rgizzie Posted April 13, 2012 Share Posted April 13, 2012 I am a lvl 50 shadow infiltration spec. Last night I felt like I was not as squishy as I am normally. I think the class balance thing worked. Anyone else notice anything different in warzones? Link to comment Share on other sites More sharing options...
Crimsonyoshi Posted April 13, 2012 Share Posted April 13, 2012 It takes a bit longer to kill me as infl now. I actually run totally out of force (including blackout and force cloak regens) before I manage to die, yet I'm still pulling the same numbers for damage. I like it, but then again I'm biased as hell! Link to comment Share on other sites More sharing options...
Erevan_Kindelar Posted April 13, 2012 Share Posted April 13, 2012 Yes, pretty much any tank who is not a Shadow/Assassin seems to be complaining about mitigation being less effective for them, healing being reduced and (possibly) incoming DPS being buffed. It looks as though the heavy armor mitigation has been tweaked a bit more than Bioware perhaps intended, because judging my the amount of QQ on the other class forums, a lot of Guardians/Juggernauts and Vanguards/Powertechs have decided to respec to DPS builds because they go down as fast as a DPS now. How much of it is QQ hyperbole, and how much is objective commentary, I have no clue, but 1.2 seems to have introduced a few extra gradients to the UP/OP slope rather than balancing them. Link to comment Share on other sites More sharing options...
scurvycrow Posted April 13, 2012 Share Posted April 13, 2012 I feel squishier, Sorcerer healer... and yes I'm still a healer even after my freebie-energy consumption was nerfed because I just like being a healer. Link to comment Share on other sites More sharing options...
FoxfireTheGreat Posted April 13, 2012 Share Posted April 13, 2012 I respec tank sometime before patch..after patch i decided to try Balance (dps) again < Was squishy before...last alot longer now...i could just be playing better? don't know..lol Link to comment Share on other sites More sharing options...
dronepilot Posted April 13, 2012 Share Posted April 13, 2012 Well, actually I thought I was getting killed faster to be honest ! Not 'longer'. PM your spec to me ? maybe its your gear and expertise you have. Link to comment Share on other sites More sharing options...
rgizzie Posted April 13, 2012 Author Share Posted April 13, 2012 Well, actually I thought I was getting killed faster to be honest ! Not 'longer'. PM your spec to me ? maybe its your gear and expertise you have. Yeah...I am almost full BM gear. Need leggins, boots, off hand and relic. Did get a big jump in expertise. was 683 and now 1017. But I assume that is a wash since everyone got that. Link to comment Share on other sites More sharing options...
Avenged Posted April 13, 2012 Share Posted April 13, 2012 Yes, pretty much any tank who is not a Shadow/Assassin seems to be complaining about mitigation being less effective for them, healing being reduced and (possibly) incoming DPS being buffed. It looks as though the heavy armor mitigation has been tweaked a bit more than Bioware perhaps intended, because judging my the amount of QQ on the other class forums, a lot of Guardians/Juggernauts and Vanguards/Powertechs have decided to respec to DPS builds because they go down as fast as a DPS now. How much of it is QQ hyperbole, and how much is objective commentary, I have no clue, but 1.2 seems to have introduced a few extra gradients to the UP/OP slope rather than balancing them. Actually, as one of my server's top Assassin/shadow tanks(have both at 50, and rock the naysayers), I noticed what all the other tanks noticed. Normally during patch 1.1.5, I could live through quite a lot of people on me, without a healer. I am taking about 6-7% more damage from most sources, and from tech/force yellow damage, it's extremely noticeable I'm taking way more then normal. From new 50's without gear, or with full recruit, I have definitely noticed they do a noticeable lower amount of damage to me as I have full BM. However, I usually go up against a LOT of full BM players, and am seeing a dreadful increase in damage coming from them. I seem to go down twice as fast as I did yesterday and it has turned me off on the class alarmingly fast. I think they way overvalued DPS, Severely undervalued Tanking, and marginalized most healing. The damage boost from Expertise should never have been raised any farther then the damage reduction. It's just leading to faster paced pvp, and I loved star wars BECAUSE it didn't have faster paced pvp. I could draw out fights before, now I can't as well. I want to be able to negate some of the damage coming from force/tech. Maybe not on the scale of weapon damage negation from tanking stats, but still to SOME level, I should be able to negate some. Link to comment Share on other sites More sharing options...
zeoutsider Posted April 13, 2012 Share Posted April 13, 2012 War Hero Infiltration Shadow here, before 1.2 I died to everything in seconds. Now, I only die to Marauders and Sentinels in said time. Link to comment Share on other sites More sharing options...
