ZeeMruk Posted October 9, 2013 Share Posted October 9, 2013 Amitai - Vanguard - Assault Specialist (4/6/36) - 2940.86 Log: http://www.torparse.com/a/445942/time/1380837402/1380837702/0/Overview ARM: http://swtor.askmrrobot.com/character/25ee521d-a7a7-4961-ad2c-1b2233006b05 changes: 78 offhand, 3x78 mods, 2x78 armorings (bracers and belt). Link to comment Share on other sites More sharing options...
Shandellon Posted October 9, 2013 Share Posted October 9, 2013 (edited) Hôpë - Gunslinger - DirtyFighting 5/5/36 3312.58dps - http://www.torparse.com/a/452657/time/1381356393/1381356732/0/Overview AMR changes to previous - 78MH + 1 armoring + 2 mods/enhs Edited October 9, 2013 by Shandellon Link to comment Share on other sites More sharing options...
Falver Posted October 9, 2013 Author Share Posted October 9, 2013 Hôpë - Gunslinger - DirtyFighting 5/5/36 3312.58dps - http://www.torparse.com/a/452657/time/1381356393/1381356732/0/Overview AMR changes to previous - 78MH + 1 armoring + 2 mods/enhs Cybertech grenades aren't allowed Shandellon. Link to comment Share on other sites More sharing options...
Shandellon Posted October 9, 2013 Share Posted October 9, 2013 (edited) Oh, well, guess I can just discount the numbers. But since biochem adrenals are ok, why granades would not be? Any logic? Both are cinsumables able to buy on gtn, both accessable by everyone, but (at least by me) usable in raids. So? Edited October 9, 2013 by Shandellon Link to comment Share on other sites More sharing options...
Falver Posted October 9, 2013 Author Share Posted October 9, 2013 (edited) Oh, well, guess I can just discount the numbers. But since biochem adrenals are ok, why granades would not be? Any logic? Both are cinsumables able to buy on gtn, both accessable by everyone, but (at least by me) usable in raids. So? The reusable adrenals are inferior to the purchasable ones. If you're unhappy with it, don't try to get on the leaderboard. I don't understand why I should respond to your condescension. It's disallowed the same way that you can't use legacy abilities or the nightmare pilgrim buff. You have no obligation to participate in the thread but if you choose to, obey the rules, it's really that simple. If rules are unreasonable, then they will be reconsidered, but please do note you're literally the first person I've ever seen trying to use grenades while parsing. Edited October 9, 2013 by Falver Link to comment Share on other sites More sharing options...
OneShotXV Posted October 9, 2013 Share Posted October 9, 2013 (edited) The reusable adrenals are inferior to the purchasable ones but cybertech grenades can only be used by people with cybertech adequately trained. yes but the consumable cyber-tech grenades that everyone can use do more damage than the reusable ones dont they? so how is that different? The Prototype V-6 Pyrotech Grenade (consumable, useable by all) does 5290 elemental dmg over 12 seconds. Self Replicating V-6 Pyrotech Grenade (reuseable, ctech only) is 3315 elemental dmg over 12 seconds. Unless theres some other better cybertech only grenade i dont know about, then ignore everything i just said. Edited October 9, 2013 by OneShotXV Link to comment Share on other sites More sharing options...
Shandellon Posted October 9, 2013 Share Posted October 9, 2013 (edited) The reusable adrenals are inferior to the purchasable ones. And reusable granades are inferior to the purchasable ones. Your point? Its not about obeying or disobeying rules. Its about logic. Grenades acts exactly same as adrenals, yet are treated differently. I just want to know why, casue i fail to see this Edited October 9, 2013 by Shandellon Link to comment Share on other sites More sharing options...
Falver Posted October 9, 2013 Author Share Posted October 9, 2013 yes but the consumable cyber-tech grenades that everyone can use do more damage than the reusable ones dont they? so how is that different? Grenades are completely independent of your class' skills. Adrenals make your class' skills stronger. Link to comment Share on other sites More sharing options...
haksilence Posted October 10, 2013 Share Posted October 10, 2013 (edited) Hôpë - Gunslinger - DirtyFighting 5/5/36 3312.58dps - http://www.torparse.com/a/452657/time/1381356393/1381356732/0/Overview AMR changes to previous - 78MH + 1 armoring + 2 mods/enhs you barely even broke 2k on any of your brontes pulls? and you have your 78 offhand and other pieces? did you guys even come close to clearing the clockwork phase? i dont have a single 78 piece and onlymy 75 bracers with conquerer/arkanian set bonus pieces and underworld relics and implant/ear and this is just from our last weeks pulls http://www.torparse.com/a/450557/9/0/Overview you need a serious damage overhaul my friend EDIT* you have the 78 MAINHAND more towards my point. Edited October 10, 2013 by haksilence Link to comment Share on other sites More sharing options...
haksilence Posted October 10, 2013 Share Posted October 10, 2013 btw falver are you no longer updating your OP? i see you comment often enough but havent updated in a very long time? Link to comment Share on other sites More sharing options...
