FourTwent Posted August 24, 2012 Share Posted August 24, 2012 (edited) I always enjoyed that Jaesa could be light or dark depending on which side you went with. It seemed to make the companion and play experience much more customized to the individual player. I dont expect the devs to come here and say 'yea, we got lazy after we added her to the game', but I do think the game would be so much better if all of the companions were like this, and would like the developers to think about this when adding new companions in the future(cough HK cough) edit - I guess it could follow her individual story, and not all companions are conflicting to which side they are on. . .but every main class should have at least one of these types of companions if not more(depending on the companion's backstory) Edited August 24, 2012 by FourTwent Link to comment Share on other sites More sharing options...
iprovoast Posted August 24, 2012 Share Posted August 24, 2012 I'm assuming it was either an experiment, to see how players would react, or it was too difficult/time intensive/not worth the effort to include for all characters, or they just decided to make her special. Link to comment Share on other sites More sharing options...
Morgani Posted August 24, 2012 Share Posted August 24, 2012 I would like to see all characters get at least one companion they can influence in the same way as Jaesa. Maybe not a complete light or dark side attunement but perhaps helping the companion make a decision and then the outcome affecting the outcome of later quests in that companion's line. Like M1-4X in the Trooper story giving the Trooper a choice of which Sith or Imperial he goes after. Then later the one that was left alive affects 4X or the Trooper in some way. I just wish our choices could count for more. Link to comment Share on other sites More sharing options...
Blondesolid Posted August 24, 2012 Share Posted August 24, 2012 Was so pumped for "how decisions really matter" hype at launch. Got mails from people I helped, or from families I ruined. Kept pluggin through my quest log, waiting and waiting for that pivotal moment where that fella I saved might show up and lend some back up, or help me get a good lead on Skavak. Sadly though, all I got was the mail, and I'm still waiting for them to show up The companion quests and dialogues, while fun to listen to, are merely the same. After my wedding, I got a couple emails with low lvl gifts, and that was that. Was really hoping for some random adventures with her, or anyone I finished the stories with. Guess I can keep my fingers crossed for some updated stories, but with 16 to deal with, I'm not expecting too much anytime soon. Link to comment Share on other sites More sharing options...
FourTwent Posted August 24, 2012 Author Share Posted August 24, 2012 or they just decided to make her special. while everyone was complaining about animation issues that really weren't that bad when compared to the other faction. . .this is what made me think the devs preferred the empire over republic. Link to comment Share on other sites More sharing options...
Skorz Posted August 24, 2012 Share Posted August 24, 2012 (edited) *SPOILERS* Yeah I hated the fact that you couldn't turn Ashara to the dark side and it is really weird to have these conversations with her about these missions to make a peace between the Empire and the Republic and gain allies from the Jedi.. whaaaat? My Sith didn't sign up for that.. he is a dark sided Sith, loyal to the Empire! I wish I could just throw her away from the airlock.. why would my Sith keep her around if she is not willing to go againts her Jedi teachings etc. ? *SPOILERS* Edited August 24, 2012 by Skorz Link to comment Share on other sites More sharing options...
DrowNoble Posted August 24, 2012 Share Posted August 24, 2012 One thing I always disliked about companions is the "fade to black" missions that happen so often. You have a companion that says something about they have to go to Planet X to meet Person Y. So you think it's going to be a side mission right? Wrong. Unfortunately, it just fades to black and your companion says "all done!". I do agree that I wish more companions could be influenced by your choices. If your inquisitor wants to marry Ashara, you have to be light side. If you go dark, you should be able to "corrupt" her and still get her to marry you (if that is your choice). Link to comment Share on other sites More sharing options...
Costello Posted August 24, 2012 Share Posted August 24, 2012 I think BW really messed up with the companions. They could have added a great many side quests which would have been a lot more interesting than most the later game world quests and as others have said the choices have no affect. For many companions 1000 affection and doing right by them at ever turn still leads to betrayal. As others have mentioned with Jaesa it was a step in the right direction but then didn't go far enough, she even ends up being a bit crazy in my play through. I was a grey sith (which was said to be a viable option) which she could sence I then get to do the Vader options of strike me down which was great. Only because grey isn't an option I opt for Dark Jaesa and now she is hunting down sith with light tendencies which she knows I am one of yet all her power she can't sence it.... wait a moment she senced it when we first met. Link to comment Share on other sites More sharing options...
