Gomla Posted September 15, 2013 Share Posted September 15, 2013 Do what Besthesda does and have unique and general VOs. But the first time I hear "I used to be a Jedi like you" i'm muting the damn thing. Link to comment Share on other sites More sharing options...
LordArtemis Posted September 15, 2013 Share Posted September 15, 2013 I will not vote on this, as I already posted this suggestion..... Mission generation...text based bonus and posting missions In other words, I think it is possible to reuse current VO in the mechanic suggested above to provide renewable casual content. Link to comment Share on other sites More sharing options...
AlrikFassbauer Posted September 15, 2013 Share Posted September 15, 2013 (edited) As a side-note, in the offline game "Drakensang", there were dialog lines for NPCs - but only the first sentence was actually spoken. People regarded this very often as a bug. They were so much used to full voiceovers that they couldn't imagine a mixture between unspoken text and one spoken sntence. Drakensang 2 was fully voiced - and that drove its development costs into new hights. The game never sold thanks to Dragon Age, and its developer vanished. Edited September 15, 2013 by AlrikFassbauer Link to comment Share on other sites More sharing options...
LordArtemis Posted September 15, 2013 Share Posted September 15, 2013 There is a MASSIVE amount of VO that exists for this game (speculative naturally). If one assumes that, one can also assume it is likely that that large amount of VO can be reused in some cases, and is certainly reused in the game quite often...especially with player responses. By combining a bit of creative VO use (use of mostly aliens, or reuse of some generic statements) with text one could create a system that would generate random quests for folks. Just my slant. Link to comment Share on other sites More sharing options...
DevonDs Posted September 15, 2013 Share Posted September 15, 2013 Yes, especially if it meant we could have a Foundry or something that allows players to create quests. Some of my favorite STO quests were player created. Link to comment Share on other sites More sharing options...
Ashlack Posted September 15, 2013 Share Posted September 15, 2013 New content is frequent enough, even with voice-over, and it's part of the immersion (ok dailies don't have voice over but would listen to the same dialogues every day ?), so a big big NO ! Link to comment Share on other sites More sharing options...
mmjarec Posted September 15, 2013 Share Posted September 15, 2013 New content is frequent enough, even with voice-over, and it's part of the immersion (ok dailies don't have voice over but would listen to the same dialogues every day ?), so a big big NO ! Every six months for a handful of dalies might be enough for you but not the rest of us. Considering most ppl skip the voiceovers anyway its just stupid to waste resoruces on it Look at makeb it had no voiceovers and it still took them forever to put out that half expansion Link to comment Share on other sites More sharing options...
ImpactHound Posted September 15, 2013 Share Posted September 15, 2013 Rise of the Mission Terminal Cartel Link to comment Share on other sites More sharing options...
chuixupu Posted September 15, 2013 Share Posted September 15, 2013 Look at makeb it had no voiceovers and it still took them forever to put out that half expansion Makeb had no voiceovers? I think you don't know what that means or something.... Link to comment Share on other sites More sharing options...
Rafaman Posted September 15, 2013 Share Posted September 15, 2013 Every six months for a handful of dalies might be enough for you but not the rest of us. Considering most ppl skip the voiceovers anyway its just stupid to waste resoruces on it Look at makeb it had no voiceovers and it still took them forever to put out that half expansion Damn dude, "we" really need to keep an eye on you. Again, here you are speaking for the "rest of us." Well, you don't. And "most" people don't skip the voiceovers first while they are enjoying the story. And most of us don't think it is a stupid waste of resources. And... I'm getting tired of cleaning up after you. Hmm... sorry. Don't mean to troll you from other threads, but you really require a response sometimes, even if it is the same response given to you elsewhere. Link to comment Share on other sites More sharing options...
The_Grand_Nagus Posted September 15, 2013 Author Share Posted September 15, 2013 Damn dude, "we" really need to keep an eye on you. Again, here you are speaking for the "rest of us." Well, you don't. And "most" people don't skip the voiceovers first while they are enjoying the story. And most of us don't think it is a stupid waste of resources. And... I'm getting tired of cleaning up after you.. You just did the exact same thing you accused him of. In correcting his speaking for other people, you did the same. Link to comment Share on other sites More sharing options...
Rafaman Posted September 15, 2013 Share Posted September 15, 2013 Makeb had no voiceovers? I think you don't know what that means or something.... Lol! I must have dreamed my leveling through Makeb pub side as I did hear voices. Met this girl named Lembda. She was sassy and liked me. Link to comment Share on other sites More sharing options...
ObiWanJabroni Posted September 15, 2013 Share Posted September 15, 2013 Yes and no. Any Class and/or Planetary mission arc, Operation, Flashpoint, etc. I would expect to be voiced. Spoiled player is spoiled, and I can't see myself playing any game without it now. However, I wouldn't care about all the other filler quests in the slightest. Link to comment Share on other sites More sharing options...
mmjarec Posted September 15, 2013 Share Posted September 15, 2013 Makeb had no voiceovers? I think you don't know what that means or something.... As in fully voiced class content. It did not. Acknowledgement voices is hardly a voiceover. Either way 10 text quests are better than two voiced ones Link to comment Share on other sites More sharing options...