Falver Posted October 10, 2013 Author Share Posted October 10, 2013 btw falver are you no longer updating your OP? i see you comment often enough but havent updated in a very long time? Updates go out every 8-9 days. You can probably expect one tomorrow. It takes up too much of my time to do it on a quicker time table than that. Link to comment Share on other sites More sharing options...
MiralukaJedi Posted October 10, 2013 Share Posted October 10, 2013 Update Kelaeon parse http://www.torparse.com/a/453184/time/1381476774/1381477077/0/Overview 3210.11 Link to comment Share on other sites More sharing options...
Shandellon Posted October 10, 2013 Share Posted October 10, 2013 (edited) you barely even broke 2k on any of your brontes pulls? and you have your 78 offhand and other pieces? did you guys even come close to clearing the clockwork phase? i dont have a single 78 piece and onlymy 75 bracers with conquerer/arkanian set bonus pieces and underworld relics and implant/ear and this is just from our last weeks pulls http://www.torparse.com/a/450557/9/0/Overview EDIT* you have the 78 MAINHAND more towards my point. Your point? Yo do 2.4k in 72s? Good for you! I won't even pretend that I care. You know nothing about how and why we do certain stuff, yet you pretend you know better you need a serious damage overhaul my friend Loled massively. And what makes you think you are in position to give me advices... Btw. how come people react so aggresive, both you and OP. Did I hurt your family with my parse or what Edited October 10, 2013 by Shandellon Link to comment Share on other sites More sharing options...
Xenphon Posted October 10, 2013 Share Posted October 10, 2013 (edited) Xenphon - Marauder - Carnage - 5/36/5 - 3232.24. AMR - Link. All mods bar the one in bracers are 78. Head and gloves are full 78. 78 OH and 72 MH. Obroan SA instead of UW SA. Implants are the Oriconian ones. Edited October 10, 2013 by Xenphon Link to comment Share on other sites More sharing options...
MisterMuse Posted October 10, 2013 Share Posted October 10, 2013 Removing Cynthia's grenade that parse still equates to 3276.88 DPS, ergo enough to enter the board. Link to comment Share on other sites More sharing options...
MiralukaJedi Posted October 10, 2013 Share Posted October 10, 2013 (edited) you barely even broke 2k on any of your brontes pulls? and you have your 78 offhand and other pieces? did you guys even come close to clearing the clockwork phase? i dont have a single 78 piece and onlymy 75 bracers with conquerer/arkanian set bonus pieces and underworld relics and implant/ear and this is just from our last weeks pulls http://www.torparse.com/a/450557/9/0/Overview you need a serious damage overhaul my friend EDIT* you have the 78 MAINHAND more towards my point. To be fair (unless there is something I'm missing) too much DPS in the first phase can make that fight much harder to tank since tanks having both debuffs due to pushing too fast can cause some issues. Unless there is some mechanic the people I run with have missed we've been forced to slow down our DPS for first phase because tentacles pushed too quickly was brutalizing the tanks. Edited October 10, 2013 by MiralukaJedi Link to comment Share on other sites More sharing options...
Shandellon Posted October 10, 2013 Share Posted October 10, 2013 To be fair (unless there is something I'm missing) too much DPS in the first phase can make that fight much harder to tank since tanks having both debuffs due to pushing too fast can cause some issues. Unless there is some mechanic the people I run with have missed we've been forced to slow down our DPS for first phase because tentacles pushed too quickly was brutalizing the tanks. And that is correct, thank you, finally someone with open mind. Shame haksilence guy seems to be missing this. Removing Cynthia's grenade that parse still equates to 3276.88 DPS, ergo enough to enter the board. Technically its a bit more, cause in place of granades I would do two Flurry of Bolts, but meh whatever If OP wants to continue this thread with illogical rules, let him be. I'll just parse another few without granades (which I still see no reason to treat differently than adrenals or stims) Link to comment Share on other sites More sharing options...
