Saarthalian Posted August 9, 2012 Share Posted August 9, 2012 What is up with the not being able to use force leap through cover? it's really stupid. I can't leap through it at extremely high speeds but I can walk through it at 3 mph? what the heck? It screws up my entire fighting style. Link to comment Share on other sites More sharing options...
Luciferhawke Posted August 9, 2012 Share Posted August 9, 2012 since you brought it up, i'm sure i will be changed on the next patch. Buff warriors! Link to comment Share on other sites More sharing options...
SinnedWill Posted August 9, 2012 Share Posted August 9, 2012 Use the focus/rage specced gap closer (if you're that desperate) - it ignores targets in cover. Link to comment Share on other sites More sharing options...
Pvtcarnage Posted August 9, 2012 Share Posted August 9, 2012 insert troll response here <<<<<< Link to comment Share on other sites More sharing options...
UGLYMRJ Posted August 9, 2012 Share Posted August 9, 2012 Force camo... Link to comment Share on other sites More sharing options...
Darth_Philar Posted August 9, 2012 Share Posted August 9, 2012 While it may seem silly from a RP point of view ("I'm a Sith/Jedi, I should be able to jump to whoever I want to!"), for balancing purposes it was designed the way it is. If you are allowed to jump to Snipers in cover, then Snipers would need to be given an additional knockback which would actuallly wind up hurting you more in the long run. Link to comment Share on other sites More sharing options...
Neamhan Posted August 9, 2012 Share Posted August 9, 2012 Use the focus/rage specced gap closer (if you're that desperate) - it ignores targets in cover. Which is complete BS imo. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted August 9, 2012 Share Posted August 9, 2012 Which is complete BS imo. Said the guy in cover. Link to comment Share on other sites More sharing options...
HaibaneRenmai Posted August 9, 2012 Share Posted August 9, 2012 (edited) On one hand, force leap is such bs. It allows melee to pretty much teleport to their target, negating a lot of the whole being-melee disadvantage. On the other hand the sniper's cover is such a hard counter to leap, making sniper the only really viable ranged dps class. IMO force leap should be like the sage/shadow's speed but on a 15 sec cooldown, melee have to actually judge the distance and aim where they want to go instead of it being a magical teleport. And being able to close the gap on cover, snipers have plenty of cc and knockbacks. Edited August 9, 2012 by HaibaneRenmai Link to comment Share on other sites More sharing options...
Helistin Posted August 9, 2012 Share Posted August 9, 2012 (edited) Bw should also consider removing stealth from the game. It's unfair that i can't leap stealth classes while they are in stealth with my Jugg and Mara Edited August 9, 2012 by Helistin Link to comment Share on other sites More sharing options...
Ghostuka Posted August 9, 2012 Share Posted August 9, 2012 (edited) On one hand, force leap is such bs. It allows melee to pretty much teleport to their target, negating a lot of the whole being-melee disadvantage. On the other hand the sniper's cover is such a hard counter to leap, making sniper the only really viable ranged dps class. IMO force leap should be like the sage/shadow's speed but on a 15 sec cooldown, melee have to actually judge the distance and aim where they want to go instead of it being a magical teleport. And being able to close the gap on cover, snipers have plenty of cc and knockbacks. It would cripple the warrior class. People in the 3rd dimension would wreck faces. As it is, people who have force speed either have means to attack the 3rd dimension (sorcerer) or they have the means to pull them closer (assassin). If you give a pull on a rather long CD, I would be fine with force speed replacing jump. EDIT: Why the F did I use the term 3rd dimension? I mean people up/down in such way you can't go to them. Like the catwalks on huttball. Edited August 9, 2012 by Ghostuka Link to comment Share on other sites More sharing options...
Jadescythe Posted August 9, 2012 Share Posted August 9, 2012 Yes, let's remove leap and make this game for ranged DPS only... you can't do that much damage while they walk from 30m to 4m... Might as well take sin, shadow, op, and scoundrel stealth away too, it does the same thing. It's called a gap closer people and is essential to melee classes. Snipers have the advantage of not being leaped to because turrets can't kite. After they leap at you, feel free to use KB, slow, root, etc to kite the hell out of them. Now, what happens after the initial leap is them ripping your face off without you doing any damage, but that's another story... Link to comment Share on other sites More sharing options...
