Ben_Vox Posted April 11, 2013 Share Posted April 11, 2013 This would be awesome. Stats scaled of course. Link to comment Share on other sites More sharing options...
Supoiter Posted November 5, 2016 Share Posted November 5, 2016 Yes, I want to have the characters of the legacy as companions. Link to comment Share on other sites More sharing options...
SithKoriandr Posted November 5, 2016 Share Posted November 5, 2016 This would help all those who want same gender and say they don't care for what we have! It could even say married in Legacy Family Tree, which no one can do with companions we have now. Link to comment Share on other sites More sharing options...
Moodymanta Posted November 6, 2016 Share Posted November 6, 2016 (edited) Yes, I want to have the characters of the legacy as companions. It would give more reason to really spend time developing and playing w/ each character in the legacy if you know that they could accompany your current character during your adventure, not just your main & AI companion. (eg; have your Trooper accompanied by your Jedi Knight, or your Bounty Hunter accompanied by your Agent, etc) I imagine my Consular & Smuggler would make quite an interesting combo together on the field in battle. Heck, imagine the kind of RPing that could happen between your characters. Really would make it more of a personal unique story, and might even make KOTFE & KOTET more interesting having one character be the Outlander, and calling in some favours from other characters in the Legacy to join the Alliance. Or imagine if only one was the Outlander and the others became jealous and wanted to make a play of their own for the Eterrnal Throne... Edited November 6, 2016 by Moodymanta Link to comment Share on other sites More sharing options...
stoopicus Posted November 6, 2016 Share Posted November 6, 2016 +1! I was just thinking about this the other day. It would be totally awesome and give some kind of meaning to the legacy family tree. Link to comment Share on other sites More sharing options...
jamiemcd Posted November 6, 2016 Share Posted November 6, 2016 this would be a awesome idea and i have a lot of toons that could turn into companions Link to comment Share on other sites More sharing options...
Ylliarus Posted November 6, 2016 Share Posted November 6, 2016 It would give the entire legacy system more meaning, especially if the Legacy Characters have a specific stat boost depending on the character you are playing on. For example, a spouse would add a stat boost to defensive abilities because you fight more cautious as to not loose them (relationship wise speaking). A brother would for example boost presence etc etc. It would not only give much more meaning to the family tree system in Legacy, but also add an entirely new part to the game. Link to comment Share on other sites More sharing options...
TheRomanRuler Posted November 6, 2016 Share Posted November 6, 2016 (edited) I have posted couple of times this idea as well. Would love to see it. Would also love if your story would progress for other legacy characters as well. I don`t want to play entire game twice just becouse i want Imperial Agent Operative and Imperial Agent Sniper both as light side characters for example. But i also don`t want my dark siders hanging peacefully with my lightsiders. And i don`t want my Imperial light siders to hang out with my Republic lightsiders before Shadow of Revan. That way people don`t have to play KOTFE multiple times in exactly the same way just to get every character trough it. Pretty sure most people only want to play it trough once as light side and once as dark side. This really should be done ASAP and everyone should have ability to do it. I suggest adding in new mission where your legacy characters meet and join together into "Legacy alliance". It would just be short mission that would chronologically be in place between Shadow of Revan and Rise of the Hutt Cartel, but everyone would have change to play it even if they have already completed KOTFE so everyone gets explanation for why their legacy characters can suddenly be used as companions. Edited November 6, 2016 by TheRomanRuler Link to comment Share on other sites More sharing options...
IanArgent Posted November 6, 2016 Share Posted November 6, 2016 Giving mechanical bonuses to certain companions goes completely against the 4.0 Companion design philosophy (where, mechanically, any companion is as good as any other, so you can feel free to use any companion). That having been said, I fully endorse the original suggestion. Link to comment Share on other sites More sharing options...
TheRomanRuler Posted November 6, 2016 Share Posted November 6, 2016 Giving mechanical bonuses to certain companions goes completely against the 4.0 Companion design philosophy (where, mechanically, any companion is as good as any other, so you can feel free to use any companion). That having been said, I fully endorse the original suggestion. I would say it actually supports 4.0 companion design philosophy. Before we could only use some companions or we would be forced to use them on bad role. But after 4.0 we can use everyone becouse everyone can be used in any role. Link to comment Share on other sites More sharing options...
IanArgent Posted November 6, 2016 Share Posted November 6, 2016 I would say it actually supports 4.0 companion design philosophy. Before we could only use some companions or we would be forced to use them on bad role. But after 4.0 we can use everyone becouse everyone can be used in any role. Exactly. I was just pointing out that giving mechanical bonuses for using "legacy" companions would be against this philosophy. Link to comment Share on other sites More sharing options...
