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IronmanNexus

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  • Location
    Manchester, England. UK
  • Interests
    SWTOR, FO series, TES series, TV/Film and everything Marvel
  • Occupation
    Carer
  1. I get to the final battle with Valkorian, in the fight you have with him alongside Arcann and Vaylin I can deplete his health until it goes to the cutscene where Valkorian grabs the relic from the players then the player lunges for Valkorian, at this point the game crashes/freezes and the only way out is to ctrl + alt + delete out of the game and end the process. I have experienced noticable performance issues since 5.0 such as crappy framerate in populated areas or in busy warzone fights but never complete crashing like this, and it happens every time I load the game and retry the cutscene at the same point. Can I get a suggested fix for this please?
  2. I have made what I considered reasonable suggestions before and judging by how features can be disable/enable through subscription, would be very simple to apply. I can't imagine any possible reason not to add this feature, maybe they just can't be bothered.
  3. Since the update of new content I have been frustratingly experienced a graphics bug where other players move around but the visuals aren't keeping up, they will either; A) Sort of freeze and judder on the spot then appear suddenly where they actually are or B) Sink into the floor which affects my targeting my character cannot see them, this tends to last a few seconds. This is incredibly annoying and makes playing warzones very difficult, what gives?
  4. I've been wanting this for a long time, do as a rare reward for doing something cool like the cyborg rancor or by having it as super rare loot like the crate-o-matic... ...is the crate-o-matic still a thing? Could I still find that? I've been wanting that for years and still not found one. If it's gone from the loot lists, BRING IT BACK and maybe add some more cool novelty drops too, I just know you guys have some archived models that you made goofing around or never made it to the cutting room floor, some fun little easter egg rewards would be just epic in my eyes
  5. I'm sure this has been brought up before but i've looked a few pages and not seen a topic for it so here it is. Adding rare spawns on Zakuul and Darvannis just does cut it for me, the grade 10 ones are being farmed and the grade 9 are being left (understandably) and so the spawn rate is even more rare meaning we are wasting hours of our lives for like <100 mats Is was fine when it was just grade 9 on these planets because even though there was a ton of people farming the node respawn rate made it realistic to farm AND play some of the game and actually enjoy playing, but now it's just really really really slow and annoying and frustrating. Make Zakuul Grade 9 and Darvannis grade 10 or add grade 10 nodes to KOTET only areas, or just anything to relieve us of the awful grind please.
  6. Lol yeah I went to Darvannis yesterday to have a bit of a farm, it was 90% grade 9 and there were 20+ imps so probably 40-50 total so i'm pretty sure they were leaving the 9s for me :-)) It is ridiculous though not adding a new place for only grade 10, they expand the crew skills but not the farming opportunity? It's gotta be laziness with the level design imo
  7. The only thing they should bring back from this event could be pack rewards for completing challenges. Maybe not quite as super difficult as the final rank for DvL, but anything before that was doable for most people and I would happily grind again for free stuff.
  8. It's ok, people already mentally eliminate that marker from their minds anyway, they would rather attack tanks for funsies
  9. It always made me laugh that KotFE was an entirely new story which turned the factions on their head and merge them together, then the resulting gameplay outside of the class story which carried this theme was...1 warzone. /shrug
  10. This is a great idea, would love to use this and i'm betting most players would prefer this than the ones we are given. Personally I don't much care for the appearance of ANY comps (that includes ones gained from KotFE Alliance missions) and the limited aesthetic customization...come to think of it I don't much care for their opinions too when I make a decision but that's just me
  11. I too would like to see the story mission dependency removed as I play the game purely for PvP and tbh I find the class mission arc tedious on long-winded which means it's quite time consuming to reach this point and I struggle to find the patience, plus it takes a LOT longer to progress the story whilst queuing for WZs.
  12. +1 for weapons in outfit designer, some of us pay a LOT for for the shells, crystals and tunings and as it's a mere aesthetic it's not an unreasonable request.
  13. If I had anything to suggestions about tweaking the HM FPs it's maybe just add a 1/2 sec duration on both Assault on Tython and Blood Hunt first boss AoEs because the wipe rate is really frustrating, or maybe do a slight nerf on the burst dmg caused by them. Also Battle for Rishi final boss is HUGE strain on healers who dont have full 224 gear so...do something about the constant dmg maybe? I gave up on the final rank for DvL because my only option was to pug these FPs and it's very much like pissing in the wind for what, a mount? Nah i'll pass thx
  14. There's very few decos to buy with wz comms, and one of them (huttball stand thingy) you can only use once so it's not really an ideal solution to making credits if you only go on the game to play wzs. I have to admit it's a bit disappointing when I lvl in pvp alone and don't have a lot of spending money, sure I could go around farming but I rarely have the time and tbh i'm getting sick and tired of seeing the same bloody heroic areas and repeating the same routine after all these years. At least with pvp it's more varied and challenging.
  15. I thought the game was dying until I switched servers, with EU servers TOFN has been dead for a while and Progenitor is going quiet with what appears to be 50% of TRE population. Merging servers would be a good way to go especially now they aren't categorized as RP/PvP/PvE, no longer makes sense to seperate them and TRE is now the best EU server for PvP. On the subject of new content, I am 100% behind the idea of adding more ops, fps and warzone arenas...just don't go mental this time making them stupidly difficult - Blood Hunt and Battle of Rishi HM for example, they don't need to get harder and harder as you release them just make them different and realistically completable. I'm not best impressed that I won't quite reach legendary DvL rank because it's almost impossible to pug those when guildies aren't interested...or you play on a dead/depopulating server! I am mostly interested in PvP though and always queue when i'm on the game, but i'm disappointed to see it treated as an afterthought around the PvE side. I would like to see BW care for ALL players and add more than just 2 arenas over 2 expansions, but they seem more fixated on releasing silly packs to play dress-up and riding monsters so that players will spend even more money on the game
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