WarsTrek Posted October 3, 2013 Share Posted October 3, 2013 My guild was going through the Dread Fortress Op last night on SM (8M). We got through the first boss relatively easily. When we got to Druxus we kept wiping and we couldn't figure out why at first. Eventually we noticed that the Guardian adds Druxus spawns were randomly applying a dot called "Affliction" that was ticking for 6k a second. This was causing many of our team members to wipe within seconds of getting the buff. It could not be cleansed and there was no cast from any creature on the field that we could see that was putting the dot on people (aka nothing to interrupt). Conferring with other guilds, we found that on HM (8M) the same dot was ticking for 3k a second. Unless the dot is supposed to be ticking for more on SM than on HM, something is wrong with the dot. Link to comment Share on other sites More sharing options...
RevansSoul Posted October 4, 2013 Share Posted October 4, 2013 It's bugged. The boss was coming down enraged too when he shouldn't be. Link to comment Share on other sites More sharing options...
TaylaEwa Posted October 4, 2013 Share Posted October 4, 2013 Are you interrupting and burning the Corrupters that come down with the 3rd spawn of adds? They're the ones casting affliction and it must be interrupted until you kill both (1 spawns for each side) Link to comment Share on other sites More sharing options...
Kodush Posted October 4, 2013 Share Posted October 4, 2013 My Guild had exactly the same same problem this evening. We could not get passed it at all. We gave up once we found out that it is bugged. Link to comment Share on other sites More sharing options...
Delta_V Posted October 4, 2013 Share Posted October 4, 2013 Are you interrupting and burning the Corrupters that come down with the 3rd spawn of adds? They're the ones casting affliction and it must be interrupted until you kill both (1 spawns for each side) No, the Corruptors cast "Mass Affliction". The dot in question is just "Affliction"; it has no cast that can be interrupted and cannot be cleansed. It only seems to be an issue in 8M; I believe it's damage in 16M SM is more reasonable. Link to comment Share on other sites More sharing options...
Talimar Posted October 5, 2013 Share Posted October 5, 2013 Our guild had the same issue. Link to comment Share on other sites More sharing options...
TaylaEwa Posted October 5, 2013 Share Posted October 5, 2013 We were doing 8 man SM last night.. as long as we kept the corrupters locked down, we never got the Affliction dot.. We kept being downed by massive damage in the 6th(?) round when the two corrupters appear at the back with the Bulwarks. Link to comment Share on other sites More sharing options...
thewitchdoctor Posted October 6, 2013 Share Posted October 6, 2013 I want to add to this. My guild attempted 8-man story mode Dread Fortress tonight with similar results. We were blocked at the 7th wave when the two Guradians of the Fortress first spawn. They would cast AFFLICTION that would hit for roughly 6k damage per tick. This is NOT the Mass Affliction cast by the Corruptors nor the Concussion Gernade cast by Draxus. Link to comment Share on other sites More sharing options...
banenemesis Posted October 7, 2013 Share Posted October 7, 2013 (edited) We also had this problem and I know our imperial guild also had this issue on several attempts. Edited October 7, 2013 by banenemesis Link to comment Share on other sites More sharing options...
BenKatarn Posted October 7, 2013 Share Posted October 7, 2013 That affliction gets put randomly on one of the raid members if the Dread Guardian's "Slam" ability (that AOE strike) gets interrupted. If they perform Slam uninterrupted, there is no affliction debuff applied to any of the raid members. I'm assuming that this is actually working as intended and people are supposed to run through the Dread Guardian as he casts it instead of interrupting it. Link to comment Share on other sites More sharing options...
Laughard Posted October 7, 2013 Share Posted October 7, 2013 That affliction gets put randomly on one of the raid members if the Dread Guardian's "Slam" ability (that AOE strike) gets interrupted. If they perform Slam uninterrupted, there is no affliction debuff applied to any of the raid members. I'm assuming that this is actually working as intended and people are supposed to run through the Dread Guardian as he casts it instead of interrupting it. There is no way its operating as intended. It ticks for: 3,536 in 16M Story 3,598 in 8m Hard 6,413 in 8m Story No way they'd design SM to tick harder than HM on purpose. Link to comment Share on other sites More sharing options...
Cambiata Posted October 8, 2013 Share Posted October 8, 2013 Bumping this thread, my guild had similar issues with SM Dread Fortress. The surprise enrage was particularly annoying. Link to comment Share on other sites More sharing options...
DaftVaduhhh Posted October 8, 2013 Share Posted October 8, 2013 That affliction gets put randomly on one of the raid members if the Dread Guardian's "Slam" ability (that AOE strike) gets interrupted. If they perform Slam uninterrupted, there is no affliction debuff applied to any of the raid members. I'm assuming that this is actually working as intended and people are supposed to run through the Dread Guardian as he casts it instead of interrupting it. If this is the nature of the mechanic then I am happy with Affliction ticking this hard. It forces tanks to prepare for HM and not be a derp. Link to comment Share on other sites More sharing options...
thewitchdoctor Posted October 8, 2013 Share Posted October 8, 2013 Bioware, any word, please? SHORT VERSION: Guardians of the Fortress are casting AFFLICTION that hits for 6k per tick on STORY MODE 8-man Dread Fortress while the same debuff is hitting for 3k per tick on HARD MODE 8-man. NOTE: This is NOT the mass affliction cast by the Corruptors. Link to comment Share on other sites More sharing options...
DragonSquig Posted October 8, 2013 Share Posted October 8, 2013 Le Bump. Some official confirmation one way or the other would be much appreciated; nothing in the patch today and silence from BW is not helping anything. Link to comment Share on other sites More sharing options...
Dev Post AmberGreen Posted October 9, 2013 Dev Post Share Posted October 9, 2013 This issue has been posted about in this thread; to keep all info in one place, we are closing this report. Thank you. Link to comment Share on other sites More sharing options...
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