Rafaman Posted September 15, 2013 Share Posted September 15, 2013 You just did the exact same thing you accused him of. In correcting his speaking for other people, you did the same. Lol! I was being sarcastic and ironic. That is why I put the words in quotes.... Next time, I will use little symbols and parentheses calling it out so you can get it.. Link to comment Share on other sites More sharing options...
Lesaberisa Posted September 15, 2013 Share Posted September 15, 2013 As in fully voiced class content. It did not. Acknowledgement voices is hardly a voiceover. Either way 10 text quests are better than two voiced ones Except there's absolutely no reason to think voiceovers have that kind of effect on content output, especially as they can be recorded way ahead of time (like with Makeb). I'm still baffled as to why people think getting rid of voiceovers will somehow dramatically increase the amount of content TOR gets. Link to comment Share on other sites More sharing options...
The_Grand_Nagus Posted September 15, 2013 Author Share Posted September 15, 2013 Except there's absolutely no reason to think voiceovers have that kind of effect on content output, especially as they can be recorded way ahead of time (like with Makeb). I'm still baffled as to why people think getting rid of voiceovers will somehow dramatically increase the amount of content TOR gets. Its all about money, you see. Or to put it another way, "budget". Hypothetically speaking, lets say there are currently 20 people who actually make mission content. Those 20 people can only make content at a certain rate, regardless of whether the mission dialog is voiced or not. But if you took all the money that is allocated in the budget for voice talent and used it to hire additional content programmers, then that would increase the rate at which the content can be made, since you would actually have more bodies in chairs doing the work. Link to comment Share on other sites More sharing options...
Lesaberisa Posted September 16, 2013 Share Posted September 16, 2013 Except - as people have quoted in this very topic - Bioware specifically stated that voice acting is not the financial burden people think it is. Bioware has every interest in spacing out content because there's a limit to how quickly they can program and implement it, and the MMO model is based around 'stringing content out' as long as possible (hence why you get SM/HM and only later NiM ops, for example). Getting rid of voice acting won't make that faster, it'll just make the experience a lot duller. Link to comment Share on other sites More sharing options...
The_Grand_Nagus Posted September 16, 2013 Author Share Posted September 16, 2013 Except - as people have quoted in this very topic - Bioware specifically stated that voice acting is not the financial burden people think it is. No offense, but unless people have a link to the statement made by Bioware, it doesnt really mean anything. Now if Bioware did in fact say this, then thats well and good. But if you are going to claim that someone said something, its best to show where and what was actually said. Link to comment Share on other sites More sharing options...
Lesaberisa Posted September 16, 2013 Share Posted September 16, 2013 (edited) http://massively.joystiq.com/2013/03/29/gdc-2013-james-ohlen-on-how-f2p-saved-swtor/ As for "showing" things, why not demonstrate how voice acting is the thing that's "holding back" content, and not things like programming, writing, resources spent on projects like the SSSP, etc. Or, like I said, the fact that Bioware has every reason to carefully pace content given the way people seem to act in current MMOs. This entire topic and question is a false dilemma. You've presented no concrete reasons to believe that voice acting has any kind of substantive effect on content release timing. Edited September 16, 2013 by Lesaberisa Link to comment Share on other sites More sharing options...
The_Grand_Nagus Posted September 16, 2013 Author Share Posted September 16, 2013 (edited) http://massively.joystiq.com/2013/03/29/gdc-2013-james-ohlen-on-how-f2p-saved-swtor/ Great! Reading now Edited September 16, 2013 by The_Grand_Nagus Link to comment Share on other sites More sharing options...
Lesaberisa Posted September 16, 2013 Share Posted September 16, 2013 (edited) The 'amount' in that PC gamer article you briefly posted (before deleting) refers to all the voice acting that was included not only in the vanilla 1-50 game but also content that came afterwards (Makeb, for example, contains already-recorded dialogue, which is how characters like Tanno Vik have voice acting despite (unfortunately, RIP) his voice actor passing away in 2012). Edited September 16, 2013 by Lesaberisa Link to comment Share on other sites More sharing options...
mmjarec Posted September 16, 2013 Share Posted September 16, 2013 It still takes more time than its worth. After one listen its worthless id rather read it and habe more stuff to do. Link to comment Share on other sites More sharing options...
GalacticKegger Posted September 16, 2013 Share Posted September 16, 2013 (edited) http://massively.joystiq.com/2013/03/29/gdc-2013-james-ohlen-on-how-f2p-saved-swtor/ As for "showing" things, why not demonstrate how voice acting is the thing that's "holding back" content, and not things like programming, writing, resources spent on projects like the SSSP, etc. Or, like I said, the fact that Bioware has every reason to carefully pace content given the way people seem to act in current MMOs. This entire topic and question is a false dilemma. You've presented no concrete reasons to believe that voice acting has any kind of substantive effect on content release timing.Well stated. Having leveled a Jugg, Marauder, BH, Sentinel & Guardian to 55, I have a difficult time questing in any game that does NOT have a voice acted / player quest decision system. Which is all other MMOs that I have played. This game has completely changed my expectations for PvE now. Completely. Edited September 16, 2013 by GalacticKegger Link to comment Share on other sites More sharing options...
Eillack Posted September 16, 2013 Share Posted September 16, 2013 Not even worth it if no voice overs. And I highly doubt anything saved from not paying voice actors would go to non-CM "content." Link to comment Share on other sites More sharing options...
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