Dev Post AmberGreen Posted October 17, 2013 Dev Post Share Posted October 17, 2013 (edited) This morning we implemented Patch 2.4.1a to fix mission objects that were not functioning as intended, thus blocking progress for many missions throughout the galaxy, including Kingpin Bounty Contract missions. While the implemented fix corrected most instances of the issue, we are aware that a few mission objects are still misbehaving. Additionally, most of the missions that still have this issue experience it in the same way: the mission object does not appear with the blue "glow" indicating that it can be clicked, and clicking on the object has no effect. There is a workaround listed below that applies to all missions below, except where indicated. If you experience this problem, and your mission is not listed below, please provide details in this thread. Also, we ask that you post here if you find that the workaround does not allow for you to click on a mission object upon logging back in. Please be sure to provide the mission name, faction, and planet for any reports. We apologize for the inconvenience and will be fixing the issue as soon as possible, so please watch the forums for updates as they become available. Missions: RepublicGrounded - Balmorra The Neutralizer - Balmorra Storming the Front (Stage 3 of Bonus Mission for Critical Sabotage) - Balmorra Traken 4’s Legacy - Balmorra Their Own Weapons (Stage 4 of Bonus Mission for Fire in the Loading Zone) - Alderaan Imperial[HEROIC 4] Enclave Raid - TarisPre-Emptive Strike - Alderaan*Vengeance for the Fallen - Alderaan * Because the broken mission object is inside of a mission phase, the workaround below does not apply. Workaround: Logging out and back in while standing next to the affected mission object will allow players to click the item to continue the mission. Edited October 18, 2013 by AmberGreen Link to comment Share on other sites More sharing options...
ocelot_two Posted October 17, 2013 Share Posted October 17, 2013 Mission: Pre-Emptive Strike Planet: Alderaan-Imperal This quest is in an instance so when I tried the work around and logged back on it had put me back outside the instance and reset my quest. Link to comment Share on other sites More sharing options...
JLazarillo Posted October 17, 2013 Share Posted October 17, 2013 In Pre-Emptive Strike, you only have one minute to hit the clickie. I don't know the last time you tried logging in to Alderaan, but...yeah, that's just not feasible. Link to comment Share on other sites More sharing options...
Sammoth Posted October 17, 2013 Share Posted October 17, 2013 This morning we implemented Patch 2.4.1a to fix mission objects that were not functioning as intended, thus blocking progress for many missions throughout the galaxy, including Kingpin Bounty Contract missions. While the implemented fix corrected most instances of the issue, we are aware that a few mission objects are still misbehaving. Additionally, all missions that still have this issue experience it in the same way: the mission object does not appear with the blue "glow" indicating that it can be clicked, and clicking on the object has no effect. There is a workaround listed below that applies to all listed missions. If you experience this problem, and your mission is not listed below, please provide details in this thread. Also, we ask that you post here if you find that the workaround does not allow for you to click on a mission object upon logging back in. Please be sure to provide the mission name, faction, and planet for any reports. We apologize for the inconvenience and will be fixing the issue as soon as possible, so please watch the forums for updates as they become available. Missions: RepublicGrounded - Balmorra The Neutralizer - Balmorra Storming the Front (Stage 3 of Bonus Mission for Critical Sabotage) - Balmorra Traken 4’s Legacy - Balmorra Their Own Weapons (Stage 4 of Bonus Mission for Fire in the Loading Zone) - Alderaan Imperial[HEROIC 4] Enclave Raid - TarisPre-Emptive Strike - AlderaanVengeance for the Fallen - Alderaan Workaround: Logging out and back in while standing next to the affected mission object will allow players to click the item to continue the mission. Doesn't work. Link to comment Share on other sites More sharing options...
Danylia Posted October 18, 2013 Share Posted October 18, 2013 Faction: Imperial (Operative Class) Location: Alderaan Mission: Insecticide (final stage of bonus for Exterminator mission, Alderaan Bonus Series) The final stage is still bugged (cannot click on the Killik Queen's Egg Clutch), but the workaround does work here - I wasn't even near the item when I relogged, and it indeed became clickable. Link to comment Share on other sites More sharing options...
