Ssfbistimg Posted June 15, 2012 Share Posted June 15, 2012 I play a DPS sage and my magnetic pull towards those who use force jump is way to over powered. No matter where I am in the warzone I seem to automatically get 2 or 3 Warrior / Knights who immediately are magnetically pulled to my location. So please nerf my magnetic pull. my only other option is to stop attacking opposing teams healer and to not actually play the objectives. Thanks Link to comment Share on other sites More sharing options...
jblazen Posted June 15, 2012 Share Posted June 15, 2012 (edited) I play a DPS sage I think I found your problem. Edited June 15, 2012 by jblazen Link to comment Share on other sites More sharing options...
Drungar Posted June 15, 2012 Share Posted June 15, 2012 I think I found your problem. All classes that can have a dps spec should have equal viability to do so. There may be imbalance at the moment, but that does not mean it should not be fixed, or that a person should abandon any hope of it ever being fixed. Link to comment Share on other sites More sharing options...
Lord_Masty Posted June 15, 2012 Share Posted June 15, 2012 I play a DPS sage and my magnetic pull towards those who use force jump is way to over powered. No matter where I am in the warzone I seem to automatically get 2 or 3 Warrior / Knights who immediately are magnetically pulled to my location. So please nerf my magnetic pull. my only other option is to stop attacking opposing teams healer and to not actually play the objectives. Thanks Unfortunately the problem is that you're a sage and that means that most people will just automatically assume that you're a healer and start focusing you. If you were a sorc at least people who look up from their castbars would be more likely to know you are DPS due to lightning constantly shooting from your hands, but since you can only throw pebbles you can't distinguish yourself from a healing sage that much. Sorry Link to comment Share on other sites More sharing options...
Luciferhawke Posted June 15, 2012 Share Posted June 15, 2012 then stop making such a cute squishy sound Link to comment Share on other sites More sharing options...
Azilra Posted June 15, 2012 Share Posted June 15, 2012 Being a Merc I'll think I'll join you from the side lines. Link to comment Share on other sites More sharing options...
UGLYMRJ Posted June 15, 2012 Share Posted June 15, 2012 Are you guys really responding to this post seriously? Pretty sure the OP was making a very sarcastic joke about his DPS sage and not actually looking for advice. Link to comment Share on other sites More sharing options...
Astarica Posted June 15, 2012 Share Posted June 15, 2012 There's literally never a bad time to kill a Sage. If they're a healer you definitely should kill them. If they're DPS you might as well kill them anyway since it's about the easiest kill you'd get. Link to comment Share on other sites More sharing options...
Zarthran Posted June 15, 2012 Share Posted June 15, 2012 Three words: Positioning, positioning, positioning. I know how annoying it can be to get destroyed by melee, but in this case, the only thing you can really do about it is to make sure to always have a large distance or something solid in between you and whatever wants to kill you, and pop out from safety just long enough to do damage to them without them doing damage to you. In this case, you'll have to satisfy with just doing damage to whatever you can reach and leaving the healers for your teammates. Remember that even if you're not killing the healer, doing damage to their allies will still put pressure on them, and with the help of your teammates, someone will eventually die anyway. Link to comment Share on other sites More sharing options...
cronpants Posted June 15, 2012 Share Posted June 15, 2012 Are you guys really responding to this post seriously? Pretty sure the OP was making a very sarcastic joke about his DPS sage and not actually looking for advice. Yes, yes they are... Link to comment Share on other sites More sharing options...
Vycwulf Posted June 15, 2012 Share Posted June 15, 2012 My sorcerer's "energized pull" beats your "magnetic pull" any day. I believe there is still a short delay with the sage's pull, but mine works more like an instant teleport. If anything, they need to make yours as powerful as mine. At least we don't get that lonely feeling a lot. Link to comment Share on other sites More sharing options...
snaplemouton Posted June 15, 2012 Share Posted June 15, 2012 All I can say... If you suck at it. Don't play it. Sages are fine for thoses who know how to kite and avoid damage. Link to comment Share on other sites More sharing options...
Varicite Posted June 15, 2012 Share Posted June 15, 2012 Man, you guys are way too serious in here... Link to comment Share on other sites More sharing options...
Revelationjp Posted June 15, 2012 Share Posted June 15, 2012 It really is hard for a guy to make a joke. You'd think a video game made for entertainment and relaxation purposes wouldn't cause so much stress in people. Link to comment Share on other sites More sharing options...
Xexx Posted June 15, 2012 Share Posted June 15, 2012 I too play a Sage and agree that they need to be nerfed. I am capable of keeping opposing DPS players occupied for at least 3 seconds, that's 3 whole seconds that I am preventing them from otherwise contributing to their teams efforts. I'm so OP, i have opponents taking the time in game to complain with /yell saying things like "LOL", "thnks 4 easy kill", etc. Some even express their rage with emotes such as /kiss, /dance, /wave, and so on. I think it's pretty obvious Sages need a nerf! Link to comment Share on other sites More sharing options...