Goretzu Posted August 24, 2012 Share Posted August 24, 2012 I'm assuming it was either an experiment, to see how players would react, or it was too difficult/time intensive/not worth the effort to include for all characters, or they just decided to make her special. Plus the LS/DS SW is one of the few stories the do play very differently in character, if not events, when you play one side or the other. Link to comment Share on other sites More sharing options...
Hessen Posted August 24, 2012 Share Posted August 24, 2012 So much around the companions felt rushed. And as it was one of the big selling points of the game (and had to win over a lot of people who didn't want a pet following them around everywhere) they really did disappoint. Dialogue choices with a companion were pointless, you'd still have the same conversation with them. Your alignment doesn't affect them (I mean, how much praise did this get in Kotor 2? Just for it to be not included) and companion gifts reversing the effects of decisions they don't like is hilarious "Hey Vette, I'm sorry I killed that innocent family and lost -1 influence with you, but here's a present" The only thing they got right is that after you're married, you never talk to each other. Link to comment Share on other sites More sharing options...
Goretzu Posted August 24, 2012 Share Posted August 24, 2012 The only thing they got right is that after you're married, you never talk to each other. :D Best joke of the forum today! Link to comment Share on other sites More sharing options...
ratty Posted August 24, 2012 Share Posted August 24, 2012 One thing I always disliked about companions is the "fade to black" missions that happen so often. You have a companion that says something about they have to go to Planet X to meet Person Y. So you think it's going to be a side mission right? Wrong. Unfortunately, it just fades to black and your companion says "all done!". I do agree that I wish more companions could be influenced by your choices. If your inquisitor wants to marry Ashara, you have to be light side. If you go dark, you should be able to "corrupt" her and still get her to marry you (if that is your choice). Agreed. I was expecting side missions at times when all of a sudden, it's like you feel like you missed something important. Even if you weren't involved, a cut scene would be cool to show you what happened, which would be cool for DS Jaesa. As for all companions being affected by your choices, I completely agree. It shouldn't be a case of "Oh, their personality is this and you have to deal with it." As part of my personal story I want to be able to influence all of my companions. If I'm playing LS and have DS companions then I'd like to have more discussions with them about DS/LS matters and get them to see things from my character perspective. Same the other way around. Why? Because they're my companions, they hang around with me all the time out of choice yet they never want to listen to me. I can make Ashara kill many people out and about but back on ship it's like it never happened. It just feels wrong. I actually wanted my Assassin to corrupt Ashara and marry her but that didn't happen. I want to see my character influencing things around them. Hopefully this will improve in future. Link to comment Share on other sites More sharing options...
vsalcedo Posted August 24, 2012 Share Posted August 24, 2012 So much around the companions felt rushed. And as it was one of the big selling points of the game (and had to win over a lot of people who didn't want a pet following them around everywhere) they really did disappoint. Dialogue choices with a companion were pointless, you'd still have the same conversation with them. Your alignment doesn't affect them (I mean, how much praise did this get in Kotor 2? Just for it to be not included) and companion gifts reversing the effects of decisions they don't like is hilarious "Hey Vette, I'm sorry I killed that innocent family and lost -1 influence with you, but here's a present" The only thing they got right is that after you're married, you never talk to each other. Not pointless at all doc knows kaliyo, Risha was the pirate Vette worked for. Want me to go on...Is all about listening to they're story. Link to comment Share on other sites More sharing options...
kirorx Posted August 24, 2012 Share Posted August 24, 2012 *SPOILERS* Yeah I hated the fact that you couldn't turn Ashara to the dark side and it is really weird to have these conversations with her about these missions to make a peace between the Empire and the Republic and gain allies from the Jedi.. whaaaat? My Sith didn't sign up for that.. he is a dark sided Sith, loyal to the Empire! I wish I could just throw her away from the airlock.. why would my Sith keep her around if she is not willing to go againts her Jedi teachings etc. ? *SPOILERS* I was going to bring this up, Perhaps some future content for companion quest will see something like this as an option. I feel like there is set up for this to occur. Link to comment Share on other sites More sharing options...
christhesithlord Posted August 24, 2012 Share Posted August 24, 2012 Was so pumped for "how decisions really matter" hype at launch. Got mails from people I helped, or from families I ruined. Kept pluggin through my quest log, waiting and waiting for that pivotal moment where that fella I saved might show up and lend some back up, or help me get a good lead on Skavak. Sadly though, all I got was the mail, and I'm still waiting for them to show up The companion quests and dialogues, while fun to listen to, are merely the same. After my wedding, I got a couple emails with low lvl gifts, and that was that. Was really hoping for some random adventures with her, or anyone I finished the stories with. Guess I can keep my fingers crossed for some updated stories, but with 16 to deal with, I'm not expecting too much anytime soon. I think beta testers whined about that because they accidentally killed their companion. So blame the people who whined. Link to comment Share on other sites More sharing options...