DarthTHC Posted October 18, 2013 Share Posted October 18, 2013 Workaround: Logging out and back in while standing next to the affected mission object will allow players to click the item to continue the mission. Games that force me to log out to work around a bug make me want to stay logged out. I quit Asheron's Call 2 when they made me do this over and over and over again. I'm sure you guys are on this, but it should be prioritized as if there is no work-around. Link to comment Share on other sites More sharing options...
TUXs Posted October 18, 2013 Share Posted October 18, 2013 Games that force me to log out to work around a bug make me want to stay logged out. I quit Asheron's Call 2 when they made me do this over and over and over again. I'm sure you guys are on this, but it should be prioritized as if there is no work-around. People were given 6 seconds of God mode for weeks...this stops a few players doing some random quests...this would seem, imo, to be a much lower priority fix. Link to comment Share on other sites More sharing options...
Idious Posted October 18, 2013 Share Posted October 18, 2013 (edited) Since the 2.4.1 patch I am unable to activate the following in PVP, they just do not appear as an option to activate: Pilon'sTurret'sCollect GreePlant/Diffuse bombsActivate bridges etc Logging out and back in pvp is not an option as you will be kicked from the event. In Operations, S&V for instance, I am unable to activate the lifts which makes the encounter for Olok the Shadow impossible as I cannot leave the room once the poison comes down. Nor am I able to click the coins in the gambling window. Leaving the zone and re-entering does not fix this, nor does re-logging or deleting files to force a repatch, none of these work . The Maintenance for 2.4.1a: "•Clickable mission objects throughout the galaxy now function as intended" The maintenance has done absolutely nothing to fix this issue. Add to list . . . can't use the colour buttons to go into Operator Ix room in TFB. Pretty much anything worth doing gameplay wise can't be done, so no weekly comm's as you can't get to the Boss encounters needed. Edited October 18, 2013 by Idious Link to comment Share on other sites More sharing options...
DarthTHC Posted October 18, 2013 Share Posted October 18, 2013 People were given 6 seconds of God mode for weeks...this stops a few players doing some random quests...this would seem, imo, to be a much lower priority fix. Six seconds of god mode = fun for at least someone. Logging out and back in = no fun for anyone. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted October 18, 2013 Author Dev Post Share Posted October 18, 2013 Thanks for your replies! The OP has been updated to reflect the information provided. I'm sure you guys are on this, but it should be prioritized as if there is no work-around. It's being prioritized heavily. We're planning to deploy the fix next week. Link to comment Share on other sites More sharing options...
Rankyn Posted October 19, 2013 Share Posted October 19, 2013 Six seconds of god mode = fun for at least someone. Logging out and back in = no fun for anyone.If a few random quests being bugged for a week is your biggest problem then it sounds to me like everything is fine. Link to comment Share on other sites More sharing options...
RAVM Posted October 19, 2013 Share Posted October 19, 2013 (edited) I've had this problem (can't click the objective) each of the last two times I tried to do Darkness on Ilum. Edited October 19, 2013 by RAVM Link to comment Share on other sites More sharing options...
Tieriad Posted October 19, 2013 Share Posted October 19, 2013 Regardless of it being a small issue to some, in a game that is FULL of clickable objects (something every MMO is based around) youd think it wouldnt take them weeks to fix this problem. Every single scavenge/harvest is a clickable object. Elevator buttons across the game are clickable objects. Why if you put out a patch that says its going to fix something and falls flat on its face do you have to take a week to try again? Just because you have to wait till Maintenance day to do an update??? Patch 2.4.1a was on a thursday, this problem should have been fixed the next day no questions asked Link to comment Share on other sites More sharing options...
Ceaker Posted October 19, 2013 Share Posted October 19, 2013 Thanks for your replies! The OP has been updated to reflect the information provided. It's being prioritized heavily. We're planning to deploy the fix next week. So, will the fix include the ability to pickup the quest again for those who tried as a workaround abandoning and picking it up again? If you did this you are in a greater bind than a control not working. Link to comment Share on other sites More sharing options...
doufas Posted October 20, 2013 Share Posted October 20, 2013 Lol. what a joke... work around isnt even close to working.. do they even read what they write? Thank fuk i dont pay for this game. Link to comment Share on other sites More sharing options...