Daiyukie Posted August 9, 2012 Share Posted August 9, 2012 Yes, let's remove leap and make this game for ranged DPS only... you can't do that much damage while they walk from 30m to 4m... Might as well take sin, shadow, op, and scoundrel stealth away too, it does the same thing. It's called a gap closer people and is essential to melee classes. Snipers have the advantage of not being leaped to because turrets can't kite. After they leap at you, feel free to use KB, slow, root, etc to kite the hell out of them. Now, what happens after the initial leap is them ripping your face off without you doing any damage, but that's another story... If I could use Stealth every 12 seconds it would be a gap closer. Link to comment Share on other sites More sharing options...
dronepilot Posted August 9, 2012 Share Posted August 9, 2012 Bw should also consider removing stealth from the game. It's unfair that i can't leap stealth classes while they are in stealth with my Jugg and Mara ohhh, pooor you ! - you play one of the most OP classes in the game, and have way more on hand than any other class, and your upset you cant leap on people in stealth. Here's a clue its called "stealth" for a reason ! Just saying !! Link to comment Share on other sites More sharing options...
Helistin Posted August 9, 2012 Share Posted August 9, 2012 Only one solution to this. Remove stealth,leaps,cover,taunts,defensive cooldowns and nerf operatives. Link to comment Share on other sites More sharing options...
Elkirin Posted August 9, 2012 Share Posted August 9, 2012 Bring back total loss of gear on death and let the players sort it all out...... IMHO, it would at least reduce the number of posters to the forums. Link to comment Share on other sites More sharing options...
Ghostuka Posted August 9, 2012 Share Posted August 9, 2012 Only one solution to this. Remove stealth,leaps,cover,taunts,defensive cooldowns and nerf operatives. and remove gear everyone should brawl using legacy brawl options Link to comment Share on other sites More sharing options...
Kratuk Posted August 9, 2012 Share Posted August 9, 2012 What is up with the not being able to use force leap through cover? it's really stupid. I can't leap through it at extremely high speeds but I can walk through it at 3 mph? what the heck? It screws up my entire fighting style. As someone that's played both a smuggler and a Jedi Guardian I can say this, it's fine the way it is. It used to frustrate me at times too when I PvPed with my Jedi Guard, but after having some time as a Gunslinger it's easy to see why. Your main skills all come from cover, and you can be knocked out of that rather easily. Knockbacks, stuns, Gunslinger smoke and a number of other things, including Force Push/Choke can take you right out, so the bone the classes get there is not having to add Force Leap to that list. Once a smuggler/agent is out of cover, their effectiveness in many cases will take a hefty hit. Balance will never be perfect and will constantly change, but there are some things that you just have to learn to deal with with the skills you have at hand. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted August 9, 2012 Share Posted August 9, 2012 and remove gear everyone should brawl using legacy brawl options A guild mate actually went into a 50 WZ naked and using those only. It was hilarious! Managed to put up a whopping 35k or so in damage. Not exactly effective... but pretty damn funny. Link to comment Share on other sites More sharing options...
theangryllama Posted August 10, 2012 Share Posted August 10, 2012 Stealing NoTommorows signature here cause it pretty much sums this up Quote: Originally Posted by Fdzzaigl So you can't deal with something unless you can charge right in its face, sums up what most of the irritating hordes of Marauders and Juggs are about in Warzones.. Link to comment Share on other sites More sharing options...
hyuplee Posted August 10, 2012 Share Posted August 10, 2012 (edited) Can't Leap to someone in cover!?!!?!?! I think i know the solution - buff sith marauder. By the way, what is up with undying rage? I think it's broken. I only have 5 seconds of near invincibility, and i can be cced. It should've been something like 30 second of 99% damage reduction and immunity to CC. Fix pls. Edited August 10, 2012 by hyuplee Link to comment Share on other sites More sharing options...
DarkSaberMaster Posted August 10, 2012 Share Posted August 10, 2012 Only one solution to this. Nerf operatives. Fixed it for you. Link to comment Share on other sites More sharing options...
hyuplee Posted August 10, 2012 Share Posted August 10, 2012 Fixed it for you. Agreed. I think it's about high time operatives get another nerf. Link to comment Share on other sites More sharing options...
SyphonSith Posted August 10, 2012 Share Posted August 10, 2012 Bw should also consider removing stealth from the game. It's unfair that i can't leap stealth classes while they are in stealth with my Jugg and Mara Funny, because I've had Marauders leap to me while in Stealth on several occasions from quite a distance.. Link to comment Share on other sites More sharing options...
Saarthalian Posted August 27, 2012 Author Share Posted August 27, 2012 Use the focus/rage specced gap closer (if you're that desperate) - it ignores targets in cover. Unfortunately I don't have that yet. My main is a level 44 jedi guardian, so I don't even know if I do get it. Link to comment Share on other sites More sharing options...
Recommended Posts