Synxos Posted June 15, 2012 Share Posted June 15, 2012 All I can say... If you suck at it. Don't play it. Sages are fine for thoses who know how to kite and avoid damage. this^ When what the OP says happens to me, I do my counter(which you can figure out on your own), and they run away with their tails between their legs 9 times out of 10. Link to comment Share on other sites More sharing options...
vimm Posted June 15, 2012 Share Posted June 15, 2012 Calm down OP! Relax! Take it down a notch! Link to comment Share on other sites More sharing options...
Ssfbistimg Posted June 15, 2012 Author Share Posted June 15, 2012 then stop making such a cute squishy sound this made me laugh Link to comment Share on other sites More sharing options...
Ssfbistimg Posted June 15, 2012 Author Share Posted June 15, 2012 Three words: Positioning, positioning, positioning. I know how annoying it can be to get destroyed by melee, but in this case, the only thing you can really do about it is to make sure to always have a large distance or something solid in between you and whatever wants to kill you, and pop out from safety just long enough to do damage to them without them doing damage to you. In this case, you'll have to satisfy with just doing damage to whatever you can reach and leaving the healers for your teammates. Remember that even if you're not killing the healer, doing damage to their allies will still put pressure on them, and with the help of your teammates, someone will eventually die anyway. its not about being destroyed by them, i kill many 1 vs 1. It just be nice if i wasnt such an attractive location to jump to Link to comment Share on other sites More sharing options...
Ssfbistimg Posted June 15, 2012 Author Share Posted June 15, 2012 All I can say... If you suck at it. Don't play it. Sages are fine for thoses who know how to kite and avoid damage. lol who said anything about sucking, not me. i truly am over powered. I get why they jump to me. cause if they dont everyone on there team will be dotted (which makes me extremely hard to kill) And Im sorry but I dont need to kite to kill something in front of me. Kiting takes me away from where i want to be, and thats killing other teams healer and capping nodes. Im a Battle Sage (not one of those hit and run pansies) Cause while your dumb marauders are wailing on me my healer is healing hassle free. So keep jumping to me. And when match is over and my team won, ask yourself was it really worth killing me 5 times. This topic was a light hearted joke. I actually love when they jump to me, cause I enjoy nothing more then watching them burn every cooldown they have to try and kill a lonely Balance Sage. Link to comment Share on other sites More sharing options...
Zarthran Posted June 16, 2012 Share Posted June 16, 2012 its not about being destroyed by them, i kill many 1 vs 1. It just be nice if i wasnt such an attractive location to jump to Oh, seems I interpreted your sarcasm as annoyment, rather than as a more joking complaint. Sorry about that. In my defense, your post didn't really contain any hints that it wasn't just bitter criticism conveyed through sarcasm, so I'll use that as an excuse to say that my interpretation could have been valid. Anyway, the things I said still stand; people will try to jump you as a sorc/sage, but if you play well, you'll know how to counter it. Link to comment Share on other sites More sharing options...
Kumakichi Posted June 16, 2012 Share Posted June 16, 2012 (edited) All classes that can have a dps spec should have equal viability to do so. There may be imbalance at the moment, but that does not mean it should not be fixed, or that a person should abandon any hope of it ever being fixed. Not every spec is going to be best for pvp. Some will favor PvE. The OP didn't specify what his spec was but my suggestion would be to adapt or reroll. There that wasn't so tough was it? p.s. I play a balance sage in pvp and its awesome. I can't believe all the FOTM'ers qq'ing so hard then rerolled but then I guess thats what they do? Edited June 16, 2012 by Kumakichi Link to comment Share on other sites More sharing options...
Seravis Posted June 16, 2012 Share Posted June 16, 2012 Please Bioware this man speaks the truth. Sage's passive global taunt is stupidly Overpowered and is ruining the game. It's game breaking that a Sith Warrior auto charges any sage within range. They even somehow are forced to charge when charge is on cooldown! These sages are abusing this taunt by surrounding themselves with stealthed teams of Smugglers who stunlock any poor Warrior who is forced to charge them. They are forcing them to unsubscribe! Fix this now plz. Link to comment Share on other sites More sharing options...
eventidephoenix Posted June 16, 2012 Share Posted June 16, 2012 haha... at first, sages were glass canons... then we became glass... then now we have a passive taunt ability... then, all the sages in my guild now have a gunslinger alt i see what you did there bioware Link to comment Share on other sites More sharing options...
bglodt Posted June 16, 2012 Share Posted June 16, 2012 this^ When what the OP says happens to me, I do my counter(which you can figure out on your own), and they run away with their tails between their legs 9 times out of 10. OMG!!! Not your super secret counter that makes 90% of people run from you in fear!!!! I read about it in a blog, but thought it was just a myth.... But it's true, you must be the chosen one! Nah, just kidding, but I did here that the worst player on each server, does get the super secret counter that they sign an NDA to receive. Congratulations. You secret squirrel sage. Link to comment Share on other sites More sharing options...
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