PoliteAssasin Posted June 4, 2013 Share Posted June 4, 2013 This is becoming increasingly annoying. We've had to put up with this for over a year now. Not even an acknowledgement. This screws up pvp especially for specs reliant on procs. When is this going to be fixed Bioware? Quit focusing on cartel market items and fix this game for once. Link to comment Share on other sites More sharing options...
Pistols Posted June 4, 2013 Share Posted June 4, 2013 ETA: Update 4.9 (Provided if all goes well). Link to comment Share on other sites More sharing options...
Vildiil Posted June 4, 2013 Share Posted June 4, 2013 (edited) The answer is no. Not likely. Edited June 4, 2013 by Vildiil Link to comment Share on other sites More sharing options...
KettleBelll Posted June 4, 2013 Share Posted June 4, 2013 I saw a vid of a guild summit the swtor team did. As part of it, some they gave all the attention to some chubby guy. Chubby guy said he totally fixed this issue, 100%. Everyone cheered. Everyone believed him. I wish where to find the vid, so I could link it here. Link to comment Share on other sites More sharing options...
ManiacDavis Posted June 4, 2013 Share Posted June 4, 2013 It is beyond ridiculous. Fix this bioware. Link to comment Share on other sites More sharing options...
ToMyMa Posted June 4, 2013 Share Posted June 4, 2013 It'll be fixed SOON Link to comment Share on other sites More sharing options...
MidichIorian Posted June 4, 2013 Share Posted June 4, 2013 It's part of the bug fix bundle, 800 CC. Link to comment Share on other sites More sharing options...
MrFrezzer Posted June 4, 2013 Share Posted June 4, 2013 This is becoming increasingly annoying. We've had to put up with this for over a year now. Not even an acknowledgement. This screws up pvp especially for specs reliant on procs. When is this going to be fixed Bioware? Quit focusing on cartel market items and fix this game for once. LOL need to tell bioware to recode the "hero-bio-engine" LOL Link to comment Share on other sites More sharing options...
J_Fred Posted June 4, 2013 Share Posted June 4, 2013 It's part of the bug fix bundle, 800 CC. Lmao Link to comment Share on other sites More sharing options...
Helig Posted June 4, 2013 Share Posted June 4, 2013 It's part of the bug fix bundle, 800 CC. 8000, more like it. With a "gigantic" subscriber discount of 50%! Link to comment Share on other sites More sharing options...
ToMyMa Posted June 4, 2013 Share Posted June 4, 2013 It's part of the bug fix bundle, 800 CC. Hey, you took my idea! I said that yesterday in another thread... THEIF!!! Link to comment Share on other sites More sharing options...
ilifus Posted June 4, 2013 Share Posted June 4, 2013 Every single PvPer is annoyed by this, but do you still pay to play? Then who cares though.. My guess is - NO! Link to comment Share on other sites More sharing options...
PoliteAssasin Posted June 4, 2013 Author Share Posted June 4, 2013 So you mean to tell me fixing this isn't going to be a subscribers feature? Link to comment Share on other sites More sharing options...
Jayshames Posted June 4, 2013 Share Posted June 4, 2013 Hate this bug.. it probably happens way more than you realise also. I always seem to notice it when it depends on me winning or losing a fight. I'll leave you to guess what happens. Link to comment Share on other sites More sharing options...
PoliteAssasin Posted June 4, 2013 Author Share Posted June 4, 2013 Hate this bug.. it probably happens way more than you realise also. I always seem to notice it when it depends on me winning or losing a fight. I'll leave you to guess what happens. Oh believe me I'm very well aware of how often it happens. My spec is reliant on procs through two abilities, and when those abilities give off the false global cooldown 1-2 times it completely throws off my flow, and screws me over. I also notice this delay with abilities that don't have a global cooldown, like cloak of pain, undying rage, medpacs, etc. Where I have to hit it multiple times in order for it to go off sometimes. I'm assuming its the same thing, only not as noticeable since theres no GCD visual for those when hitting them. Link to comment Share on other sites More sharing options...
Capt_Beers Posted June 4, 2013 Share Posted June 4, 2013 Shadowstrike is the king of doing this. Had it happen 4 times in row the other day. It runs out my Infiltration Tactics proc and adding in the positional requirement this bug drives me crazy. Link to comment Share on other sites More sharing options...
BlackSpin Posted June 4, 2013 Share Posted June 4, 2013 God this is so annoying...As an Operative, as you know, all the knife attacks are instant. Happens so often, where you'll hear the beginning sound of the knife attack "click" and then nothing, but the global cooldown rolls. Link to comment Share on other sites More sharing options...
