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post your pvp record numbers


seektravota

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All these posts regarding the center not capped in Alderaan is hardly impressive at all to be honest, since it goes on for like, 20 minutes - it isn't exactly skillfull.

 

But here's my highest on Adixy, le Operative:

 

940k Voidstar

http://imageshack.us/f/406/screenshot2012060721353.jpg/

700k Huttball

http://imageshack.us/f/803/screenshot2012060520133.jpg/

744k Huttball with 6611 heal.

http://imageshack.us/f/442/screenshot2012061015175.jpg/

700k Novare

http://imageshack.us/f/194/screenshot2012060717301.jpg/

800k Voidstars.

http://imageshack.us/f/832/screenshot2012052300541.jpg/

http://imageshack.us/f/534/screenshot2012053102255.jpg/

 

Got a few 780k-790k ones as well that I can't be bothered to upload.

 

My highest HPS, it would have been over 1.1mill if it didn't end so quickly.

http://imageshack.us/f/341/screenshot2012061520181.jpg/

Edited by DweezillKagemand
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People need to stop posting their highest damage number (unless they're rage/focus juggs/maras/guardians/sents since they can consistantly produce the biggest single-hit damaging attack in the game - sure it's nice to see how well your class/spec's high hits with ability x compare to someone else's, but...) - currently there is a bug with damage from delayed damage abilities registering as damage for another player if their attack lands right at the same time the delayed damage ability (from another player) goes off - I'm pretty sure this is the cause of it, since I've used force charge on my marauder to an enemy that had a thermal detonator ready to explode and I've gotten the 5k damage medal from that - I've also thrown a thermal detonator and had a heal-specced sorcerer guildmate use shock and get a 5286 damage medal.

 

This might not be the only source of the "bugged" damage registers (hell, it might not even be a source considering how difficult it is to replicate the exact timing to confirm it) but there are a lot of damage values being misattributed due to bugs out there.

Edited by SinnedWill
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People need to stop posting their highest damage number (unless they're smash juggs) - currently there is a bug with damage from delayed damage abilities registering as damage for another player if their attack lands right at the same time the delayed damage ability (from another player) goes off - I'm pretty sure this is the cause of it, since I've used force charge on my marauder to an enemy that had a thermal detonator ready to explode and I've gotten the 5k damage medal from that - I've also thrown a thermal detonator and had a heal-specced sorcerer guildmate use shock and get a 5286 damage medal.

 

This might not be the only source of the "bugged" damage registers (hell, it might not even be a source considering how difficult it is to replicate the exact timing to confirm it) but there are a lot of damage values being misattributed due to bugs out there.

 

so that was the problem ! :D I searched on the combat logs to see what the hell happened to get me a 7k crit and found nothing ofc

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Long match. Should really hold mouse over your damage to display high hit/dps so people can tell if you coordinated with the enemy team to prevent capping nodes (thus extending the match, which would reflect on your dps) - but it certainly is possible for p-techs/vg to get crazy numbers like that with dedicated healers (I saw a LOT of healing done by your healers, which is why I'm skeptical as to whether or not it was a coordinated stat-padding match) - if it was, It's much easier to do on Novare Coast (just make sure that neither team caps a 2nd node).

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sages can hit over 4k easily..this is my biggest hit yet on sage..

 

http://i855.photobucket.com/albums/ab115/Xert_2010/Screenshot_2012-06-17_04_23_58_645418.jpg

 

it's 5.8k after 1.2...incase if number dont show up well on screenshot..

 

I'm guessing you're a 7/3/31 balance sage (stronger FiB, with less survivability and weaker mind crush compared to a 3/7/31). You're not in full WH gear. Only possible way to do this with your lack of gear is to use stim/adrenal/relic/force potency then FiB a target that is either heavily undergeared or pve geared with 0 expertise and with 0 internal/elemental damage mitigation (no talents for damage reduction, no talents for aoe damage reduction, no inquitor/consular buff) or... you got the bug that misattributes damage values. 7/3/31 specs in full WH (augmented and remodded for power/surge stacking - making it a one-trick pony + squishy spec) gear get FiB crits of ~5200 to ~900 expertise geared opponents that also lack i/e damage mitigation and no talents or defensives up to mitigate damage.

Point is... that's not against an equally geared opponent and isn't likely to occur often - full WH geared vs. full WH gear (with consular/inquisitor buff active), you're not likely to ever see FiB ever hit for anything above 4.2k.

Edited by SinnedWill
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I dont know if its a record but :

 

http://assets-cloud.enjin.com/wall_embed_images/1340243648_api4qsSfh.jpg

 

using basic attack only, im wondering if the people who had less damage than me, were afk ...

Biggest hit in that match 223 :D

 

Level 12 personal best :

http://theflappers.enjin.com/gallery/m/5666437/detail/66256#pid=597609

 

and personal best so far :

http://theflappers.enjin.com/gallery/m/5666437/detail/65040#pid=551139

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http://img13.imageshack.us/img13/5762/screenshot2012042720121.jpg

 

1'083'494 heal.

There is also another heal with 800k heal and a dps with 700k.

 

I don't know why it's so small on imageshack.

 

Full PuG game, never had guard on me.

Mid never got token for the whole game.

I was the only player of my team who left the mid-zerg to support our turret twice, so I could have done an even higher number if someone else would have done the support part.

We won the game because one guy of my team was able to cap their turret for ~30s.

Edited by iphobia
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