CarpeSangrea Posted November 5, 2013 Share Posted November 5, 2013 I just started using it again today and saw it doesn't do any animation at all anymore...my sage just hold the saber in front of her. Link to comment Share on other sites More sharing options...
CarpeSangrea Posted November 5, 2013 Share Posted November 5, 2013 Animation still broken. My sage just holds her lightsaber in front of her. Looks retarded. It would be nice to get an update on this. Link to comment Share on other sites More sharing options...
CarpeSangrea Posted November 5, 2013 Share Posted November 5, 2013 Animation is completely broken on my sage. Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted November 6, 2013 Share Posted November 6, 2013 (edited) Why did you even touch it? You didn't even attempt to make a fix. Why touch it at all then? List of issues with flourish: - Issue with weapon drawn/lit-up lightsaber, after the animation, persists, - You can no longer use /flourish while moving, - You can no longer loop the animation by hitting [ENTER-> Arrow Up] unless you move, - Attempts to loop flourish make it look bad and spam the chat. WHY?! - Jedi Consular is using blaster pistol-wielding class flourish... We were better off before the last patch when the only problem was the lit-up lightsaber / weapon returning to the hand instead of staying on the belt. Edited November 6, 2013 by Alec_Fortescue Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted November 6, 2013 Share Posted November 6, 2013 Actually... "At first" it was working perfectly. It didn't sheathe weapons properly until some patch. Link to comment Share on other sites More sharing options...
TrystanLaryssa Posted December 22, 2013 Share Posted December 22, 2013 Just an update... finally got this emote for my Inquisitor. Was planning to unlock it for all my characters, but it seems that the bug is still going on. To be more specific... "the bug" = a beautifully rendered emote, with intact lightsaber, not just hilt, followed by "sheathing" it while the weapon is still fully extended, after which it slowly moves back to my hand. As an additional side note, I cannot hit Z to draw/stow my weapon afterward until I have moved a step first. At that point Z draws the weapon, so as far as the "code" is concerned, while my character is holding his lightsaber stuck to his relaxed hand, the game believes it is sheathed rather than drawn. Hoping for a fix soon! Link to comment Share on other sites More sharing options...
Toweleeeie Posted December 23, 2013 Author Share Posted December 23, 2013 So I just started looking at the swtor forum again and saw this post. I was like hey someone still has the same concern as me still. Then I realized it was my post but it was just renamed. Great job BW you can't even fix an issue that you created while trying to fix something that wasn't even broken. Bravo BW bravo From a thinking of returning player that is still subbing since day 1. Link to comment Share on other sites More sharing options...
Xedis Posted January 5, 2014 Share Posted January 5, 2014 (edited) At this point I doubt it will ever be fixed. This is probably just too low on the ever growing list of bugs that need squishing. Would be nice to get my cartel coins back on all my toons to spend on something else though. Edited January 5, 2014 by Xedis Link to comment Share on other sites More sharing options...
Magnusheart Posted January 5, 2014 Share Posted January 5, 2014 Yeah. Flourish still sheaths and its all buggered up that weapons fly through your body. And the /emote text spams up. Link to comment Share on other sites More sharing options...
Toweleeeie Posted May 6, 2014 Author Share Posted May 6, 2014 Can we please get a " we are not going to fix it" at least? Link to comment Share on other sites More sharing options...
BrianAC Posted May 13, 2014 Share Posted May 13, 2014 Its been SOOOO long now and they still havnt fixed it, i mean, c'mon!! Link to comment Share on other sites More sharing options...
Alec_Fortescue Posted May 13, 2014 Share Posted May 13, 2014 Let us loop them again, too! Don't want to spam the chat with emote messages either. Link to comment Share on other sites More sharing options...
DogEyedBoy Posted May 15, 2014 Share Posted May 15, 2014 BioWare, please fix this emote, as it is I can barely stand to use it. Link to comment Share on other sites More sharing options...
Toweleeeie Posted June 29, 2014 Author Share Posted June 29, 2014 bump 123 Link to comment Share on other sites More sharing options...
Prototypemind Posted August 8, 2014 Share Posted August 8, 2014 Glad this has been fixed in a timely... oh, no, I was wrong, still broken. Can we just get a response as to if this is being worked on? Link to comment Share on other sites More sharing options...
Tesuji_Meijin Posted December 21, 2014 Share Posted December 21, 2014 (edited) Found this post after having just paid for the /flourish emote for my sentinel. This should be fixed. It should be apparent to BW that most of their revenue is coming from cosmetic/decorative items, and emotes are firmly in that category. I was going to show it to my wife-- and I only talk to her about gaming like twice a year-- because with the graphic settings turned way up, it looks really cool-- up until it breaks and both sabers go flying through my body and leave me in a state where I can't even sheathe them using 'z' until I take some other action, like jumping or moving. I'm not irritated about the credits-- it was equivalent to a couple hours on Yavin 4-- I'm irritated that this was something I would have genuinely enjoyed playing with, and it's close to being fun, but it's not. Edited December 21, 2014 by Tesuji_Meijin Link to comment Share on other sites More sharing options...
Toweleeeie Posted December 22, 2014 Author Share Posted December 22, 2014 Bump... I mean you should fix ability delay first... again. This should be fixed Soon Link to comment Share on other sites More sharing options...
Toweleeeie Posted March 9, 2015 Author Share Posted March 9, 2015 Update on this please. Link to comment Share on other sites More sharing options...
Toweleeeie Posted April 22, 2015 Author Share Posted April 22, 2015 Fix this damn thing!!! Link to comment Share on other sites More sharing options...
Fevee Posted August 26, 2015 Share Posted August 26, 2015 As of 3.3.1, Flourish still doesn't work; at least for my Sage. (I finally got it after long last, that release of the Skip Tracer pack moved the emote from 1.1 million to 150k. Now that I have it, I wouldn't mind if it actually worked.) Either she puts her weapon away, or keeps it out, the game is trying to have it both ways. It would be nice if, when sheathed, Flourish brings out the weapon with it's fancy twirls, and then is officially unsheathed. And, if already out, they do a few fancy twirls, and continue being out; not put it away just for it to float back to being out. Please fix it. Link to comment Share on other sites More sharing options...
LosevV Posted June 19, 2016 Share Posted June 19, 2016 Sooo... What about fix? Link to comment Share on other sites More sharing options...
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