Zerogates Posted June 10, 2013 Share Posted June 10, 2013 Been happening on my scoundrel, wasn't sure if it was a common bug or not but apparently it is happening a lot. It seems that my DoTs proccing are triggering these effects, and it does cause a lot of problems. If I can narrow it down to the DoT's proccing then I'll just have to send a bug report about it, can't believe this is not being fixed as it is such a huge playability issue. Link to comment Share on other sites More sharing options...
skarlson Posted June 10, 2013 Share Posted June 10, 2013 This is becoming increasingly annoying. We've had to put up with this for over a year now. Not even an acknowledgement. This screws up pvp especially for specs reliant on procs. When is this going to be fixed Bioware? Quit focusing on cartel market items and fix this game for once. Ask yourself 1 question; think of it like a decision tree. Is it beneficial. Yes? Then yes. No? Then no. I hope this helps! Link to comment Share on other sites More sharing options...
Jaiyne Posted June 10, 2013 Share Posted June 10, 2013 Getting this on my operative and my sorc...constantly. IT MAKES ME RAGE Link to comment Share on other sites More sharing options...
DeadDogBarking Posted June 12, 2013 Share Posted June 12, 2013 I find I get this in close combat with the jumping moving characters. I have a feeling it is the math of rendering the larger drawings plus movement that is magnified by proximity. Also if someone has a macro with keybinds for movement they do not hold down a key they have to continually have it pressed by the code so this machine gun key may create bloat or reset the event resolution. I assume toon movement takes precedent in resolving combat so even if gcd is working properly the amount of data and order of resolution may result in improper triggering. It is so bad I need to click on the bar instead of using my keyboard shortcuts and I find that instants without cooldowns or procs usually trigger more effectively than cast spells Yes this does happen even when I have my back to the wall so the targeted character is in los at all times. Link to comment Share on other sites More sharing options...
VanTesla Posted June 24, 2013 Share Posted June 24, 2013 I have notice the GC getting much worse since 2.0 and some of the latest patchs and even though this has been a major issue since the begining the game it is beyond lazy and stupid that this has not been addressed properly and has not been given any form of statement if they are even trying to fix the dam thing... How much dps and healing I lose per second because of this horrible bug is just plain ridiculous and have had one friend leave way back just because of this issue!.. I know the game engine is a piece of crap to work with and the staff is reduced to almost zero but for pete sakes do something about it instead of saying lame excuses like oh just change your setting to 1.0 cast even when that doesn't even work either... Link to comment Share on other sites More sharing options...
Azarai Posted June 24, 2013 Share Posted June 24, 2013 I have notice the GC getting much worse since 2.0 and some of the latest patchs and even though this has been a major issue since the begining the game it is beyond lazy and stupid that this has not been addressed properly and has not been given any form of statement if they are even trying to fix the dam thing... How much dps and healing I lose per second because of this horrible bug is just plain ridiculous and have had one friend leave way back just because of this issue!.. I know the game engine is a piece of crap to work with and the staff is reduced to almost zero but for pete sakes do something about it instead of saying lame excuses like oh just change your setting to 1.0 cast even when that doesn't even work either... LOL I can't tell you how many times I'm standing there holding my hands out like I'm casting Innervate on a dying ally only to realize "Oh, it's not really casting just the animation" and they die. Give you a guess at who the next target of said enemy is about to be Ravages that do the animation but don't actually damage? Why yes, I'd love to waste nearly 3 full seconds in a WZ cause that won't be a problem at all. Casting snipe/ambush on my sniper but not really attacking? Sure why not. Backstab... Backstab... Back... Oh *** the dude is stunned and standing and I'm obviously behind him but the damn attack won't go off. Developers/QA people in this game are obviously pathetic and/or non-existent. Link to comment Share on other sites More sharing options...
cashogy_reborn Posted June 24, 2013 Share Posted June 24, 2013 yep, this happens way, way too often. i will get the "fake cast" of grav round at least 5 times a WZ (plays animation, nothing happens), and the ghost GCD happens almost as often. ive noticed that the "fake cast" happens most often after i try to stop moving and cast quick; it creates some kind of animation hitch that fcks up and nothing happens Link to comment Share on other sites More sharing options...
RougeBeaver Posted June 24, 2013 Share Posted June 24, 2013 It happens less often for me if I play in full screen, but it is a constant annoyance and has been for a long time now... I think the only thing worse than a false GCD tho is a false patch note. Y'know, where they say they fix something but it hasn't actually been fixed? Link to comment Share on other sites More sharing options...
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