TalonVII Posted November 6, 2016 Share Posted November 6, 2016 I am so for this. This would actually help with KOTFE. Then you can pick 1 main hero, and pick as many toons as companions to join in, then lets say you go to do the Havok mission and you bring along the Trooper as you're the say JC, Jorgan recognizes the Trooper and you get that dialog along with your main hero. Also in chapter 13 there are times where you get one main companion, then the other companion follows along as a combat pet for lack of a better term. Really wish we got more of this. Link to comment Share on other sites More sharing options...
CrazyCT Posted November 6, 2016 Share Posted November 6, 2016 Have it so you could only pick alts that hadn't been through the KotFE story, and have it lock them out that content, otherwise you get more than one outlander in the same universe, but then they get to share the rep with the 4 alliance peeps. Link to comment Share on other sites More sharing options...
KyaniteD Posted November 6, 2016 Share Posted November 6, 2016 When I saw my own character from HK's perspective in the bonus chapter, I was reminded of this suggestion and others like it (e.g. have our characters be decorations for our strongholds). Several of my legacy characters are related, two even married, and it would be pretty darn great to have them have scenes together, or even have them as full-time companions. Alas, technological complications probably make it impossible or at least unfeasible. (Like, they'd have to be separate entities for every character, with separate armors, weapons, etc.) Link to comment Share on other sites More sharing options...
TheKilltech Posted November 6, 2016 Share Posted November 6, 2016 yeah, this is a must have feature! otherwise there is too little reason to further level up and gear multiple characters since story is the same after the original class stories. also i would love to have some cross class dialogues when recruiting them. Link to comment Share on other sites More sharing options...
MollyDresden Posted November 6, 2016 Share Posted November 6, 2016 I have 25 characters in my legacy, with personalities and backstories for all. It would be very cool to be able to team them up--or really, anything that allows me to play more than one at a time and show them interacting with each other. Link to comment Share on other sites More sharing options...
jozocuric Posted November 6, 2016 Share Posted November 6, 2016 I'd rather have them as personnel (not hologram) in my stronghold with navmesh so that they can actually move and walk around and interact with other decorations, etc. Link to comment Share on other sites More sharing options...
stoopicus Posted November 6, 2016 Share Posted November 6, 2016 Have it so you could only pick alts that hadn't been through the KotFE story, and have it lock them out that content, otherwise you get more than one outlander in the same universe, but then they get to share the rep with the 4 alliance peeps. Nah, that disincentivizes KOTFE, plus punishes people that already played it with characters that they want to run together. The locked crates are legacy bound, so you can already semi-share the rep anyway (by using multiple toons to farm heroics for the KOTFE character, pushing them all to 20 rapidly). Just let anyone in your legacy tree run together as companions. It would be amazing. Link to comment Share on other sites More sharing options...
TheRomanRuler Posted November 7, 2016 Share Posted November 7, 2016 Nah, that disincentivizes KOTFE, plus punishes people that already played it with characters that they want to run together. The locked crates are legacy bound, so you can already semi-share the rep anyway (by using multiple toons to farm heroics for the KOTFE character, pushing them all to 20 rapidly). Just let anyone in your legacy tree run together as companions. It would be amazing. Indeed. Preferably have some story added into it, like some meeting where you choose and meet your other legacy characters and discuss with them about situation in galaxy. Link to comment Share on other sites More sharing options...
IronmanNexus Posted November 8, 2016 Share Posted November 8, 2016 This is a great idea, would love to use this and i'm betting most players would prefer this than the ones we are given. Personally I don't much care for the appearance of ANY comps (that includes ones gained from KotFE Alliance missions) and the limited aesthetic customization...come to think of it I don't much care for their opinions too when I make a decision but that's just me Link to comment Share on other sites More sharing options...
jozocuric Posted November 8, 2016 Share Posted November 8, 2016 Or at least they should give us some explanation what happened to "other classes". At least in Dragon Age Origins there was a little hint/story what happened to other classes. Link to comment Share on other sites More sharing options...
TheKilltech Posted November 12, 2016 Share Posted November 12, 2016 i really wonder what it would take for this idea to reach BW designers? because here i think we are just talking to ourselves and hardly anything that goes on here gets anywhere. having the lead designers to come to the suggestions forum and at least comment the most popular ideas every now and then would go a long way to make players feel heard and appreciated for more then just the money they spend on the game. Link to comment Share on other sites More sharing options...
tummiswtor Posted November 12, 2016 Share Posted November 12, 2016 Awesome. Now comapnions are brainless, no emotions but we got 100 of them, but what about gifts? Link to comment Share on other sites More sharing options...
Dayshadow Posted November 12, 2016 Share Posted November 12, 2016 (edited) They aren't cool enough for that. I wanted this just for the story mode solo flashpoints. If they wouldn't do that they aren't going to just let you use them whenever. Edited November 13, 2016 by Dayshadow Link to comment Share on other sites More sharing options...
stoopicus Posted November 13, 2016 Share Posted November 13, 2016 I PMed Eric but have no response. Link to comment Share on other sites More sharing options...
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