jedi are frequently given actual field command (although it seems even in those cases they aren't fully integrated into the military, e.g. they probably aren't put on payroll and don't usually have normal officer ranks) and even more frequently given a lot of deference; it looks like most of the time if a Jedi shows up and says "hey I need you guys to do this" the troops will go "sweet! a Jedi!" and try to help. Also, when the military wants to do something big it will say "you know, a Jedi would be pretty useful here" and ask the Order to lend some. Some particular examples that I think illustrate this: In Black Talon, Master Satele is commanding her own battleship.In Taral V/Maelstrom, Oteg takes charge of an entire fleet to execute what is pretty clearly a Jedi mission.In the Imperial Balmorra storyline, some Jedi are major leaders of the invasion force. In the Consular Balmorra storyline, you are pretty much put in charge of the entire resistance (IIRC, been a while since I played that).A Jedi Master was commander of Strike Team Oricon. Link to comment Share on other sites More sharing options...
Sangrar Posted January 2, 2014 Share Posted January 2, 2014 (edited) GSF has a lot of pros and a lot of cons, but the biggest complaint would be the story. how did all of the classes, most of which aren't even part of their faction's military, get fancy starships and participate in vital operations. SWTOR is just one massive story, so why isn't there a simple explanation for their second-ever expansion? anyway this isn't that big of a deal, but it would be nice considering SWTOR is all about quality. dude, read the articles more often. If you had bothered to read the articles you would know that the story for gsf is coming in February with the full release of GSF. http://www.swtor.com/info/news/blog/20131203 skip down to the "But wait, There's more" section Edited January 2, 2014 by Sangrar Link to comment Share on other sites More sharing options...
Eldrenath Posted January 2, 2014 Share Posted January 2, 2014 So there's the huge Galactic Republic, right? And there's the Sith Empire, founded by a bunch of butthurt guys who got kicked out because they couldn't play nice, right? So the Empire built its strength for, like 300 years, and then it invaded. And this is why Rep and Imp pilots shoot eachother in space. The end. Awesome. +1 to you, great post. Link to comment Share on other sites More sharing options...
Zoom_VI Posted January 2, 2014 Share Posted January 2, 2014 GSF story - there was a war and like all wars there was sapce fighting involved. Thats like asking for a explanation of why the republic has a navy. Link to comment Share on other sites More sharing options...
TUXs Posted January 2, 2014 Share Posted January 2, 2014 GSF has a lot of pros and a lot of cons, but the biggest complaint would be the story. how did all of the classes, most of which aren't even part of their faction's military, get fancy starships and participate in vital operations. SWTOR is just one massive story, so why isn't there a simple explanation for their second-ever expansion? anyway this isn't that big of a deal, but it would be nice considering SWTOR is all about quality. Galaxy is at war. How's that for "story"? Link to comment Share on other sites More sharing options...
TeganKing Posted January 5, 2014 Share Posted January 5, 2014 http://www.swtor.com/info/news/blog/20131203 In February for our full Launch, we add a new role (the Bomber) plus 10 more Starfighters for a grand total of 24 ships to customize and take into battle. Add to that an incredible new dynamic Flashpoint that is level and role neutral called Kuat Driveyards which ties our ground game story directly into the space PvP action with a new Starfighter area on the fleet and you begin to see that full scope of what we’re delivering. Taking it one step beyond, we have already laid out significant plans for Space PvP to support it far into the future, so there will be regular releases of content to keep our Starfighters happy for a good long time to come. As with everything in our game, we will be listening raptly on all available channels for YOUR input to shape what Starfighter becomes as it evolves. Thank you for your ongoing support. It means the world to us. Link to comment Share on other sites More sharing options...
CyberneticDucks Posted January 9, 2014 Author Share Posted January 9, 2014 dude, read the articles more often. If you had bothered to read the articles you would know that the story for gsf is coming in February with the full release of GSF. http://www.swtor.com/info/news/blog/20131203 skip down to the "But wait, There's more" section i know when the release is for the other levels of account status. i have already read that link before, but it doesn't mention anything the the actual story, it just talks about the features and what you do in it. if it does and i read over it then im sorry for making an honest mistake and made a non-threatening thread pointing it out. Link to comment Share on other sites More sharing options...
CyberneticDucks Posted January 9, 2014 Author Share Posted January 9, 2014 http://www.swtor.com/info/news/blog/20131203 In February for our full Launch, we add a new role (the Bomber) plus 10 more Starfighters for a grand total of 24 ships to customize and take into battle. Add to that an incredible new dynamic Flashpoint that is level and role neutral called Kuat Driveyards which ties our ground game story directly into the space PvP action with a new Starfighter area on the fleet and you begin to see that full scope of what we’re delivering. Taking it one step beyond, we have already laid out significant plans for Space PvP to support it far into the future, so there will be regular releases of content to keep our Starfighters happy for a good long time to come. As with everything in our game, we will be listening raptly on all available channels for YOUR input to shape what Starfighter becomes as it evolves. Thank you for your ongoing support. It means the world to us. wow, thats really cool, i am looking forward to that. i wonder what a bomber would do, considering everything is in space (unless....) although i don't have a gunship because i was two or three days late, even though i am a subscriber and purchase cartel coins frequently, but i snoozed and i loosed. Link to comment Share on other sites More sharing options...
Recommended Posts