Hessen Posted August 24, 2012 Share Posted August 24, 2012 (edited) Not pointless at all doc knows kaliyo, Risha was the pirate Vette worked for. Want me to go on...Is all about listening to they're story. They're still pointless in the fact that apart from romance arcs, every conversation you have at each affection threshold will be on the same subject, or that most of the time when you're given 3 choices, you'll still get the same response and get the same dialogue choices for the next question. You dialogue choices, your alignment, your actions account for nothing. You may as well just get a codex entry after you've given them 20 gifts that gives you a chunk of backstory. As that's how it works. Edited August 24, 2012 by Hessen Link to comment Share on other sites More sharing options...
jgoldsack Posted August 24, 2012 Share Posted August 24, 2012 I know I was very disappointed when I coudl not do the same with Ashara. Link to comment Share on other sites More sharing options...
jgoldsack Posted August 24, 2012 Share Posted August 24, 2012 *SPOILERS* Yeah I hated the fact that you couldn't turn Ashara to the dark side and it is really weird to have these conversations with her about these missions to make a peace between the Empire and the Republic and gain allies from the Jedi.. whaaaat? My Sith didn't sign up for that.. he is a dark sided Sith, loyal to the Empire! I wish I could just throw her away from the airlock.. why would my Sith keep her around if she is not willing to go againts her Jedi teachings etc. ? *SPOILERS* Because otherwise you have to romance ... no one... if you are a male Inquisitor...lol Link to comment Share on other sites More sharing options...
pocketthesaurus Posted August 24, 2012 Share Posted August 24, 2012 I would like to see all characters get at least one companion they can influence in the same way as Jaesa. Maybe not a complete light or dark side attunement but perhaps helping the companion make a decision and then the outcome affecting the outcome of later quests in that companion's line. Like M1-4X in the Trooper story giving the Trooper a choice of which Sith or Imperial he goes after. Then later the one that was left alive affects 4X or the Trooper in some way. I just wish our choices could count for more. Male smuggler has a romance possibility that can affect the companion character in a major way. Link to comment Share on other sites More sharing options...
Listerman Posted August 24, 2012 Share Posted August 24, 2012 I personally find Jaessa obnoxious with her constant "You changed my life master, I am so stereotypically angry and evil that...oh, you just put a cover all helmet on my head so you don't have to see my face...That's cool too..." Link to comment Share on other sites More sharing options...
macumba Posted August 24, 2012 Share Posted August 24, 2012 the jaesa story is actually the only meaningful in the game because everything else is reversible or does not have as great impact, that was how metrics demanded it (now we dont want to have lil' timmy crying over a choice he made, don't we ?) Link to comment Share on other sites More sharing options...
pocketthesaurus Posted August 24, 2012 Share Posted August 24, 2012 Risha was the pirate Vette worked for. Having a smuggler and a SW, I loved it when Risha told me all about her old Twi'Lek friend. Link to comment Share on other sites More sharing options...
Hessen Posted August 24, 2012 Share Posted August 24, 2012 And is there a reason why as a Jedi, when you're banging your padawan 24/7 you aren't getting any darkside points for it? Link to comment Share on other sites More sharing options...
lectotrans Posted August 24, 2012 Share Posted August 24, 2012 originally we were going to have companions with ds/ls meters just like us. we would be able to sway them one way or the other. then the devs stopped talking about it. and it never got activated. hasn't been one word on that mechanic since shortly before beta ended. which is unfortunate, as that was a really cool thing a lot of us were waiting and pining to test out. would have added another layer of depth to the game that i'm sure quite a few people would have enjoyed. Link to comment Share on other sites More sharing options...
Goretzu Posted August 25, 2012 Share Posted August 25, 2012 Not pointless at all doc knows kaliyo, Risha was the pirate Vette worked for. Want me to go on...Is all about listening to they're story. Yeah, some are quite cleverly interlinked if you listen to them. Link to comment Share on other sites More sharing options...
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