Glower Posted February 21, 2013 Share Posted February 21, 2013 (edited) [PVP] Why not 60m ommm... "light run" for poor sorcs/sages? Why not 60m emmm... "rocket jump" for poor mercs/commandos? Why not 60m hmmm... "sneaky path" for poor ops/scoundrels? LOL even why not "mega jump" for juggs/maras/vangurads/powertechs/sents etc? BUT 60m teleport for already overpowered sins/shadows! http://www.youtube.com/watch?v=y8bedrKwQb8&feature=youtu.be 45 sec CD 1.5 sec activation time 60 metres range 120 sec it last doesnt break stealth when specced in tank tree, you can place AOE which increase up to 5 teammate's incoming healing by 2.5% (problem with that is, that is a HUGE *** pink circle so using it in stealth is also giving up on your position) Bioware, please remove Phase Walk from PvP! Edited February 21, 2013 by Glower Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 Good lord I cant wait to test this ability! Link to comment Share on other sites More sharing options...
cybernoise Posted February 21, 2013 Share Posted February 21, 2013 (edited) i love this ability but i dont get it why the sage didnt get it. why the shadow as a meele Edited February 21, 2013 by cybernoise Link to comment Share on other sites More sharing options...
Cilas Posted February 21, 2013 Share Posted February 21, 2013 Good lord I cant wait to test this ability! downloading test server right now can't wait to try it on my sin Link to comment Share on other sites More sharing options...
stephenalandavie Posted February 21, 2013 Share Posted February 21, 2013 Overpowered pfft is all i can say to that. There are some Crap Shadow And sins Around needs to be well played to be good. It isnt just a button smasher. Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 Tbh I don't even know how often I will even get to use this ability. I mean I am defending the majority of my warzones so its not like im going to need to go anywhere unless I can phase walk right out of spawn to the door....omg I need to test this ability now. Link to comment Share on other sites More sharing options...
stephenalandavie Posted February 21, 2013 Share Posted February 21, 2013 Considering Smashers are now doing 13k crits i think this ability is perfect Link to comment Share on other sites More sharing options...
DarthSabreth Posted February 21, 2013 Share Posted February 21, 2013 Considering Smashers are now doing 13k crits i think this ability is perfect 13 k Crits good lord, all they need is two smashers smashing at the same time in a group and taking out a group of players with one move, is there really any reason to have a class buffed so high that it makes most other dps classes obsolete? Link to comment Share on other sites More sharing options...
Okema Posted February 21, 2013 Share Posted February 21, 2013 Ya, take it out please, don't really see much point in having it anyway............ Link to comment Share on other sites More sharing options...
criminalheretic Posted February 21, 2013 Share Posted February 21, 2013 Sages got a really awesome new ability though. I intend to call it "waiting for other classes to show up". Sages couldn't survive on their own, so instead of adding an ability that increases their survival while fighting, they added one that apparently let's you stand perfectly still and do nothing for 10 seconds until someone shows up to maybe distract the PT that is about to molest you. Oh yeah, PTs got a friggin shoulder rocket... On a side note, my Mara likes this change, I'm assuming I can just sit there beating on the Sage's shield, building rage, and waiting for my big hitters to come off CD... Link to comment Share on other sites More sharing options...
MidichIorian Posted February 21, 2013 Share Posted February 21, 2013 (edited) Considering Smashers are now doing 13k crits i think this ability is perfectYeah but the smash radius will be tweaked to 120 meters before 2.0 hits the live servers. You heard it here first. Edited February 21, 2013 by MidichIorian Link to comment Share on other sites More sharing options...
Kegparty Posted February 21, 2013 Share Posted February 21, 2013 I just watched a stream with 15k crits on smash holy lord Jesus thats time for the teleport Link to comment Share on other sites More sharing options...
Soapland Posted February 21, 2013 Share Posted February 21, 2013 13 k Crits good lord, all they need is two smashers smashing at the same time in a group and taking out a group of players with one move, is there really any reason to have a class buffed so high that it makes most other dps classes obsolete? I don't know why so many are overreacting to the lvl 55 smash damage, for all we know, the new hp totals will average 40 or 50k, and 13k will be nothing. Link to comment Share on other sites More sharing options...
Kegparty Posted February 21, 2013 Share Posted February 21, 2013 I don't know why so many are overreacting to the lvl 55 smash damage, for all we know, the new hp totals will average 40 or 50k, and 13k will be nothing. It turns out in this thread: http://www.swtor.com/community/showthread.php?t=600888 We learned that a serious bug exists. Screen shots of someone with 298khp Someone doing shocks for 35k Link to comment Share on other sites More sharing options...
Glower Posted February 21, 2013 Author Share Posted February 21, 2013 (edited) Oh lol, just look at this: http://www.youtube.com/watch?v=y8bedrKwQb8&feature=youtu.be Voidstar/Huttball is doomed lol. Edited February 21, 2013 by Glower Link to comment Share on other sites More sharing options...
NoTomorrow Posted February 21, 2013 Share Posted February 21, 2013 On a side note, my Mara likes this change, I'm assuming I can just sit there beating on the Sage's shield, building rage, and waiting for my big hitters to come off CD... Jesus Christ, i never thought of that. Link to comment Share on other sites More sharing options...
_Zhatan_ Posted February 21, 2013 Share Posted February 21, 2013 Sages got a really awesome new ability though. I intend to call it "waiting for other classes to show up". Sages couldn't survive on their own, so instead of adding an ability that increases their survival while fighting, they added one that apparently let's you stand perfectly still and do nothing for 10 seconds until someone shows up to maybe distract the PT that is about to molest you. Oh yeah, PTs got a friggin shoulder rocket... On a side note, my Mara likes this change, I'm assuming I can just sit there beating on the Sage's shield, building rage, and waiting for my big hitters to come off CD... Loled because looks like true story! Best post this week. Link to comment Share on other sites More sharing options...