Quickglue Posted October 10, 2013 Share Posted October 10, 2013 (edited) Your point? Yo do 2.4k in 72s? Good for you! I won't even pretend that I care. You know nothing about how and why we do certain stuff, yet you pretend you know better Loled massively. And what makes you think you are in position to give me advices... Btw. how come people react so aggresive, both you and OP. Did I hurt your family with my parse or what I'll tell you why, because people generally don't appreciate others' success, better get used to it :-) That guy though sure did manage to put a lot of insults into a very short paragraph, well done ;-P Edited October 10, 2013 by Quickglue Link to comment Share on other sites More sharing options...
namesaretough Posted October 10, 2013 Share Posted October 10, 2013 (edited) Grenades are just another barrier of entry for people looking to compete. They're going to raise everyone's damage pretty much exactly the same amount within the same class, why bother spending the mats/money? At least with adrenals it matters when you use them. For grenades, it's just "replace your free/lowest damage attack". On the other hand, everyone can do it regardless of profession if they feel like paying for them off the GTN, so whatever the OP wants. It's 20-30 dps, not a huge deal imo. Also, haksilence, why do you pad your numbers by attacking the lightning rods? Edited October 10, 2013 by namesaretough Link to comment Share on other sites More sharing options...
MiralukaJedi Posted October 10, 2013 Share Posted October 10, 2013 Grenades are just another barrier of entry for people looking to compete. They're going to raise everyone's damage pretty much exactly the same amount within the same class, why bother spending the mats/money? At least with adrenals it matters when you use them. For grenades, it's just "replace your free/lowest damage attack". On the other hand, everyone can do it regardless of profession if they feel like paying for them off the GTN, so whatever the OP wants. It's 20-30 dps, not a huge deal imo. Also, haksilence, why do you pad your numbers by attacking the lightning rods? Hey, that 57DPS adds up I'm more amused how he linked one of very few fights over 2200. Most tend to range 2000-2200. Still, if he wants outliers... (longest the fight went) http://www.torparse.com/a/450557/15/0/Overview Link to comment Share on other sites More sharing options...
MVaglin Posted October 10, 2013 Share Posted October 10, 2013 Monzcarro - Mercenary - Pyro - 2/8/36 - 3207.91 http://www.torparse.com/a/453351/time/1381413985/1381414294/0/Overview Pyro is seriously something else right now. Beating my best arsenal parse with almost 250dps, without really knowing what I'm doing. My gear is 78 offhand, otherwise all 72 (except for a lone 69 armoring). Link to comment Share on other sites More sharing options...
Atlanis Posted October 10, 2013 Share Posted October 10, 2013 Seems like Snipers need a harsh nerf to their DPS, should not beat mDPS by 500 DPS;) Well won´t happen as Sniper ist the Dev Favourite since 1.0:D Link to comment Share on other sites More sharing options...
SheikShmoove Posted October 10, 2013 Share Posted October 10, 2013 Merani - Guardian - Vigilance - 4/36/6 - 3039.91 Torparse: http://www.torparse.com/a/453352/time/1381415949/1381416253/0/Damage+Dealt AMR: http://swtor.askmrrobot.com/character/21226292-6755-4177-8b13-f3f4d96dd963 AMR profile is accurate except for 78 belt/bracers (both w/ Crit), and OH armoring/mod. Link to comment Share on other sites More sharing options...
namesaretough Posted October 10, 2013 Share Posted October 10, 2013 (edited) Seems like Snipers need a harsh nerf to their DPS, should not beat mDPS by 500 DPS;) Well won´t happen as Sniper ist the Dev Favourite since 1.0:D 500 dps? The difference between the non-eng sniper and mara top dummy dps in the last tier was 0.05%, ~2dps. Edited October 10, 2013 by namesaretough Link to comment Share on other sites More sharing options...
haksilence Posted October 10, 2013 Share Posted October 10, 2013 And that is correct, thank you, finally someone with open mind. Shame haksilence guy seems to be missing this. Technically its a bit more, cause in place of granades I would do two Flurry of Bolts, but meh whatever If OP wants to continue this thread with illogical rules, let him be. I'll just parse another few without granades (which I still see no reason to treat differently than adrenals or stims) what... do you stop and stand there starign at your tentacle? you dont target swap to keep them even? im not trying to be insulting man, just an observation, that clockwork phase is BRUTAL and youll need quite a bit more to crack it i would think. Link to comment Share on other sites More sharing options...
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