rgizzie Posted April 13, 2012 Author Share Posted April 13, 2012 War Hero Infiltration Shadow here, before 1.2 I died to everything in seconds. Now, I only die to Marauders and Sentinels in said time. By war hero you mean your valor rank correct? I am pretty sure it is impossible to have and gear in this short of time. Link to comment Share on other sites More sharing options...
pangwl Posted April 13, 2012 Share Posted April 13, 2012 pretty irrelevant.... I drop ppl fast, and ppl drop me fast as well... alot of time, I killed the opp becuz of the after delay of project, b4 i get burn dead.. lol Link to comment Share on other sites More sharing options...
trakata Posted April 13, 2012 Share Posted April 13, 2012 Shadow tank here, I am definitely taking damage faster than I used to. Part of the problem is that I am only half geared in BM (the rest Champ), so I don't have as much expertise as full BM peoples. Link to comment Share on other sites More sharing options...
zeoutsider Posted April 13, 2012 Share Posted April 13, 2012 By war hero you mean your valor rank correct? I am pretty sure it is impossible to have and gear in this short of time. I mean it both ways, as in Valor Rank: I have been fully BM geared before 1.2 as Infiltration Valor Rank: Enables me to wear the full crafted Augmented War Hero Set (requires valor 70), basically the same stats as Battlemaster (since you just take the Mods) PLUS the 12Willpower 14 Endurance Augment on each of the other possible pieces. It may be just the expertise change and the additional stamina, but I don't die AS quickly anymore (except I face Marauders) Link to comment Share on other sites More sharing options...
Xinika Posted April 13, 2012 Share Posted April 13, 2012 Infil definitely feels less squishy and I'm liking it. Link to comment Share on other sites More sharing options...
shagatha Posted April 13, 2012 Share Posted April 13, 2012 Infil definitely feels less squishy and I'm liking it.With 1.20 skill reset went with infiltration just to see it out how this new balance works. I'm surprised positively. I love it. Not looking back to balance tree anymore. It didn't take much for me to love my favorite style of play again. Link to comment Share on other sites More sharing options...
Kai-Eurah-Tird Posted April 13, 2012 Share Posted April 13, 2012 I held out against 3 players for a full minute. I'm in full BM stalker gear (1100+ expertise), felt like I was fighting a bunch of fresh lvl 50s who got no gear. I think this was due to the change in expertise, some people modded their BM gear to get maximum damage while keeping 500 expertise. Patch comes and now those with full BM got 1100 expertise while majority still have 500 expertise, Link to comment Share on other sites More sharing options...
Xinika Posted April 13, 2012 Share Posted April 13, 2012 I held out against 3 players for a full minute. I'm in full BM stalker gear (1100+ expertise), felt like I was fighting a bunch of fresh lvl 50s who got no gear. I think this was due to the change in expertise, some people modded their BM gear to get maximum damage while keeping 500 expertise. Patch comes and now those with full BM got 1100 expertise while majority still have 500 expertise, I'm amongst those modded. I have 900 expertise and I can still say I feel less squishy. I'm also doing a truckload of damage, even to high-capped exp players. Seems exp is better, but still overrated. Yesterday my Shadow Strike crit for 6.2k. Yeah, SS. Link to comment Share on other sites More sharing options...
shagatha Posted April 13, 2012 Share Posted April 13, 2012 Yesterday my Shadow Strike crit for 6.2k. Yeah, SS.WTH! Not for me damnit. Link to comment Share on other sites More sharing options...
ChadKanobi Posted April 13, 2012 Share Posted April 13, 2012 if you were rockin some BM gear, its probably just because of the expertise buff on the gear when 1.2 hit (Assuming you put back in the original mods) Link to comment Share on other sites More sharing options...
Zintair Posted April 13, 2012 Share Posted April 13, 2012 if you were rockin some BM gear, its probably just because of the expertise buff on the gear when 1.2 hit (Assuming you put back in the original mods) Possibly this, it's going to be difficult to trace it especially if you can;t tell what gear they were wearing AKA PvP or PvE and what level. Link to comment Share on other sites More sharing options...
Strengthofrage Posted April 13, 2012 Share Posted April 13, 2012 I am 31/0/10 (Powerr's guide) and I felt like I dropped quicker. I am a mix of Cent, Champ & BM... it is probably the insane Exp boost but I definitely didn't last as long as pre 1.2. Link to comment Share on other sites More sharing options...
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