Gaoree Posted October 20, 2013 Share Posted October 20, 2013 I've had this problem (can't click the objective) each of the last two times I tried to do Darkness on Ilum. Same, didn't end up logging out, but it became clickable after a group in front of me clicked the panel, then when it respawnned it as clickable. Link to comment Share on other sites More sharing options...
Katkon Posted October 21, 2013 Share Posted October 21, 2013 I look fwd to pre-emptive strike working - still not working today. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted October 21, 2013 Author Dev Post Share Posted October 21, 2013 We will be performing brief maintenance tomorrow to deploy a fix for this issue. Thanks again for your reports and patience. Link to comment Share on other sites More sharing options...
TUXs Posted October 21, 2013 Share Posted October 21, 2013 I had an issue inside a WZ with this even - Novare Coast, I went west, couldn't click the terminal. After the WZ ended, only a hard log would allow me to "click" again. Link to comment Share on other sites More sharing options...
Alec-Trentini Posted October 23, 2013 Share Posted October 23, 2013 I've still found issues across the game, mainly being unable to click certain items such as elevators in the Black Talon flashpoint, the camp fire in the slave camp on Dromund Kaas and the bomb disarming machine in Kaas City. I hope this is fixed soon. Link to comment Share on other sites More sharing options...
Idious Posted October 23, 2013 Share Posted October 23, 2013 (edited) Since patch 2.4.1 I have been unable to activate the following in PVP, they just do not appear as an option to activate: Pilon's Turret's Collect Gree Plant/Diffuse bombs Activate bridges etc In S&V I am unable to activate the lifts in the Olok the Shadow encounter and therefore am unable to leave the room once the poison comes down, nor am I able to click on the gambling window if I am allocated a coin. Leaving the zone, re-entering, re-logging, re-setting UI, none of these fix the issue. Nor are you able to use speeder and head to the next boss as there is another lift when exiting the room. I even tried deleting the Bitraider folder to force the launcher to check all files for corruption, which fixed my issue of invisible characters of a few weeks ago, but this did not fix the issue. Please note: the maintenance patch for 2.4.1a did not fix anything for me, nor did the more recent patch for 2.4.1b. The only option I have left is a full re-install. Full re-install did the trick, used original disks initially so I don't have to run streaming anymore . Edited October 24, 2013 by Idious Link to comment Share on other sites More sharing options...
NattySplatty Posted October 24, 2013 Share Posted October 24, 2013 Pre-emptive strike is still unobtainable for those of us who (admittedly stupidly) abandoned the quest in a last-ditch attempt to fix the quest. So basically, the main quest series of Alderaan for some Empire players cannot be completed. In theory, the fix for this is simple: just make Pre-emptive Strike obtainable from an NPC. But I'm no developer. In any event, I can't advance in this game because of this bug. And it's mildly infuriating. Link to comment Share on other sites More sharing options...
DarthLeeloo Posted October 24, 2013 Share Posted October 24, 2013 Pre-emptive strike is still unobtainable for those of us who (admittedly stupidly) abandoned the quest in a last-ditch attempt to fix the quest. So basically, the main quest series of Alderaan for some Empire players cannot be completed. In theory, the fix for this is simple: just make Pre-emptive Strike obtainable from an NPC. But I'm no developer. In any event, I can't advance in this game because of this bug. And it's mildly infuriating. You can still move on to the next quest hub in that zone and get the next missions. I did that with a character who couldn't complete Pre-emptive Strike this past week. Outpost Talarn I think. Should be a few missions available there. One that'll lead to the following quest hub and the rest of the planet missions. Link to comment Share on other sites More sharing options...
Semiramiis Posted October 31, 2013 Share Posted October 31, 2013 Mission: Enclave Raid Planet: Taris-Imperial Destroying the artefact crates does not raise the objective counter. Logging out and restarting had no effect. I read of another workaround, to destroy them before killing the Jedi elites (can't remember the name), but that didn't work either. Link to comment Share on other sites More sharing options...
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