_Zhatan_ Posted February 21, 2013 Share Posted February 21, 2013 Oh lol, just look at this: http://www.youtube.com/watch?v=y8bedrKwQb8&feature=youtu.be Voidstar/Huttball is doomed lol. I hope now I can defend both sides of the fence just teleporting every 2 minutes through it!!! Link to comment Share on other sites More sharing options...
NoTomorrow Posted February 21, 2013 Share Posted February 21, 2013 I hope now I can defend both sides of the fence just teleporting every 2 minutes through it!!! Now 3 capping civil war will be wuite within real possibilities. Link to comment Share on other sites More sharing options...
Rannox Posted February 21, 2013 Share Posted February 21, 2013 lol unbelievable, the most powerful class in the game gets this cool ability making him even more overpowered. And the poor sorcerers - delaying the inevitable for 10 seconds and within that time they are only 2 things they can do: 1. cry for help on the ops chat for 10 seconds 2. or rethink about playing a sorcerer in pvp FYI: i rolled a shadow after my sorc got mauled within 2seconds for 11k and the next second got a shock for 3k. Link to comment Share on other sites More sharing options...
Cwild Posted February 21, 2013 Share Posted February 21, 2013 (edited) lol unbelievable, the most powerful class in the game gets this cool ability making him even more overpowered. And the poor sorcerers - delaying the inevitable for 10 seconds and within that time they are only 2 things they can do: 1. cry for help on the ops chat for 10 seconds 2. or rethink about playing a sorcerer in pvp FYI: i rolled a shadow after my sorc got mauled within 2seconds for 11k and the next second got a shock for 3k. To the people saying the new sorc shield is useless need to rethink. If anyone has played WoW (sorry for bringing it up) one of mage's best abilities was Ice block which is exactly what this new skill is. It allows times for heals, it gives you time to wait on cooldowns, it saves you from smashes when used properly. It is a very good skill. Phase walk should of went to operatives but it is okay. All of the changes are great. You people should be more concerned with operatives...becaue good ones that play now (they are rare) are going to eat you for breakfast with the changes they got. IT is about time they got some love. EDIT: and if done properly, it should say immune when you try to attack them so you wont be able to build rage or whatever you are done. Pretty much if you are standing there for 10 seconds trying to hit them you are wasting time. And good sorcs wont use the full 10 seconds, they will use it to mitigate your cc or burst, and come out and kill you. It is a good skill. Edited February 21, 2013 by Cwild Link to comment Share on other sites More sharing options...
cycao Posted February 21, 2013 Share Posted February 21, 2013 lol unbelievable, the most powerful class in the game gets this cool ability making him even more overpowered. And the poor sorcerers - delaying the inevitable for 10 seconds and within that time they are only 2 things they can do: 1. cry for help on the ops chat for 10 seconds 2. or rethink about playing a sorcerer in pvp FYI: i rolled a shadow after my sorc got mauled within 2seconds for 11k and the next second got a shock for 3k. Just what this game needs, more terribad assassins. Link to comment Share on other sites More sharing options...
Ravashakk Posted February 21, 2013 Share Posted February 21, 2013 And I was told phase walk had to be used in stealth...pffft. If it goes live like it is shown in the vid, I will not be playing anymore. The fact the ability exists and they gave it to sins of all classes...makes me wonder. I also see the sorc shield being too strong in pvp considering how many ppl play them. It will be impossible to beat a lightning sorc 1v1 with all the cc/kiting/immunity they'll have. Melee jumps sorc, bubble stun. Melee comes out and gets stunned by sorc for 4 seconds. New bubble cast. Melee attacks and breaks bubble to be stunned for almost 10 secs straight. But hey, if you're still alive you are now free to beat on the sorc. Wait, you mean he can knock back root to kite you or better yet spam god mode for 10 secs waiting for your resolve to drop and his bubble stunning combo to be ready again? Too much control for 1 class/spec. Link to comment Share on other sites More sharing options...
Mossesman Posted February 21, 2013 Share Posted February 21, 2013 Anyone tested whether using this ability drops the ball in Huttball? Link to comment Share on other sites More sharing options...
SomeJagoff Posted February 21, 2013 Share Posted February 21, 2013 [PVP] Why not 60m ommm... "light run" for poor sorcs/sages? Why not 60m emmm... "rocket jump" for poor mercs/commandos? Why not 60m hmmm... "sneaky path" for poor ops/scoundrels? LOL even why not "mega jump" for juggs/maras/vangurads/powertechs/sents etc? BUT 60m teleport for already overpowered sins/shadows! http://www.youtube.com/watch?v=y8bedrKwQb8&feature=youtu.be Bioware, please remove Phase Walk from PvP! yeah, I have to agree with this, this ability is way overpowered and has no place in the game. It's really going to ruin pvp. I think I'd rather have permanent lolsmash/bubblestun than this. When I was on the PTS, I was able to check the gtn, then instantly teleport to my cargo bay to move items around. It can and will be abused and make the game a lot less fun to play. I already saw some sins place their Phase Walk right over a health pickup in voidstar. With all the uproar the past few months about speedhacking/teleporting around and bioware saying they were going to ban teleporters, why in the hell would they give a class a teleport ability?? The original devs must be rolling over in their graves. Link to comment Share on other sites More sharing options...
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